orcaslicer/xs/src/libslic3r
2016-10-16 23:05:47 +02:00
..
Fill C++ supports sketched, but not finalized yet. Slic3r is still using 2016-10-16 16:30:56 +02:00
GCode PressureEqualizer - fixed compiler warnings, documented. 2016-09-26 12:44:03 +02:00
BoundingBox.cpp Finished merging of bridging regions. 2016-09-30 16:11:19 +02:00
BoundingBox.hpp Bugfix of bottom bridges. If close regions shall be closed by bridges, 2016-09-30 15:23:18 +02:00
BridgeDetector.cpp Improvements of the C++ RectInfill2 code for supports: 2016-10-06 21:41:52 +02:00
BridgeDetector.hpp Documented the bridge detector. 2016-09-26 12:53:41 +02:00
ClipperUtils.cpp Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
ClipperUtils.hpp Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
Config.cpp Improvements of the C++ RectInfill2 code for supports: 2016-10-06 21:41:52 +02:00
Config.hpp Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
EdgeGrid.cpp OpenGL support through GLEW. Only active if compiled with SLIC3R_GUI=1. 2016-09-14 16:31:26 +02:00
EdgeGrid.hpp OpenGL support through GLEW. Only active if compiled with SLIC3R_GUI=1. 2016-09-14 16:31:26 +02:00
ExPolygon.cpp Finished merging of bridging regions. 2016-09-30 16:11:19 +02:00
ExPolygon.hpp Finished merging of bridging regions. 2016-09-30 16:11:19 +02:00
ExPolygonCollection.cpp Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
ExPolygonCollection.hpp Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
Extruder.cpp Remove any Perl related code from libslic3r 2015-12-08 00:39:54 +01:00
Extruder.hpp Remove any Perl related code from libslic3r 2015-12-08 00:39:54 +01:00
ExtrusionEntity.cpp Fix in splitting the loop at a new point. 2016-09-13 09:44:30 +02:00
ExtrusionEntity.hpp Variable-width thin walls. Yay! 2016-03-19 19:40:11 +01:00
ExtrusionEntityCollection.cpp Variable-width gap fill. Yay! #2960 2016-03-19 19:20:04 +01:00
ExtrusionEntityCollection.hpp Variable-width gap fill. Yay! #2960 2016-03-19 19:20:04 +01:00
ExtrusionSimulator.cpp Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
ExtrusionSimulator.hpp Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
Flow.cpp C++ supports sketched, but not finalized yet. Slic3r is still using 2016-10-16 16:30:56 +02:00
Flow.hpp Bugfix: external details were simplified too much when using default settings at low layer height, because the internal flow was erroneously taken into account. #2807 2015-12-19 16:46:56 +01:00
GCode.cpp G code generator will include marks for the G-code analyzer, so 2016-09-26 12:52:40 +02:00
GCode.hpp G code generator will include marks for the G-code analyzer, so 2016-09-26 12:52:40 +02:00
GCodeSender.cpp Make GCodeSender more robust (keep more than one sent line) and fix a memory access problem in the asio write buffer 2016-03-13 18:27:02 +01:00
GCodeSender.hpp G code generator will include marks for the G-code analyzer, so 2016-09-26 12:52:40 +02:00
GCodeWriter.cpp Bugfix: use Lift-z option for 2. extruder #3385 2016-09-26 12:49:29 +02:00
GCodeWriter.hpp Bugfix: use Lift-z option for 2. extruder #3385 2016-09-26 12:49:29 +02:00
Geometry.cpp Meged with release_candidate_1_3 2016-09-12 11:29:39 +02:00
Geometry.hpp Meged with release_candidate_1_3 2016-09-12 11:29:39 +02:00
Layer.cpp Collect the perimeter surfaces when generating perimeters. 2016-09-26 13:44:23 +02:00
Layer.hpp C++ supports sketched, but not finalized yet. Slic3r is still using 2016-10-16 16:30:56 +02:00
LayerRegion.cpp C++ supports sketched, but not finalized yet. Slic3r is still using 2016-10-16 16:30:56 +02:00
libslic3r.h Bugfix of bottom bridges. If close regions shall be closed by bridges, 2016-09-30 15:23:18 +02:00
