* Add support for perlin noise fuzzy skin * Support multiple types of coherent noise * Updated tooltips for more clarity. * Reorder options as suggested by @discip * Fix accidental removal of & * Move libnoise to deps --------- Co-authored-by: SoftFever <softfeverever@gmail.com>
1078 lines
49 KiB
C++
1078 lines
49 KiB
C++
#include "Layer.hpp"
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#include "BridgeDetector.hpp"
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#include "ClipperUtils.hpp"
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#include "Geometry.hpp"
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#include "PerimeterGenerator.hpp"
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#include "Print.hpp"
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#include "Surface.hpp"
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#include "BoundingBox.hpp"
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#include "SVG.hpp"
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#include "Algorithm/RegionExpansion.hpp"
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#include <string>
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#include <map>
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#include <boost/log/trivial.hpp>
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#include <boost/algorithm/clamp.hpp>
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namespace Slic3r {
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Flow LayerRegion::flow(FlowRole role) const
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{
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return this->flow(role, m_layer->height);
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}
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Flow LayerRegion::flow(FlowRole role, double layer_height) const
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{
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return m_region->flow(*m_layer->object(), role, layer_height, m_layer->id() == 0);
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}
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Flow LayerRegion::bridging_flow(FlowRole role, bool thick_bridge) const
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{
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const PrintRegion ®ion = this->region();
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const PrintRegionConfig ®ion_config = region.config();
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const PrintObject &print_object = *this->layer()->object();
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Flow bridge_flow;
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auto nozzle_diameter = float(print_object.print()->config().nozzle_diameter.get_at(region.extruder(role) - 1));
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if (thick_bridge) {
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// The old Slic3r way (different from all other slicers): Use rounded extrusions.
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// Get the configured nozzle_diameter for the extruder associated to the flow role requested.
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// Here this->extruder(role) - 1 may underflow to MAX_INT, but then the get_at() will follback to zero'th element, so everything is all right.
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// Applies default bridge spacing.
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bridge_flow = Flow::bridging_flow(float(sqrt(region_config.bridge_flow)) * nozzle_diameter, nozzle_diameter);
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} else {
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// The same way as other slicers: Use normal extrusions. Apply bridge_flow while maintaining the original spacing.
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bridge_flow = this->flow(role).with_flow_ratio(region_config.bridge_flow);
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}
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return bridge_flow;
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}
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// Fill in layerm->fill_surfaces by trimming the layerm->slices by the cummulative layerm->fill_surfaces.
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void LayerRegion::slices_to_fill_surfaces_clipped()
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{
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// Note: this method should be idempotent, but fill_surfaces gets modified
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// in place. However we're now only using its boundaries (which are invariant)
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// so we're safe. This guarantees idempotence of prepare_infill() also in case
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// that combine_infill() turns some fill_surface into VOID surfaces.
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// Collect polygons per surface type.
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std::array<SurfacesPtr, size_t(stCount)> by_surface;
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for (Surface &surface : this->slices.surfaces)
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by_surface[size_t(surface.surface_type)].emplace_back(&surface);
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// Trim surfaces by the fill_boundaries.
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this->fill_surfaces.surfaces.clear();
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for (size_t surface_type = 0; surface_type < size_t(stCount); ++ surface_type) {
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const SurfacesPtr &this_surfaces = by_surface[surface_type];
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if (! this_surfaces.empty())
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this->fill_surfaces.append(intersection_ex(this_surfaces, this->fill_expolygons), SurfaceType(surface_type));
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}
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}
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void LayerRegion::make_perimeters(const SurfaceCollection &slices, const LayerRegionPtrs &compatible_regions, SurfaceCollection* fill_surfaces, ExPolygons* fill_no_overlap)
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{
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this->perimeters.clear();
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this->thin_fills.clear();
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const PrintConfig &print_config = this->layer()->object()->print()->config();
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const PrintRegionConfig ®ion_config = this->region().config();
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const PrintObjectConfig& object_config = this->layer()->object()->config();
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// This needs to be in sync with PrintObject::_slice() slicing_mode_normal_below_layer!
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bool spiral_mode = print_config.spiral_mode &&
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//FIXME account for raft layers.
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(this->layer()->id() >= size_t(region_config.bottom_shell_layers.value) &&
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this->layer()->print_z >= region_config.bottom_shell_thickness - EPSILON);
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PerimeterGenerator g(
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// input:
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&slices,
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&compatible_regions,
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this->layer()->height,
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this->layer()->slice_z,
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this->flow(frPerimeter),
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®ion_config,
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&this->layer()->object()->config(),
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&print_config,
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spiral_mode,
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// output:
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&this->perimeters,
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&this->thin_fills,
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fill_surfaces,
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//BBS
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fill_no_overlap
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);
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if (this->layer()->lower_layer != nullptr)
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// Cummulative sum of polygons over all the regions.
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g.lower_slices = &this->layer()->lower_layer->lslices;
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if (this->layer()->upper_layer != NULL)
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g.upper_slices = &this->layer()->upper_layer->lslices;
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g.layer_id = (int)this->layer()->id();
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g.ext_perimeter_flow = this->flow(frExternalPerimeter);
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g.overhang_flow = this->bridging_flow(frPerimeter, object_config.thick_bridges);
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g.solid_infill_flow = this->flow(frSolidInfill);
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if (this->layer()->object()->config().wall_generator.value == PerimeterGeneratorType::Arachne && !spiral_mode)
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g.process_arachne();
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else
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g.process_classic();
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}
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#if 1
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// Extract surfaces of given type from surfaces, extract fill (layer) thickness of one of the surfaces.
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static ExPolygons fill_surfaces_extract_expolygons(Surfaces &surfaces, std::initializer_list<SurfaceType> surface_types, double &thickness)
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{
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size_t cnt = 0;
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for (const Surface &surface : surfaces)
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if (std::find(surface_types.begin(), surface_types.end(), surface.surface_type) != surface_types.end()) {
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++cnt;
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thickness = surface.thickness;
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}
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if (cnt == 0)
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return {};
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ExPolygons out;
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out.reserve(cnt);
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for (Surface &surface : surfaces)
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if (std::find(surface_types.begin(), surface_types.end(), surface.surface_type) != surface_types.end())
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out.emplace_back(std::move(surface.expolygon));
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return out;
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}
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struct ExpansionZone
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{
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ExPolygons expolygons;
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Algorithm::RegionExpansionParameters parameters;
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bool expanded_into = false;
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};
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// Cache for detecting bridge orientation and merging regions with overlapping expansions.
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struct Bridge {
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ExPolygon expolygon;
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uint32_t group_id;
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std::vector<Algorithm::RegionExpansionEx>::const_iterator bridge_expansion_begin;
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std::optional<double> angle{std::nullopt};
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};
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// Group the bridge surfaces by overlaps.
