orcaslicer/src/libslic3r/calib.cpp
Marius Wachtler 2b95ef4e3b
Fix some errors uncovered via compiler warnings (#7954)
* fix: tray_exist_bits != tray_exist_bits comparison

* fix: title == GetTitle() == title comparison

* fix: possibly dangling reference to a temporary
```
OrcaSlicer/src/libslic3r/calib.cpp:456:17: warning: possibly dangling reference to a temporary [-Wdangling-reference]
  456 |     const auto &w         = bed_ext.size().x();
OrcaSlicer/src/libslic3r/calib.cpp:456:45: note: the temporary was destroyed at the end of the full expression ‘((Eigen::DenseCoeffsBase<Eigen::Matrix<double, 2, 1, 2>, 1>*)(& Slic3r::BoundingBoxBase<PointClass>::size() const [with PointClass = Eigen::Matrix<double, 2, 1, 2>]()))->Eigen::DenseCoeffsBase<Eigen::Matrix<double, 2, 1, 2>, 1>::x()’
  456 |     const auto &w         = bed_ext.size().x();
```

* fix: mixup of | and ||
in this case I think it actually does not change the semantics it just means that both comparison have to be evaluated.

* fix: multi-character character constants need "

OrcaSlicer/src/slic3r/GUI/MediaPlayCtrl.cpp:392: warning: multi-character character constant [-Wmultichar]
  392 |     if (auto n = tunnel.find_first_of('/_'); n != std::string::npos)
OrcaSlicer/src/slic3r/GUI/MediaPlayCtrl.cpp: In member function ‘void Slic3r::GUI::MediaPlayCtrl::Stop(const wxString&)’:
OrcaSlicer/src/slic3r/GUI/MediaPlayCtrl.cpp:392: warning: overflow in conversion from ‘int’ to ‘char’ changes value from ‘12127’ to ‘95’ [-Woverflow]

* fix: missing paranthesis - skips null check

* NFC: Remove this check it can never be false

* NFC: fix warning: statement has no effect
2025-01-08 13:06:39 +08:00

858 lines
37 KiB
C++

#include "calib.hpp"
#include "BoundingBox.hpp"
#include "Config.hpp"
#include "Model.hpp"
#include <cmath>
namespace Slic3r {
// Calculate the optimal Pressure Advance speed
float CalibPressureAdvance::find_optimal_PA_speed(const DynamicPrintConfig &config, double line_width, double layer_height, int filament_idx)
{
const double general_suggested_min_speed = 100.0;
double filament_max_volumetric_speed = config.option<ConfigOptionFloats>("filament_max_volumetric_speed")->get_at(0);
Flow pattern_line = Flow(line_width, layer_height, config.option<ConfigOptionFloats>("nozzle_diameter")->get_at(0));
auto pa_speed = std::min(std::max(general_suggested_min_speed, config.option<ConfigOptionFloat>("outer_wall_speed")->value),
filament_max_volumetric_speed / pattern_line.mm3_per_mm());
return std::floor(pa_speed);
}
std::string CalibPressureAdvance::move_to(Vec2d pt, GCodeWriter &writer, std::string comment, double z, double layer_height)
{
std::stringstream gcode;
gcode << writer.retract(); // retract before z move or move
if(z > EPSILON && layer_height >= 0){
gcode << writer.travel_to_z(z, "z-hop"); // Perform z hop
gcode << writer.travel_to_xy(pt, comment); // Travel with z move
gcode << writer.travel_to_z(layer_height, "undo z-hop"); // Undo z hop
}else {
gcode << writer.travel_to_xy(pt, comment);
}
gcode << writer.unretract(); // unretract after z move is complete
m_last_pos = Vec3d(pt.x(), pt.y(), 0);
return gcode.str();
}
double CalibPressureAdvance::e_per_mm(
double line_width, double layer_height, float nozzle_diameter, float filament_diameter, float print_flow_ratio) const
{
const Flow line_flow = Flow(line_width, layer_height, nozzle_diameter);
const double filament_area = M_PI * std::pow(filament_diameter / 2, 2);
return line_flow.mm3_per_mm() * print_flow_ratio / filament_area ;
}
std::string CalibPressureAdvance::convert_number_to_string(double num, unsigned int precision) const
{
std::ostringstream stream;
if (precision) {
/* if number is > 1000 then there are no way we'll fit fractional part into 5 glyphs, so
* in this case we keep full precision.