Line.cpp More refactoring to medial axis and gap fill, more robust 2016-05-20 17:03:57 +02:00
Line.hpp More refactoring to medial axis and gap fill, more robust 2016-05-20 17:03:57 +02:00
Model.cpp Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
Model.hpp Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
MotionPlanner.cpp Fixes and improvements to MotionPlanner, much smarter now 2015-12-21 14:46:35 +01:00
MotionPlanner.hpp Fixes and improvements to MotionPlanner, much smarter now 2015-12-21 14:46:35 +01:00
MultiPoint.cpp Documented MultiPoint. 2016-09-26 12:44:45 +02:00
MultiPoint.hpp Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
PerimeterGenerator.cpp Collect the perimeter surfaces when generating perimeters. 2016-09-26 13:44:23 +02:00
PerimeterGenerator.hpp Collect the perimeter surfaces when generating perimeters. 2016-09-26 13:44:23 +02:00
PlaceholderParser.cpp Updated xs/Build.PL to support Visual Studio compiler suite. 2016-08-21 21:46:17 +02:00
PlaceholderParser.hpp Remove any Perl related code from libslic3r 2015-12-08 00:39:54 +01:00
Point.cpp Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
Point.hpp Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
Polygon.cpp Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
Polygon.hpp Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
Polyline.cpp Bugfix of bottom bridges. If close regions shall be closed by bridges, 2016-09-30 15:23:18 +02:00
Polyline.hpp Bugfix of bottom bridges. If close regions shall be closed by bridges, 2016-09-30 15:23:18 +02:00
PolylineCollection.cpp Vojtech likes to use Sublime on Windows to get the wheels rolling. 2016-04-11 17:05:58 +02:00
PolylineCollection.hpp The chaining and leftmost_point methods were rewritten as static methods, so they may be called on Polylines without having to convert to PolylineCollection first. 2016-04-10 19:32:39 +02:00
Print.cpp OpenGL support through GLEW. Only active if compiled with SLIC3R_GUI=1. 2016-09-14 16:31:26 +02:00
Print.hpp C++ supports sketched, but not finalized yet. Slic3r is still using 2016-10-16 16:30:56 +02:00
PrintConfig.cpp Added a new switch: ensure_vertical_shell_thickness 2016-10-16 22:11:19 +02:00
PrintConfig.hpp Added a new switch: ensure_vertical_shell_thickness 2016-10-16 22:11:19 +02:00
PrintObject.cpp Added a new switch: ensure_vertical_shell_thickness 2016-10-16 22:11:19 +02:00
PrintRegion.cpp Remove any Perl related code from libslic3r 2015-12-08 00:39:54 +01:00
SupportMaterial.cpp C++ supports sketched, but not finalized yet. Slic3r is still using 2016-10-16 16:30:56 +02:00
SupportMaterial.hpp Disable C++11 hash feature in C++ Supports to compile on Strawberry. 2016-10-16 22:56:21 +02:00
Surface.cpp Surface / Surface Collection - optimization routines for filtering, 2016-09-26 12:42:44 +02:00
Surface.hpp Initial implementation of C++ supports, 2016-10-13 16:00:22 +02:00
SurfaceCollection.cpp Another tiny change to support non C++11 compiler. 2016-10-16 23:05:47 +02:00
SurfaceCollection.hpp Bugfix of bottom bridges. If close regions shall be closed by bridges, 2016-09-30 15:23:18 +02:00
SVG.cpp Bugfix of bottom bridges. If close regions shall be closed by bridges, 2016-09-30 15:23:18 +02:00
SVG.hpp New routines for debugging visualization of surfaces & infills. 2016-09-26 12:45:23 +02:00
TriangleMesh.cpp Optimized and improved rectilinear fill. 2016-04-13 20:45:44 +02:00
TriangleMesh.hpp Remove any Perl related code from libslic3r 2015-12-08 00:39:54 +01:00
utils.cpp Remove any Perl related code from libslic3r 2015-12-08 00:39:54 +01:00