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uint32_t group_id(std::vector<Bridge> &bridges, uint32_t src_id) {
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uint32_t group_id = bridges[src_id].group_id;
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while (group_id != src_id) {
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src_id = group_id;
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group_id = bridges[src_id].group_id;
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}
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bridges[src_id].group_id = group_id;
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return group_id;
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};
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std::vector<Bridge> get_grouped_bridges(
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ExPolygons&& bridge_expolygons,
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const std::vector<Algorithm::RegionExpansionEx>& bridge_expansions
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) {
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using namespace Algorithm;
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std::vector<Bridge> result;
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{
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result.reserve(bridge_expansions.size());
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uint32_t group_id = 0;
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using std::move_iterator;
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for (ExPolygon& expolygon : bridge_expolygons)
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result.push_back({ std::move(expolygon), group_id ++, bridge_expansions.end() });
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}
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// Detect overlaps of bridge anchors inside their respective shell regions.
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// bridge_expansions are sorted by boundary id and source id.
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for (auto expansion_iterator = bridge_expansions.begin(); expansion_iterator != bridge_expansions.end();) {
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auto boundary_region_begin = expansion_iterator;
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auto boundary_region_end = std::find_if(
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next(expansion_iterator),
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bridge_expansions.end(),
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[&](const RegionExpansionEx& expansion){
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return expansion.boundary_id != expansion_iterator->boundary_id;
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}
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);
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// Cache of bboxes per expansion boundary.
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std::vector<BoundingBox> bounding_boxes;
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bounding_boxes.reserve(std::distance(boundary_region_begin, boundary_region_end));
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std::transform(
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boundary_region_begin,
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boundary_region_end,
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std::back_inserter(bounding_boxes),
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[](const RegionExpansionEx& expansion){
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return get_extents(expansion.expolygon.contour);
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}
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);
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// For each bridge anchor of the current source:
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for (;expansion_iterator != boundary_region_end; ++expansion_iterator) {
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auto candidate_iterator = std::next(expansion_iterator);
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for (;candidate_iterator != boundary_region_end; ++candidate_iterator) {
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const BoundingBox& current_bounding_box{
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bounding_boxes[expansion_iterator - boundary_region_begin]
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};
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const BoundingBox& candidate_bounding_box{
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bounding_boxes[candidate_iterator - boundary_region_begin]
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};
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if (
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expansion_iterator->src_id != candidate_iterator->src_id
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&& current_bounding_box.overlap(candidate_bounding_box)
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// One may ignore holes, they are irrelevant for intersection test.
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&& !intersection(expansion_iterator->expolygon.contour, candidate_iterator->expolygon.contour).empty()
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) {
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// The two bridge regions intersect. Give them the same (lower) group id.
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uint32_t id = group_id(result, expansion_iterator->src_id);
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uint32_t id2 = group_id(result, candidate_iterator->src_id);
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if (id < id2)
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result[id2].group_id = id;
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else
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result[id].group_id = id2;
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}
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}
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}
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}
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return result;
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}
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void detect_bridge_directions(
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const Algorithm::WaveSeeds& bridge_anchors,
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std::vector<Bridge>& bridges,
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const std::vector<ExpansionZone>& expansion_zones
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) {
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if (expansion_zones.empty()) {
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throw std::runtime_error("At least one expansion zone must exist!");
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}
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auto it_bridge_anchor = bridge_anchors.begin();
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for (uint32_t bridge_id = 0; bridge_id < uint32_t(bridges.size()); ++ bridge_id) {
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Bridge &bridge = bridges[bridge_id];
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Polygons anchor_areas;
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int32_t last_anchor_id = -1;
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for (; it_bridge_anchor != bridge_anchors.end() && it_bridge_anchor->src == bridge_id; ++ it_bridge_anchor) {
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if (last_anchor_id != int(it_bridge_anchor->boundary)) {
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last_anchor_id = int(it_bridge_anchor->boundary);
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unsigned start_index{};
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unsigned end_index{};
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for (const ExpansionZone& expansion_zone: expansion_zones) {
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end_index += expansion_zone.expolygons.size();
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if (last_anchor_id < static_cast<int64_t>(end_index)) {
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append(anchor_areas, to_polygons(expansion_zone.expolygons[last_anchor_id - start_index]));
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break;
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}
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start_index += expansion_zone.expolygons.size();
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}
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}
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}
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Lines lines{to_lines(diff_pl(to_polylines(bridge.expolygon), expand(anchor_areas, float(SCALED_EPSILON))))};
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auto [bridging_dir, unsupported_dist] = detect_bridging_direction(lines, to_polygons(bridge.expolygon));
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bridge.angle = M_PI + std::atan2(bridging_dir.y(), bridging_dir.x());
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if constexpr (false) {
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coordf_t stroke_width = scale_(0.06);
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BoundingBox bbox = get_extents(anchor_areas);
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bbox.merge(get_extents(bridge.expolygon));
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bbox.offset(scale_(1.));
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::Slic3r::SVG
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svg(debug_out_path(("bridge" + std::to_string(*bridge.angle) + "_" /* + std::to_string(this->layer()->bottom_z())*/).c_str()),
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bbox);
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svg.draw(bridge.expolygon, "cyan");
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svg.draw(lines, "green", stroke_width);
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svg.draw(anchor_areas, "red");
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}
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}
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}
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Surfaces merge_bridges(
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std::vector<Bridge>& bridges,
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const std::vector<Algorithm::RegionExpansionEx>& bridge_expansions,
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const float closing_radius
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) {
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for (auto it = bridge_expansions.begin(); it != bridge_expansions.end(); ) {
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bridges[it->src_id].bridge_expansion_begin = it;
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uint32_t src_id = it->src_id;
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for (++ it; it != bridge_expansions.end() && it->src_id == src_id; ++ it) ;
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}
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Surfaces result;
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for (uint32_t bridge_id = 0; bridge_id < uint32_t(bridges.size()); ++ bridge_id) {
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if (group_id(bridges, bridge_id) == bridge_id) {
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// Head of the group.
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Polygons acc;
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for (uint32_t bridge_id2 = bridge_id; bridge_id2 < uint32_t(bridges.size()); ++ bridge_id2)
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if (group_id(bridges, bridge_id2) == bridge_id) {
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append(acc, to_polygons(std::move(bridges[bridge_id2].expolygon)));
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auto it_bridge_expansion = bridges[bridge_id2].bridge_expansion_begin;
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assert(it_bridge_expansion == bridge_expansions.end() || it_bridge_expansion->src_id == bridge_id2);
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for (; it_bridge_expansion != bridge_expansions.end() && it_bridge_expansion->src_id == bridge_id2; ++ it_bridge_expansion)
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append(acc, to_polygons(it_bridge_expansion->expolygon));
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}
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//FIXME try to be smart and pick the best bridging angle for all?