* Otherwise we reduce precision by 1 to accomodate decimal separator */
stream << std::setprecision(num >= 1000 ? precision : precision - 1);
}
stream << num;
return stream.str();
}
std::string CalibPressureAdvance::draw_digit(
double startx, double starty, char c, CalibPressureAdvance::DrawDigitMode mode, double line_width, double e_per_mm, GCodeWriter &writer)
{
const double len = m_digit_segment_len;
const double gap = line_width / 2.0;
const auto dE = e_per_mm * len;
const auto two_dE = dE * 2;
Vec2d p0, p1, p2, p3, p4, p5;
Vec2d p0_5, p4_5;
Vec2d gap_p0_toward_p3, gap_p2_toward_p3;
Vec2d dot_direction;
if (mode == CalibPressureAdvance::DrawDigitMode::Bottom_To_Top) {
// 1-------2-------5
// | | |
// | | |
// 0-------3-------4
p0 = Vec2d(startx, starty);
p0_5 = Vec2d(startx, starty + len / 2);
p1 = Vec2d(startx, starty + len);
p2 = Vec2d(startx + len, starty + len);
p3 = Vec2d(startx + len, starty);
p4 = Vec2d(startx + len * 2, starty);
p4_5 = Vec2d(startx + len * 2, starty + len / 2);
p5 = Vec2d(startx + len * 2, starty + len);
gap_p0_toward_p3 = p0 + Vec2d(gap, 0);
gap_p2_toward_p3 = p2 + Vec2d(0, gap);
dot_direction = Vec2d(-len / 2, 0);
} else {
// 0-------1
// | |
// 3-------2
// | |
// 4-------5
p0 = Vec2d(startx, starty);
p0_5 = Vec2d(startx + len / 2, starty);
p1 = Vec2d(startx + len, starty);
p2 = Vec2d(startx + len, starty - len);
p3 = Vec2d(startx, starty - len);
p4 = Vec2d(startx, starty - len * 2);
p4_5 = Vec2d(startx + len / 2, starty - len * 2);
p5 = Vec2d(startx + len, starty - len * 2);
gap_p0_toward_p3 = p0 - Vec2d(0, gap);
gap_p2_toward_p3 = p2 - Vec2d(gap, 0);
dot_direction = Vec2d(0, len / 2);
}
std::stringstream gcode;
switch (c) {
case '0':
gcode << move_to(p0, writer, "Glyph: 0");
gcode << writer.extrude_to_xy(p1, dE);
gcode << writer.extrude_to_xy(p5, two_dE);
gcode << writer.extrude_to_xy(p4, dE);
gcode << writer.extrude_to_xy(gap_p0_toward_p3, two_dE);
break;
case '1':
gcode << move_to(p0_5, writer, "Glyph: 1");
gcode << writer.extrude_to_xy(p4_5, two_dE);
break;
case '2':
gcode << move_to(p0, writer, "Glyph: 2");
gcode << writer.extrude_to_xy(p1, dE);
gcode << writer.extrude_to_xy(p2, dE);
gcode << writer.extrude_to_xy(p3, dE);
gcode << writer.extrude_to_xy(p4, dE);
gcode << writer.extrude_to_xy(p5, dE);
break;
case '3':
gcode << move_to(p0, writer, "Glyph: 3");
gcode << writer.extrude_to_xy(p1, dE);
gcode << writer.extrude_to_xy(p5, two_dE);
gcode << writer.extrude_to_xy(p4, dE);
gcode << move_to(gap_p2_toward_p3, writer);
gcode << writer.extrude_to_xy(p3, dE);
break;
case '4':
gcode << move_to(p0, writer, "Glyph: 4");
gcode << writer.extrude_to_xy(p3, dE);
gcode << writer.extrude_to_xy(p2, dE);
gcode << move_to(p1, writer);
gcode << writer.extrude_to_xy(p5, two_dE);
break;
case '5':
gcode << move_to(p1, writer, "Glyph: 5");
gcode << writer.extrude_to_xy(p0, dE);
gcode << writer.extrude_to_xy(p3, dE);
gcode << writer.extrude_to_xy(p2, dE);
gcode << writer.extrude_to_xy(p5, dE);
