1. first formal version of macos 2. add the bambu networking plugin install logic 3. auto compute the wipe volume when filament change 4. add the logic of wiping into support 5. refine the GUI layout and icons, improve the gui apperance in lots of small places 6. serveral improve to support 7. support AMS auto-mapping 8. disable lots of unstable features: such as params table, media file download, HMS 9. fix serveral kinds of bugs 10. update the document of building 11. ...
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1.9 KiB
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41 lines
No EOL
1.9 KiB
Markdown
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# Building Bambu Studio on Mac OS
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## Enviroment setup
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Install Following tools:
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- Xcode from app store
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- Cmake
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- git
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- gettext
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Cmake, git, gettext can be installed from brew(brew install cmake git gettext)
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## building the deps
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You need to build the dependence of BambuStudio first. (Only needs for the first time)
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Suppose you download the codes into /Users/_username_/work/projects/BambuStudio
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create a directory to store the dependence built: /Users/_username_/work/projects/BambuStudio_dep
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**(Please make sure to replace the username with the one on your computer)**
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`cd BambuStudio/deps`
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`mkdir build;cd build`
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for arm64 architecture
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`cmake ../ -DDESTDIR="/Users/username/work/projects/BambuStudio_dep" -DOPENSSL_ARCH="darwin64-arm64-cc"`
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for x86 architeccture
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`cmake ../ -DDESTDIR="/Users/username/work/projects/BambuStudio_dep" -DOPENSSL_ARCH="darwin64-x86_64-cc"`
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`make -jN` (N can be a number between 1 and the max cpu number)
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## building the Bambu Studio
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create a directory to store the installed files at /Users/username/work/projects/BambuStudio/install_dir
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`cd BambuStudio`
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`mkdir install_dir`
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`mkdir build;cd build`
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building it use cmake
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`cmake .. -DBBL_RELEASE_TO_PUBLIC=1 -DCMAKE_PREFIX_PATH="/Users/username/work/projects/BambuStudio_dep/usr/local" -DCMAKE_INSTALL_PREFIX="../install_dir" -DCMAKE_BUILD_TYPE=Release -DCMAKE_MACOSX_RPATH=ON -DCMAKE_INSTALL_RPATH="/Users/username/work/projects/BambuStudio_dep/usr/local" -DCMAKE_MACOSX_BUNDLE=on`
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`cmake --build . --target install --config Release -jN`
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building it use xcode
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`cmake .. -GXcode -DBBL_RELEASE_TO_PUBLIC=1 -DCMAKE_PREFIX_PATH="/Users/username/work/projects/BambuStudio_dep/usr/local" -DCMAKE_INSTALL_PREFIX="../install_dir" -DCMAKE_BUILD_TYPE=Release -DCMAKE_MACOSX_RPATH=ON -DCMAKE_INSTALL_RPATH="/Users/username/work/projects/BambuStudio_dep/usr/local" -DCMAKE_MACOSX_BUNDLE=on`
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then building it using Xcode |