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if (!bridges[bridge_id].angle) {
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assert(false && "Bridge angle must be pre-calculated!");
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}
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Surface templ{ stBottomBridge, {} };
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templ.bridge_angle = bridges[bridge_id].angle ? *bridges[bridge_id].angle : -1;
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//NOTE: The current regularization of the shells can create small unasigned regions in the object (E.G. benchy)
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// without the following closing operation, those regions will stay unfilled and cause small holes in the expanded surface.
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// look for narrow_ensure_vertical_wall_thickness_region_radius filter.
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ExPolygons final = closing_ex(acc, closing_radius);
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// without safety offset, artifacts are generated (GH #2494)
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// union_safety_offset_ex(acc)
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for (ExPolygon &ex : final)
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result.emplace_back(templ, std::move(ex));
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}
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}
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return result;
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}
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struct ExpansionResult {
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Algorithm::WaveSeeds anchors;
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std::vector<Algorithm::RegionExpansionEx> expansions;
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};
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ExpansionResult expand_expolygons(
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const ExPolygons& expolygons,
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std::vector<ExpansionZone>& expansion_zones
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) {
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using namespace Algorithm;
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WaveSeeds bridge_anchors;
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std::vector<RegionExpansionEx> bridge_expansions;
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unsigned processed_bridges_count = 0;
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for (ExpansionZone& expansion_zone : expansion_zones) {
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WaveSeeds seeds{wave_seeds(
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expolygons,
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expansion_zone.expolygons,
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expansion_zone.parameters.tiny_expansion,
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true
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)};
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std::vector<RegionExpansionEx> expansions{propagate_waves_ex(
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seeds,
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expansion_zone.expolygons,
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expansion_zone.parameters
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)};
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for (WaveSeed &seed : seeds)
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seed.boundary += processed_bridges_count;
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for (RegionExpansionEx &expansion : expansions)
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expansion.boundary_id += processed_bridges_count;
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expansion_zone.expanded_into = ! expansions.empty();
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append(bridge_anchors, std::move(seeds));
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append(bridge_expansions, std::move(expansions));
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processed_bridges_count += expansion_zone.expolygons.size();
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}
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return {bridge_anchors, bridge_expansions};
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}
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// Extract bridging surfaces from "surfaces", expand them into "shells" using expansion_params,
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// detect bridges.
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// Trim "shells" by the expanded bridges.
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Surfaces expand_bridges_detect_orientations(
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Surfaces &surfaces,
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std::vector<ExpansionZone>& expansion_zones,
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const float closing_radius
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)
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{
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using namespace Slic3r::Algorithm;
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double thickness;
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ExPolygons bridge_expolygons = fill_surfaces_extract_expolygons(surfaces, {stBottomBridge}, thickness);
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if (bridge_expolygons.empty())
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return {};
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// Calculate bridge anchors and their expansions in their respective shell region.
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ExpansionResult expansion_result{expand_expolygons(
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bridge_expolygons,
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expansion_zones
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)};
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std::vector<Bridge> bridges{get_grouped_bridges(
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std::move(bridge_expolygons),
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expansion_result.expansions
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)};
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bridge_expolygons.clear();
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std::sort(expansion_result.anchors.begin(), expansion_result.anchors.end(), Algorithm::lower_by_src_and_boundary);
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detect_bridge_directions(expansion_result.anchors, bridges, expansion_zones);
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// Merge the groups with the same group id, produce surfaces by merging source overhangs with their newly expanded anchors.
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std::sort(expansion_result.expansions.begin(), expansion_result.expansions.end(), [](auto &l, auto &r) {
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return l.src_id < r.src_id || (l.src_id == r.src_id && l.boundary_id < r.boundary_id);
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});
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Surfaces out{merge_bridges(bridges, expansion_result.expansions, closing_radius)};
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// Clip by the expanded bridges.
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for (ExpansionZone& expansion_zone : expansion_zones)
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if (expansion_zone.expanded_into)
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expansion_zone.expolygons = diff_ex(expansion_zone.expolygons, out);
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return out;
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}
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Surfaces expand_merge_surfaces(
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Surfaces &surfaces,
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SurfaceType surface_type,
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std::vector<ExpansionZone>& expansion_zones,
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const float closing_radius,
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const double bridge_angle = -1
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)
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{
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using namespace Slic3r::Algorithm;
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double thickness;
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ExPolygons src = fill_surfaces_extract_expolygons(surfaces, {surface_type}, thickness);
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if (src.empty())
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return {};
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unsigned processed_expolygons_count = 0;
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std::vector<RegionExpansion> expansions;
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for (ExpansionZone& expansion_zone : expansion_zones) {
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std::vector<RegionExpansion> zone_expansions = propagate_waves(src, expansion_zone.expolygons, expansion_zone.parameters);
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expansion_zone.expanded_into = !zone_expansions.empty();
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for (RegionExpansion &expansion : zone_expansions)
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expansion.boundary_id += processed_expolygons_count;
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processed_expolygons_count += expansion_zone.expolygons.size();
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append(expansions, std::move(zone_expansions));
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}
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|
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std::vector<ExPolygon> expanded = merge_expansions_into_expolygons(std::move(src), std::move(expansions));
|
|
//NOTE: The current regularization of the shells can create small unasigned regions in the object (E.G. benchy)
|
|
// without the following closing operation, those regions will stay unfilled and cause small holes in the expanded surface.
|
|
// look for narrow_ensure_vertical_wall_thickness_region_radius filter.
|
|
expanded = closing_ex(expanded, closing_radius);
|
|
// Trim the zones by the expanded expolygons.
|
|
for (ExpansionZone& expansion_zone : expansion_zones)
|
|
if (expansion_zone.expanded_into)
|
|
expansion_zone.expolygons = diff_ex(expansion_zone.expolygons, expanded);
|
|
|
|
Surface templ{ surface_type, {} };
|
|
templ.bridge_angle = bridge_angle;
|
|
Surfaces out;
|
|
out.reserve(expanded.size());
|
|
for (auto &expoly : expanded)
|
|
out.emplace_back(templ, std::move(expoly));
|
|
return out;
|
|
}
|
|
|
|
void LayerRegion::process_external_surfaces(const Layer *lower_layer, const Polygons *lower_layer_covered)
|
|
{
|
|
using namespace Slic3r::Algorithm;
|
|
|
|
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
|
|
export_region_fill_surfaces_to_svg_debug("4_process_external_surfaces-initial");
|
|
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
|
|
|
|
// Width of the perimeters.