gcode << writer.extrude_to_xy(p4, dE);
break;
case '6':
gcode << move_to(p1, writer, "Glyph: 6");
gcode << writer.extrude_to_xy(p0, dE);
gcode << writer.extrude_to_xy(p4, two_dE);
gcode << writer.extrude_to_xy(p5, dE);
gcode << writer.extrude_to_xy(p2, dE);
gcode << writer.extrude_to_xy(p3, dE);
break;
case '7':
gcode << move_to(p0, writer, "Glyph: 7");
gcode << writer.extrude_to_xy(p1, dE);
gcode << writer.extrude_to_xy(p5, two_dE);
break;
case '8':
gcode << move_to(p2, writer, "Glyph: 8");
gcode << writer.extrude_to_xy(p3, dE);
gcode << writer.extrude_to_xy(p4, dE);
gcode << writer.extrude_to_xy(p5, dE);
gcode << writer.extrude_to_xy(p1, two_dE);
gcode << writer.extrude_to_xy(p0, dE);
gcode << writer.extrude_to_xy(p3, dE);
break;
case '9':
gcode << move_to(p5, writer, "Glyph: 9");
gcode << writer.extrude_to_xy(p1, two_dE);
gcode << writer.extrude_to_xy(p0, dE);
gcode << writer.extrude_to_xy(p3, dE);
gcode << writer.extrude_to_xy(p2, dE);
break;
case '.':
gcode << move_to(p4_5, writer, "Glyph: .");
gcode << writer.extrude_to_xy(p4_5 + dot_direction, dE);
break;
default: break;
}
return gcode.str();
}
std::string CalibPressureAdvance::draw_number(double startx,
double starty,
double value,
CalibPressureAdvance::DrawDigitMode mode,
double line_width,
double e_per_mm,
double speed,
GCodeWriter &writer)
{
auto sNumber = convert_number_to_string(value, m_number_len);
std::stringstream gcode;
gcode << writer.set_speed(speed);
for (std::string::size_type i = 0; i < sNumber.length(); ++i) {
if (i >= m_number_len) {
break;
}
switch (mode) {
case DrawDigitMode::Bottom_To_Top:
gcode << draw_digit(startx, starty + i * number_spacing(), sNumber[i], mode, line_width, e_per_mm, writer);
break;
default: gcode << draw_digit(startx + i * number_spacing(), starty, sNumber[i], mode, line_width, e_per_mm, writer);
}
}
return gcode.str();
}
double CalibPressureAdvance::get_distance(Vec2d from, Vec2d to) const
{
return std::hypot((to.x() - from.x()), (to.y() - from.y()));
}
std::string CalibPressureAdvance::draw_line(
GCodeWriter &writer, Vec2d to_pt, double line_width, double layer_height, double speed, const std::string &comment)
{
const double e_per_mm = CalibPressureAdvance::e_per_mm(line_width, layer_height,
m_config.option<ConfigOptionFloats>("nozzle_diameter")->get_at(0),
m_config.option<ConfigOptionFloats>("filament_diameter")->get_at(0),
m_config.option<ConfigOptionFloats>("filament_flow_ratio")->get_at(0));
const double length = get_distance(Vec2d(m_last_pos.x(), m_last_pos.y()), to_pt);
auto dE = e_per_mm * length;
std::stringstream gcode;
gcode << writer.set_speed(speed);
gcode << writer.extrude_to_xy(to_pt, dE, comment);
m_last_pos = Vec3d(to_pt.x(), to_pt.y(), 0);
return gcode.str();
}
std::string CalibPressureAdvance::draw_box(GCodeWriter &writer, double min_x, double min_y, double size_x, double size_y, DrawBoxOptArgs opt_args)
{
std::stringstream gcode;
double x = min_x;
double y = min_y;
const double max_x = min_x + size_x;
const double max_y = min_y + size_y;
const double spacing = opt_args.line_width - opt_args.height * (1 - M_PI / 4);
// if number of perims exceeds size of box, reduce it to max
const int max_perimeters = std::min(
// this is the equivalent of number of perims for concentric fill
std::floor(size_x * std::sin(to_radians(45))) / (spacing / std::sin(to_radians(45))),
std::floor(size_y * std::sin(to_radians(45))) / (spacing / std::sin(to_radians(45))));
opt_args.num_perimeters = std::min(opt_args.num_perimeters, max_perimeters);
gcode << move_to(Vec2d(min_x, min_y), writer, "Move to box start");
// DrawLineOptArgs line_opt_args(*this);
auto line_arg_height = opt_args.height;
auto line_arg_line_width = opt_args.line_width;
auto line_arg_speed = opt_args.speed;
std::string comment = "";
for (int i = 0; i < opt_args.num_perimeters; ++i) {
if (i != 0) { // after first perimeter, step inwards to start next perimeter
x += spacing;
y += spacing;
gcode << move_to(Vec2d(x, y), writer, "Step inwards to print next perimeter");
}
y += size_y - i * spacing * 2;
comment = "Draw perimeter (up)";
gcode << draw_line(writer, Vec2d(x, y), line_arg_line_width, line_arg_height, line_arg_speed, comment);
x += size_x - i * spacing * 2;
comment = "Draw perimeter (right)";
gcode << draw_line(writer, Vec2d(x, y), line_arg_line_width, line_arg_height, line_arg_speed, comment);
y -= size_y - i * spacing * 2;
comment = "Draw perimeter (down)";
gcode << draw_line(writer, Vec2d(x, y), line_arg_line_width, line_arg_height, line_arg_speed, comment);
x -= size_x - i * spacing * 2;
comment = "Draw perimeter (left)";
gcode << draw_line(writer, Vec2d(x, y), line_arg_line_width, line_arg_height, line_arg_speed, comment);
}
if (!opt_args.is_filled) {
return gcode.str();
}
// create box infill
const double spacing_45 = spacing / std::sin(to_radians(45));
const double bound_modifier = (spacing * (opt_args.num_perimeters - 1)) + (opt_args.line_width * (1 - m_encroachment));
const double x_min_bound = min_x + bound_modifier;
const double x_max_bound = max_x - bound_modifier;
const double y_min_bound = min_y + bound_modifier;
const double y_max_bound = max_y - bound_modifier;
const int x_count = std::floor((x_max_bound - x_min_bound) / spacing_45);
const int y_count = std::floor((y_max_bound - y_min_bound) / spacing_45);
double x_remainder = std::fmod((x_max_bound - x_min_bound), spacing_45);
double y_remainder = std::fmod((y_max_bound - y_min_bound), spacing_45);
x = x_min_bound;
y = y_min_bound;
gcode << move_to(Vec2d(x, y), writer, "Move to fill start");
for (int i = 0; i < x_count + y_count + (x_remainder + y_remainder >= spacing_45 ? 1 : 0);
++i) { // this isn't the most robust way, but less expensive than finding line intersections
if (i < std::min(x_count, y_count)) {
if (i % 2 == 0) {
x += spacing_45;
y = y_min_bound;
gcode << move_to(Vec2d(x, y), writer, "Fill: Step right");
y += x - x_min_bound;
x = x_min_bound;
comment = "Fill: Print up/left";