|
|
float shell_width = 0;
|
|
float expansion_min = 0;
|
|
if (int num_perimeters = this->region().config().wall_loops; num_perimeters > 0) {
|
|
Flow external_perimeter_flow = this->flow(frExternalPerimeter);
|
|
Flow perimeter_flow = this->flow(frPerimeter);
|
|
shell_width = 0.5f * external_perimeter_flow.scaled_width() + external_perimeter_flow.scaled_spacing();
|
|
shell_width += perimeter_flow.scaled_spacing() * (num_perimeters - 1);
|
|
expansion_min = perimeter_flow.scaled_spacing();
|
|
} else {
|
|
// TODO: Maybe there is better solution when printing with zero perimeters, but this works reasonably well, given the situation
|
|
shell_width = float(SCALED_EPSILON);
|
|
expansion_min = float(SCALED_EPSILON);;
|
|
}
|
|
|
|
// Scaled expansions of the respective external surfaces.
|
|
float expansion_top = shell_width * sqrt(2.);
|
|
float expansion_bottom = expansion_top;
|
|
float expansion_bottom_bridge = expansion_top;
|
|
// Expand by waves of expansion_step size (expansion_step is scaled), but with no more steps than max_nr_expansion_steps.
|
|
const float expansion_step = scaled<float>(0.1);
|
|
// Don't take more than max_nr_steps for small expansion_step.
|
|
static constexpr const size_t max_nr_expansion_steps = 5;
|
|
// Radius (with added epsilon) to absorb empty regions emering from regularization of ensuring, viz const float narrow_ensure_vertical_wall_thickness_region_radius = 0.5f * 0.65f * min_perimeter_infill_spacing;
|
|
const float closing_radius = 0.55f * 0.65f * 1.05f * this->flow(frSolidInfill).scaled_spacing();
|
|
|
|
// Expand the top / bottom / bridge surfaces into the shell thickness solid infills.
|
|
double layer_thickness;
|
|
ExPolygons shells = union_ex(fill_surfaces_extract_expolygons(this->fill_surfaces.surfaces, { stInternalSolid }, layer_thickness));
|
|
ExPolygons sparse = union_ex(fill_surfaces_extract_expolygons(this->fill_surfaces.surfaces, {stInternal}, layer_thickness));
|
|
ExPolygons top_expolygons = union_ex(fill_surfaces_extract_expolygons(this->fill_surfaces.surfaces, {stTop}, layer_thickness));
|
|
const auto expansion_params_into_sparse_infill = RegionExpansionParameters::build(expansion_min, expansion_step, max_nr_expansion_steps);
|
|
const auto expansion_params_into_solid_infill = RegionExpansionParameters::build(expansion_bottom_bridge, expansion_step, max_nr_expansion_steps);
|
|
|
|
std::vector<ExpansionZone> expansion_zones{
|
|
ExpansionZone{std::move(shells), expansion_params_into_solid_infill},
|
|
ExpansionZone{std::move(sparse), expansion_params_into_sparse_infill},
|
|
ExpansionZone{std::move(top_expolygons), expansion_params_into_solid_infill},
|
|
};
|
|
|
|
SurfaceCollection bridges;
|
|
{
|
|
BOOST_LOG_TRIVIAL(trace) << "Processing external surface, detecting bridges. layer" << this->layer()->print_z;
|
|
const double custom_angle = this->region().config().bridge_angle.value;
|
|
bridges.surfaces = custom_angle > 0 ?
|
|
expand_merge_surfaces(this->fill_surfaces.surfaces, stBottomBridge, expansion_zones, closing_radius, Geometry::deg2rad(custom_angle)) :
|
|
expand_bridges_detect_orientations(this->fill_surfaces.surfaces, expansion_zones, closing_radius);
|
|
BOOST_LOG_TRIVIAL(trace) << "Processing external surface, detecting bridges - done";
|
|
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
|
|
{
|
|
static int iRun = 0;
|
|
bridges.export_to_svg(debug_out_path("bridges-after-grouping-%d.svg", iRun++).c_str(), true);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
this->fill_surfaces.remove_types({stTop});
|
|
{
|
|
Surface top_templ(stTop, {});
|
|
top_templ.thickness = layer_thickness;
|
|
this->fill_surfaces.append(std::move(expansion_zones.back().expolygons), top_templ);
|
|
}
|
|
|
|
expansion_zones.pop_back();
|
|
|
|
expansion_zones.at(0).parameters = RegionExpansionParameters::build(expansion_bottom, expansion_step, max_nr_expansion_steps);
|
|
Surfaces bottoms = expand_merge_surfaces(this->fill_surfaces.surfaces, stBottom, expansion_zones, closing_radius);
|
|
|
|
expansion_zones.at(0).parameters = RegionExpansionParameters::build(expansion_top, expansion_step, max_nr_expansion_steps);
|
|
Surfaces tops = expand_merge_surfaces(this->fill_surfaces.surfaces, stTop, expansion_zones, closing_radius);
|
|
|
|
// turn too small internal regions into solid regions according to the user setting
|
|
if (!this->layer()->object()->print()->config().spiral_mode && this->region().config().sparse_infill_density.value > 0) {
|
|
// scaling an area requires two calls!
|
|
double min_area = scale_(scale_(this->region().config().minimum_sparse_infill_area.value));
|
|
ExPolygons small_regions{};
|
|
expansion_zones[1].expolygons.erase(std::remove_if(expansion_zones[1].expolygons.begin(), expansion_zones[1].expolygons.end(), [min_area, &small_regions](ExPolygon& ex_polygon) {
|
|
if (ex_polygon.area() <= min_area) {
|
|
small_regions.push_back(ex_polygon);
|
|
return true;
|
|
}
|
|
return false;
|
|
}), expansion_zones[1].expolygons.end());
|
|
|
|
if (!small_regions.empty()) {
|
|
expansion_zones[0].expolygons = union_ex(expansion_zones[0].expolygons, small_regions);
|
|
}
|
|
}
|
|
|
|
// this->fill_surfaces.remove_types({ stBottomBridge, stBottom, stTop, stInternal, stInternalSolid });
|
|
this->fill_surfaces.clear();
|
|
unsigned zones_expolygons_count = 0;
|
|
for (const ExpansionZone& zone : expansion_zones)
|
|
zones_expolygons_count += zone.expolygons.size();
|
|
reserve_more(this->fill_surfaces.surfaces, zones_expolygons_count + bridges.size() + bottoms.size() + tops.size());
|
|
{
|
|
Surface solid_templ(stInternalSolid, {});
|
|
solid_templ.thickness = layer_thickness;
|
|
this->fill_surfaces.append(std::move(expansion_zones[0].expolygons), solid_templ);
|
|
}
|
|
{
|
|
Surface sparse_templ(stInternal, {});
|
|
sparse_templ.thickness = layer_thickness;
|
|
this->fill_surfaces.append(std::move(expansion_zones[1].expolygons), sparse_templ);
|
|
}
|
|
this->fill_surfaces.append(std::move(bridges.surfaces));
|
|
this->fill_surfaces.append(std::move(bottoms));
|
|
this->fill_surfaces.append(std::move(tops));
|
|
|
|
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
|
|
export_region_fill_surfaces_to_svg_debug("4_process_external_surfaces-final");
|
|
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
|
|
}
|
|
#else
|
|
|
|
//#define EXTERNAL_SURFACES_OFFSET_PARAMETERS ClipperLib::jtMiter, 3.
|
|
//#define EXTERNAL_SURFACES_OFFSET_PARAMETERS ClipperLib::jtMiter, 1.5
|
|
#define EXTERNAL_SURFACES_OFFSET_PARAMETERS ClipperLib::jtSquare, 0.
|
|
|
|
void LayerRegion::process_external_surfaces(const Layer *lower_layer, const Polygons *lower_layer_covered)
|
|
{
|
|
const bool has_infill = this->region().config().sparse_infill_density.value > 0.;
|
|
//BBS
|
|
auto nozzle_diameter = this->region().nozzle_dmr_avg(this->layer()->object()->print()->config());
|
|
const float margin = float(scale_(EXTERNAL_INFILL_MARGIN));
|
|
const float bridge_margin = std::min(float(scale_(BRIDGE_INFILL_MARGIN)), float(scale_(nozzle_diameter * BRIDGE_INFILL_MARGIN / 0.4)));
|
|
|
|
// BBS
|
|
const PrintObjectConfig& object_config = this->layer()->object()->config();
|
|
|
|
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
|
|
export_region_fill_surfaces_to_svg_debug("3_process_external_surfaces-initial");
|
|
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
|
|
|
|
// 1) Collect bottom and bridge surfaces, each of them grown by a fixed 3mm offset
|
|
// for better anchoring.
|
|
// Bottom surfaces, grown.
|
|
Surfaces bottom;
|
|
// Bridge surfaces, initialy not grown.
|
|
Surfaces bridges;
|
|
// Top surfaces, grown.
|
|
Surfaces top;
|
|
// Internal surfaces, not grown.
|
|
Surfaces internal;
|
|
// Areas, where an infill of various types (top, bottom, bottom bride, sparse, void) could be placed.
|
|
Polygons fill_boundaries = to_polygons(this->fill_expolygons);
|
|
Polygons lower_layer_covered_tmp;
|
|
|
|
// Collect top surfaces and internal surfaces.
|
|
// Collect fill_boundaries: If we're slicing with no infill, we can't extend external surfaces over non-existent infill.
|
|
// This loop destroys the surfaces (aliasing this->fill_surfaces.surfaces) by moving into top/internal/fill_boundaries!
|
|
|
|
{
|
|
// Voids are sparse infills if infill rate is zero.
|
|
Polygons voids;
|
|
|
|
double max_grid_area = -1;
|
|
if (this->layer()->lower_layer != nullptr)
|
|
max_grid_area = this->layer()->lower_layer->get_sparse_infill_max_void_area();
|
|
for (const Surface &surface : this->fill_surfaces.surfaces) {
|
|
if (surface.is_top()) {
|
|
// Collect the top surfaces, inflate them and trim them by the bottom surfaces.
|
|
// This gives the priority to bottom surfaces.
|
|
if (max_grid_area < 0 || surface.expolygon.area() < max_grid_area)
|
|
surfaces_append(top, offset_ex(surface.expolygon, margin, EXTERNAL_SURFACES_OFFSET_PARAMETERS), surface);
|
|
else
|
|
//BBS: Don't need to expand too much in this situation. Expand 3mm to eliminate hole and 1mm for contour
|
|
surfaces_append(top, intersection_ex(offset(surface.expolygon.contour, margin / 3.0, EXTERNAL_SURFACES_OFFSET_PARAMETERS),
|
|
offset_ex(surface.expolygon, margin, EXTERNAL_SURFACES_OFFSET_PARAMETERS)), surface);
|
|
} else if (surface.surface_type == stBottom || (surface.surface_type == stBottomBridge && lower_layer == nullptr)) {
|
|
// Grown by 3mm.
|
|
surfaces_append(bottom, offset_ex(surface.expolygon, margin, EXTERNAL_SURFACES_OFFSET_PARAMETERS), surface);
|
|
} else if (surface.surface_type == stBottomBridge) {
|
|
if (! surface.empty())
|
|
bridges.emplace_back(surface);
|
|
}
|
|
if (surface.is_internal()) {
|
|
assert(surface.surface_type == stInternal || surface.surface_type == stInternalSolid);
|
|
if (! has_infill && lower_layer != nullptr)
|
|
polygons_append(voids, surface.expolygon);
|
|
internal.emplace_back(std::move(surface));
|
|
}
|
|
}
|
|
if (! has_infill && lower_layer != nullptr && ! voids.empty()) {
|
|
// Remove voids from fill_boundaries, that are not supported by the layer below.
|
|
if (lower_layer_covered == nullptr) {
|
|
lower_layer_covered = &lower_layer_covered_tmp;
|
|
lower_layer_covered_tmp = to_polygons(lower_layer->lslices);
|
|
}
|
|
if (! lower_layer_covered->empty())
|
|
voids = diff(voids, *lower_layer_covered);
|
|
fill_boundaries = diff(fill_boundaries, voids);
|
|
}
|
|
}
|
|
|
|
#if 0
|
|
{
|
|
static int iRun = 0;
|
|
bridges.export_to_svg(debug_out_path("bridges-before-grouping-%d.svg", iRun ++), true);
|
|
}
|
|
#endif
|
|
|
|
if (bridges.empty())
|
|
{
|
|
fill_boundaries = union_safety_offset(fill_boundaries);
|
|
} else
|
|
{
|
|
// 1) Calculate the inflated bridge regions, each constrained to its island.
|
|
ExPolygons fill_boundaries_ex = union_safety_offset_ex(fill_boundaries);
|
|
std::vector<Polygons> bridges_grown;
|
|
std::vector<BoundingBox> bridge_bboxes;
|
|
|
|
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
|
|
{
|
|
static int iRun = 0;
|
|
SVG svg(debug_out_path("3_process_external_surfaces-fill_regions-%d.svg", iRun ++).c_str(), get_extents(fill_boundaries_ex));
|
|
svg.draw(fill_boundaries_ex);
|
|
svg.draw_outline(fill_boundaries_ex, "black", "blue", scale_(0.05));
|
|
svg.Close();
|
|
}
|
|
|
|
// export_region_fill_surfaces_to_svg_debug("3_process_external_surfaces-initial");
|
|
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
|
|
|
|
{
|
|
// Bridge expolygons, grown, to be tested for intersection with other bridge regions.