gcode << draw_line(writer, Vec2d(x, y), line_arg_line_width, line_arg_height, line_arg_speed, comment);
} else {
y += spacing_45;
x = x_min_bound;
gcode << move_to(Vec2d(x, y), writer, "Fill: Step up");
x += y - y_min_bound;
y = y_min_bound;
comment = "Fill: Print down/right";
gcode << draw_line(writer, Vec2d(x, y), line_arg_line_width, line_arg_height, line_arg_speed, comment);
}
} else if (i < std::max(x_count, y_count)) {
if (x_count > y_count) {
// box is wider than tall
if (i % 2 == 0) {
x += spacing_45;
y = y_min_bound;
gcode << move_to(Vec2d(x, y), writer, "Fill: Step right");
x -= y_max_bound - y_min_bound;
y = y_max_bound;
comment = "Fill: Print up/left";
gcode << draw_line(writer, Vec2d(x, y), line_arg_line_width, line_arg_height, line_arg_speed, comment);
} else {
if (i == y_count) {
x += spacing_45 - y_remainder;
y_remainder = 0;
} else {
x += spacing_45;
}
y = y_max_bound;
gcode << move_to(Vec2d(x, y), writer, "Fill: Step right");
x += y_max_bound - y_min_bound;
y = y_min_bound;
comment = "Fill: Print down/right";
gcode << draw_line(writer, Vec2d(x, y), line_arg_line_width, line_arg_height, line_arg_speed, comment);
}
} else {
// box is taller than wide
if (i % 2 == 0) {
x = x_max_bound;
if (i == x_count) {
y += spacing_45 - x_remainder;
x_remainder = 0;
} else {
y += spacing_45;
}
gcode << move_to(Vec2d(x, y), writer, "Fill: Step up");
x = x_min_bound;
y += x_max_bound - x_min_bound;
comment = "Fill: Print up/left";
gcode << draw_line(writer, Vec2d(x, y), line_arg_line_width, line_arg_height, line_arg_speed, comment);
} else {
x = x_min_bound;
y += spacing_45;
gcode << move_to(Vec2d(x, y), writer, "Fill: Step up");
x = x_max_bound;
y -= x_max_bound - x_min_bound;
comment = "Fill: Print down/right";
gcode << draw_line(writer, Vec2d(x, y), line_arg_line_width, line_arg_height, line_arg_speed, comment);
}
}
} else {
if (i % 2 == 0) {
x = x_max_bound;
if (i == x_count) {
y += spacing_45 - x_remainder;
} else {
y += spacing_45;
}
gcode << move_to(Vec2d(x, y), writer, "Fill: Step up");
x -= y_max_bound - y;
y = y_max_bound;
comment = "Fill: Print up/left";
gcode << draw_line(writer, Vec2d(x, y), line_arg_line_width, line_arg_height, line_arg_speed, comment);
} else {
if (i == y_count) {
x += spacing_45 - y_remainder;
} else {
x += spacing_45;
}
y = y_max_bound;
gcode << move_to(Vec2d(x, y), writer, "Fill: Step right");
y -= x_max_bound - x;
x = x_max_bound;
comment = "Fill: Print down/right";
gcode << draw_line(writer, Vec2d(x, y), line_arg_line_width, line_arg_height, line_arg_speed, comment);
}
}
}
return gcode.str();
}
CalibPressureAdvanceLine::CalibPressureAdvanceLine(GCode* gcodegen)
: CalibPressureAdvance(gcodegen->config()), mp_gcodegen(gcodegen), m_nozzle_diameter(gcodegen->config().nozzle_diameter.get_at(0))
{
m_line_width = m_nozzle_diameter < 0.51 ? m_nozzle_diameter * 1.5 : m_nozzle_diameter * 1.05;
m_height_layer = gcodegen->config().initial_layer_print_height;