|
|
std::vector<BoundingBox> fill_boundaries_ex_bboxes = get_extents_vector(fill_boundaries_ex);
|
|
bridges_grown.reserve(bridges.size());
|
|
bridge_bboxes.reserve(bridges.size());
|
|
for (size_t i = 0; i < bridges.size(); ++ i) {
|
|
// Find the island of this bridge.
|
|
const Point pt = bridges[i].expolygon.contour.points.front();
|
|
int idx_island = -1;
|
|
for (int j = 0; j < int(fill_boundaries_ex.size()); ++ j)
|
|
if (fill_boundaries_ex_bboxes[j].contains(pt) &&
|
|
fill_boundaries_ex[j].contains(pt)) {
|
|
idx_island = j;
|
|
break;
|
|
}
|
|
// Grown by 3mm.
|
|
//BBS: eliminate too narrow area to avoid generating bridge on top layer when wall loop is 1
|
|
//Polygons polys = offset(bridges[i].expolygon, bridge_margin, EXTERNAL_SURFACES_OFFSET_PARAMETERS);
|
|
Polygons polys = offset2({ bridges[i].expolygon }, -scale_(nozzle_diameter * 0.1), bridge_margin, EXTERNAL_SURFACES_OFFSET_PARAMETERS);
|
|
if (idx_island == -1) {
|
|
BOOST_LOG_TRIVIAL(trace) << "Bridge did not fall into the source region!";
|
|
} else {
|
|
// Found an island, to which this bridge region belongs. Trim it,
|
|
polys = intersection(polys, fill_boundaries_ex[idx_island]);
|
|
}
|
|
bridge_bboxes.push_back(get_extents(polys));
|
|
bridges_grown.push_back(std::move(polys));
|
|
}
|
|
}
|
|
|
|
// 2) Group the bridge surfaces by overlaps.
|
|
std::vector<size_t> bridge_group(bridges.size(), (size_t)-1);
|
|
size_t n_groups = 0;
|
|
for (size_t i = 0; i < bridges.size(); ++ i) {
|
|
// A grup id for this bridge.
|
|
size_t group_id = (bridge_group[i] == size_t(-1)) ? (n_groups ++) : bridge_group[i];
|
|
bridge_group[i] = group_id;
|
|
// For all possibly overlaping bridges:
|
|
for (size_t j = i + 1; j < bridges.size(); ++ j) {
|
|
if (! bridge_bboxes[i].overlap(bridge_bboxes[j]))
|
|
continue;
|
|
if (intersection(bridges_grown[i], bridges_grown[j]).empty())
|
|
continue;
|
|
// The two bridge regions intersect. Give them the same group id.
|
|
if (bridge_group[j] != size_t(-1)) {
|
|
// The j'th bridge has been merged with some other bridge before.
|
|
size_t group_id_new = bridge_group[j];
|
|
for (size_t k = 0; k < j; ++ k)
|
|
if (bridge_group[k] == group_id)
|
|
bridge_group[k] = group_id_new;
|
|
group_id = group_id_new;
|
|
}
|
|
bridge_group[j] = group_id;
|
|
}
|
|
}
|
|
|
|
// 3) Merge the groups with the same group id, detect bridges.
|
|
{
|
|
BOOST_LOG_TRIVIAL(trace) << "Processing external surface, detecting bridges. layer" << this->layer()->print_z << ", bridge groups: " << n_groups;
|
|
for (size_t group_id = 0; group_id < n_groups; ++ group_id) {
|
|
size_t n_bridges_merged = 0;
|
|
size_t idx_last = (size_t)-1;
|
|
for (size_t i = 0; i < bridges.size(); ++ i) {
|
|
if (bridge_group[i] == group_id) {
|
|
++ n_bridges_merged;
|
|
idx_last = i;
|
|
}
|
|
}
|
|
if (n_bridges_merged == 0)
|
|
// This group has no regions assigned as these were moved into another group.
|
|
continue;
|
|
// Collect the initial ungrown regions and the grown polygons.
|
|
ExPolygons initial;
|
|
Polygons grown;
|
|
for (size_t i = 0; i < bridges.size(); ++ i) {
|
|
if (bridge_group[i] != group_id)
|
|
continue;
|
|
initial.push_back(std::move(bridges[i].expolygon));
|
|
polygons_append(grown, bridges_grown[i]);
|
|
}
|
|
// detect bridge direction before merging grown surfaces otherwise adjacent bridges
|
|
// would get merged into a single one while they need different directions
|
|
// also, supply the original expolygon instead of the grown one, because in case
|
|
// of very thin (but still working) anchors, the grown expolygon would go beyond them
|
|
double custom_angle = Geometry::deg2rad(this->region().config().bridge_angle.value);
|
|
if (custom_angle > 0.0) {
|
|
bridges[idx_last].bridge_angle = custom_angle;
|
|
} else {
|
|
auto [bridging_dir, unsupported_dist] = detect_bridging_direction(to_polygons(initial), to_polygons(lower_layer->lslices));
|
|
bridges[idx_last].bridge_angle = PI + std::atan2(bridging_dir.y(), bridging_dir.x());
|
|
}
|
|
|
|
/*
|
|
BridgeDetector bd(initial, lower_layer->lslices, this->bridging_flow(frInfill, object_config.thick_bridges).scaled_width());
|
|
#ifdef SLIC3R_DEBUG
|
|
printf("Processing bridge at layer %zu:\n", this->layer()->id());
|
|
#endif
|
|
//BBS: use 0 as custom angle to enable auto detection all the time
|
|
double custom_angle = Geometry::deg2rad(this->region().config().bridge_angle.value);
|
|
if(custom_angle > 0)
|
|
bridges[idx_last].bridge_angle = custom_angle;
|
|
else if (bd.detect_angle(custom_angle)) {
|
|
bridges[idx_last].bridge_angle = bd.angle;
|
|
if (this->layer()->object()->has_support()) {
|
|
// polygons_append(this->bridged, bd.coverage());
|
|
append(this->unsupported_bridge_edges, bd.unsupported_edges());
|
|
}
|
|
} else if (custom_angle > 0) {
|
|
// Bridge was not detected (likely it is only supported at one side). Still it is a surface filled in
|
|
// using a bridging flow, therefore it makes sense to respect the custom bridging direction.
|
|
bridges[idx_last].bridge_angle = custom_angle;
|
|
}
|
|
*/
|
|
// without safety offset, artifacts are generated (GH #2494)
|
|
surfaces_append(bottom, union_safety_offset_ex(grown), bridges[idx_last]);
|
|
}
|
|
|
|
fill_boundaries = to_polygons(fill_boundaries_ex);
|
|
BOOST_LOG_TRIVIAL(trace) << "Processing external surface, detecting bridges - done";
|
|
}
|
|
|
|
#if 0
|
|
{
|
|
static int iRun = 0;
|
|
bridges.export_to_svg(debug_out_path("bridges-after-grouping-%d.svg", iRun ++), true);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
Surfaces new_surfaces;
|
|
{
|
|
// Merge top and bottom in a single collection.
|
|
surfaces_append(top, std::move(bottom));
|
|
// Intersect the grown surfaces with the actual fill boundaries.
|
|
Polygons bottom_polygons = to_polygons(bottom);
|
|
for (size_t i = 0; i < top.size(); ++ i) {
|
|
Surface &s1 = top[i];
|
|
if (s1.empty())
|
|
continue;
|
|
Polygons polys;
|
|
polygons_append(polys, to_polygons(std::move(s1)));
|
|
for (size_t j = i + 1; j < top.size(); ++ j) {
|
|
Surface &s2 = top[j];
|
|
if (! s2.empty() && surfaces_could_merge(s1, s2)) {
|
|
polygons_append(polys, to_polygons(std::move(s2)));
|
|
s2.clear();
|
|
}
|
|
}
|
|
if (s1.is_top())
|
|
// Trim the top surfaces by the bottom surfaces. This gives the priority to the bottom surfaces.
|
|
polys = diff(polys, bottom_polygons);
|
|
surfaces_append(
|
|
new_surfaces,
|
|
// Don't use a safety offset as fill_boundaries were already united using the safety offset.
|
|
intersection_ex(polys, fill_boundaries),
|
|
s1);
|
|
}
|
|
}
|
|
|
|
// Subtract the new top surfaces from the other non-top surfaces and re-add them.
|
|
Polygons new_polygons = to_polygons(new_surfaces);
|
|
for (size_t i = 0; i < internal.size(); ++ i) {
|
|
Surface &s1 = internal[i];
|
|
if (s1.empty())
|
|
continue;
|
|
Polygons polys;
|
|
polygons_append(polys, to_polygons(std::move(s1)));
|
|
for (size_t j = i + 1; j < internal.size(); ++ j) {
|
|
Surface &s2 = internal[j];
|
|
if (! s2.empty() && surfaces_could_merge(s1, s2)) {
|
|
polygons_append(polys, to_polygons(std::move(s2)));
|
|
s2.clear();
|
|
}
|
|
}
|
|
ExPolygons new_expolys = diff_ex(polys, new_polygons);
|
|
polygons_append(new_polygons, to_polygons(new_expolys));
|
|
surfaces_append(new_surfaces, std::move(new_expolys), s1);
|
|
}
|
|
|
|
this->fill_surfaces.surfaces = std::move(new_surfaces);
|
|
|
|
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
|
|
export_region_fill_surfaces_to_svg_debug("3_process_external_surfaces-final");
|
|
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
|
|
}
|
|
#endif
|
|
|
|
void LayerRegion::prepare_fill_surfaces()
|
|
{
|
|
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
|
|
export_region_slices_to_svg_debug("2_prepare_fill_surfaces-initial");
|
|
export_region_fill_surfaces_to_svg_debug("2_prepare_fill_surfaces-initial");
|
|
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
|
|
|
|
/* Note: in order to make the psPrepareInfill step idempotent, we should never
|
|
alter fill_surfaces boundaries on which our idempotency relies since that's
|
|
the only meaningful information returned by psPerimeters. */
|
|
|
|
bool spiral_mode = this->layer()->object()->print()->config().spiral_mode;
|
|
|
|
// if no solid layers are requested, turn top/bottom surfaces to internal
|
|
if (! spiral_mode && this->region().config().top_shell_layers == 0) {
|
|
for (Surface &surface : this->fill_surfaces.surfaces)
|
|
if (surface.is_top())
|
|
//BBS
|
|
//surface.surface_type = this->layer()->object()->config().infill_only_where_needed ? stInternalVoid : stInternal;
|
|
surface.surface_type = PrintObject::infill_only_where_needed ? stInternalVoid : stInternal;
|
|
}
|
|
if (this->region().config().bottom_shell_layers == 0) {
|
|
for (Surface &surface : this->fill_surfaces.surfaces)
|
|
if (surface.is_bottom()) // (surface.surface_type == stBottom)
|
|
surface.surface_type = stInternal;
|
|
}
|
|
|
|
if (!spiral_mode && fabs(this->region().config().sparse_infill_density.value - 100.) < EPSILON) {
|
|
// Turn all internal sparse infill into solid infill, if sparse_infill_density is 100%
|
|
for (Surface &surface : this->fill_surfaces.surfaces)
|
|
if (surface.surface_type == stInternal)
|
|
surface.surface_type = stInternalSolid;
|
|
}
|
|
|
|
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
|
|
export_region_slices_to_svg_debug("2_prepare_fill_surfaces-final");
|
|
export_region_fill_surfaces_to_svg_debug("2_prepare_fill_surfaces-final");
|
|
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
|
|
}
|
|
|
|
double LayerRegion::infill_area_threshold() const
|
|
{
|
|
double ss = this->flow(frSolidInfill).scaled_spacing();
|
|
return ss*ss;
|
|
}
|
|
|
|
void LayerRegion::trim_surfaces(const Polygons &trimming_polygons)
|
|
{
|
|
#ifndef NDEBUG
|
|
for (const Surface &surface : this->slices.surfaces)
|
|
assert(surface.surface_type == stInternal);
|
|
#endif /* NDEBUG */
|
|
this->slices.set(intersection_ex(this->slices.surfaces, trimming_polygons), stInternal);
|
|
}
|
|
|
|
void LayerRegion::elephant_foot_compensation_step(const float elephant_foot_compensation_perimeter_step, const Polygons &trimming_polygons)
|
|
{
|
|
#ifndef NDEBUG
|
|
for (const Surface &surface : this->slices.surfaces)
|
|
assert(surface.surface_type == stInternal);
|
|
#endif /* NDEBUG */
|
|
Polygons tmp = intersection(this->slices.surfaces, trimming_polygons);
|
|
append(tmp, diff(this->slices.surfaces, opening(this->slices.surfaces, elephant_foot_compensation_perimeter_step)));
|
|
this->slices.set(union_ex(tmp), stInternal);
|
|
}
|
|
|
|
void LayerRegion::export_region_slices_to_svg(const char *path) const
|
|
{
|
|
BoundingBox bbox;
|
|
for (Surfaces::const_iterator surface = this->slices.surfaces.begin(); surface != this->slices.surfaces.end(); ++surface)
|
|
bbox.merge(get_extents(surface->expolygon));
|
|
Point legend_size = export_surface_type_legend_to_svg_box_size();
|
|
Point legend_pos(bbox.min(0), bbox.max(1));
|
|
bbox.merge(Point(std::max(bbox.min(0) + legend_size(0), bbox.max(0)), bbox.max(1) + legend_size(1)));
|
|
|
|
SVG svg(path, bbox);
|
|
const float transparency = 0.5f;
|
|
for (Surfaces::const_iterator surface = this->slices.surfaces.begin(); surface != this->slices.surfaces.end(); ++surface)
|
|
svg.draw(surface->expolygon, surface_type_to_color_name(surface->surface_type), transparency);
|
|
for (Surfaces::const_iterator surface = this->fill_surfaces.surfaces.begin(); surface != this->fill_surfaces.surfaces.end(); ++surface)
|
|
svg.draw(surface->expolygon.lines(), surface_type_to_color_name(surface->surface_type));
|
|
export_surface_type_legend_to_svg(svg, legend_pos);
|
|
svg.Close();
|
|
}
|
|
|
|
// Export to "out/LayerRegion-name-%d.svg" with an increasing index with every export.
|
|
void LayerRegion::export_region_slices_to_svg_debug(const char *name) const
|
|
{
|
|
static std::map<std::string, size_t> idx_map;
|
|
size_t &idx = idx_map[name];
|
|
this->export_region_slices_to_svg(debug_out_path("LayerRegion-slices-%s-%d.svg", name, idx ++).c_str());
|
|
}
|
|
|
|
void LayerRegion::export_region_fill_surfaces_to_svg(const char *path) const
|
|
{
|
|
BoundingBox bbox;
|
|
for (Surfaces::const_iterator surface = this->fill_surfaces.surfaces.begin(); surface != this->fill_surfaces.surfaces.end(); ++surface)
|
|
bbox.merge(get_extents(surface->expolygon));
|
|
Point legend_size = export_surface_type_legend_to_svg_box_size();
|
|
Point legend_pos(bbox.min(0), bbox.max(1));
|
|
bbox.merge(Point(std::max(bbox.min(0) + legend_size(0), bbox.max(0)), bbox.max(1) + legend_size(1)));
|
|
|
|
SVG svg(path, bbox);
|
|
const float transparency = 0.5f;
|
|
for (const Surface &surface : this->fill_surfaces.surfaces) {
|
|
svg.draw(surface.expolygon, surface_type_to_color_name(surface.surface_type), transparency);
|
|
svg.draw_outline(surface.expolygon, "black", "blue", scale_(0.05));
|
|
}
|
|
export_surface_type_legend_to_svg(svg, legend_pos);
|
|
svg.Close();
|
|
}
|
|
|
|
// Export to "out/LayerRegion-name-%d.svg" with an increasing index with every export.
|
|
void LayerRegion::export_region_fill_surfaces_to_svg_debug(const char *name) const
|
|
{
|
|
static std::map<std::string, size_t> idx_map;
|
|
size_t &idx = idx_map[name];
|
|
this->export_region_fill_surfaces_to_svg(debug_out_path("LayerRegion-fill_surfaces-%s-%d.svg", name, idx ++).c_str());
|
|
}
|
|
|
|
void LayerRegion::simplify_entity_collection(ExtrusionEntityCollection* entity_collection)
|
|
{
|
|
for (size_t i = 0; i < entity_collection->entities.size(); i++) {
|
|
if (ExtrusionEntityCollection* collection = dynamic_cast<ExtrusionEntityCollection*>(entity_collection->entities[i]))
|
|
this->simplify_entity_collection(collection);
|
|
else if (ExtrusionPath* path = dynamic_cast<ExtrusionPath*>(entity_collection->entities[i]))
|
|
this->simplify_path(path);
|
|
else if (ExtrusionMultiPath* multipath = dynamic_cast<ExtrusionMultiPath*>(entity_collection->entities[i]))
|
|
this->simplify_multi_path(multipath);
|
|
else if (ExtrusionLoop* loop = dynamic_cast<ExtrusionLoop*>(entity_collection->entities[i]))
|
|
this->simplify_loop(loop);
|
|
else
|
|
throw Slic3r::InvalidArgument("Invalid extrusion entity supplied to simplify_entity_collection()");
|
|
}
|
|
}
|
|
|
|
void LayerRegion::simplify_path(ExtrusionPath* path)
|
|
{
|
|
const auto print_config = this->layer()->object()->print()->config();
|
|
const bool spiral_mode = print_config.spiral_mode;
|
|
const bool enable_arc_fitting = print_config.enable_arc_fitting;
|
|
const auto scaled_resolution = scaled<double>(print_config.resolution.value);
|
|
|
|
if (enable_arc_fitting &&
|
|
!spiral_mode) {
|
|
if (path->role() == erInternalInfill)
|
|
path->simplify_by_fitting_arc(SCALED_SPARSE_INFILL_RESOLUTION);
|
|
else
|
|
path->simplify_by_fitting_arc(scaled_resolution);
|
|
} else {
|
|
path->simplify(scaled_resolution);
|
|
}
|
|
}
|
|
|
|
void LayerRegion::simplify_multi_path(ExtrusionMultiPath* multipath)
|
|
{
|
|
const auto print_config = this->layer()->object()->print()->config();
|
|
const bool spiral_mode = print_config.spiral_mode;
|
|
const bool enable_arc_fitting = print_config.enable_arc_fitting;
|
|
const auto scaled_resolution = scaled<double>(print_config.resolution.value);
|
|
|
|
for (size_t i = 0; i < multipath->paths.size(); ++i) {
|
|
if (enable_arc_fitting &&
|
|
!spiral_mode) {
|
|
if (multipath->paths[i].role() == erInternalInfill)
|
|
multipath->paths[i].simplify_by_fitting_arc(SCALED_SPARSE_INFILL_RESOLUTION);
|
|
else
|
|
multipath->paths[i].simplify_by_fitting_arc(scaled_resolution);
|
|
} else {
|
|
multipath->paths[i].simplify(scaled_resolution);
|
|
}
|
|
}
|
|
}
|
|
|
|
void LayerRegion::simplify_loop(ExtrusionLoop* loop)
|
|
{
|
|
const auto print_config = this->layer()->object()->print()->config();
|
|
const bool spiral_mode = print_config.spiral_mode;
|
|
const bool enable_arc_fitting = print_config.enable_arc_fitting;
|
|
const auto scaled_resolution = scaled<double>(print_config.resolution.value);
|
|
|
|
for (size_t i = 0; i < loop->paths.size(); ++i) {
|
|
if (enable_arc_fitting &&
|
|
!spiral_mode) {
|
|
if (loop->paths[i].role() == erInternalInfill)
|
|
loop->paths[i].simplify_by_fitting_arc(SCALED_SPARSE_INFILL_RESOLUTION);
|
|
else
|
|
loop->paths[i].simplify_by_fitting_arc(scaled_resolution);
|
|
} else {
|
|
loop->paths[i].simplify(scaled_resolution);
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
|