m_number_line_width = m_thin_line_width = m_nozzle_diameter;
};
std::string CalibPressureAdvanceLine::generate_test(double start_pa /*= 0*/, double step_pa /*= 0.002*/, int count /*= 10*/)
{
BoundingBoxf bed_ext = get_extents(mp_gcodegen->config().printable_area.values);
if (is_delta()) {
CalibPressureAdvanceLine::delta_scale_bed_ext(bed_ext);
}
auto bed_sizes = mp_gcodegen->config().printable_area.values;
const auto w = bed_ext.size().x();
const auto h = bed_ext.size().y();
count = std::min(count, int((h - 10) / m_space_y));
m_length_long = 40 + std::min(w - 120.0, 0.0);
auto startx = bed_ext.min.x() + (w - m_length_short * 2 - m_length_long - 20) / 2;
auto starty = bed_ext.min.y() + (h - count * m_space_y) / 2;
return print_pa_lines(startx, starty, start_pa, step_pa, count);
}
bool CalibPressureAdvanceLine::is_delta() const { return mp_gcodegen->config().printable_area.values.size() > 4; }
std::string CalibPressureAdvanceLine::print_pa_lines(double start_x, double start_y, double start_pa, double step_pa, int num)
{
auto &writer = mp_gcodegen->writer();
const auto &config = mp_gcodegen->config();
const auto filament_diameter = config.filament_diameter.get_at(0);
const auto print_flow_ratio = config.print_flow_ratio;
const auto z_offset = config.z_offset;
const double e_per_mm = CalibPressureAdvance::e_per_mm(m_line_width, m_height_layer, m_nozzle_diameter, filament_diameter,
print_flow_ratio);
const double thin_e_per_mm = CalibPressureAdvance::e_per_mm(m_thin_line_width, m_height_layer, m_nozzle_diameter, filament_diameter,
print_flow_ratio);
const double number_e_per_mm = CalibPressureAdvance::e_per_mm(m_number_line_width, m_height_layer, m_nozzle_diameter, filament_diameter,
print_flow_ratio);
const double fast = CalibPressureAdvance::speed_adjust(m_fast_speed);
const double slow = CalibPressureAdvance::speed_adjust(m_slow_speed);
std::stringstream gcode;
gcode << mp_gcodegen->writer().travel_to_z(m_height_layer + z_offset);
double y_pos = start_y;
// prime line
auto prime_x = start_x;
gcode << move_to(Vec2d(prime_x, y_pos + (num) * m_space_y), writer);
gcode << writer.set_speed(slow);
gcode << writer.extrude_to_xy(Vec2d(prime_x, y_pos), e_per_mm * m_space_y * num * 1.2);
for (int i = 0; i < num; ++i) {
gcode << writer.set_pressure_advance(start_pa + i * step_pa);
gcode << move_to(Vec2d(start_x, y_pos + i * m_space_y), writer);
gcode << writer.set_speed(slow);
gcode << writer.extrude_to_xy(Vec2d(start_x + m_length_short, y_pos + i * m_space_y), e_per_mm * m_length_short);
gcode << writer.set_speed(fast);
gcode << writer.extrude_to_xy(Vec2d(start_x + m_length_short + m_length_long, y_pos + i * m_space_y), e_per_mm * m_length_long);
gcode << writer.set_speed(slow);
gcode << writer.extrude_to_xy(Vec2d(start_x + m_length_short + m_length_long + m_length_short, y_pos + i * m_space_y),
e_per_mm * m_length_short);
}
gcode << writer.set_pressure_advance(0.0);
if (m_draw_numbers) {
// Orca: skip drawing indicator lines
// gcode << writer.set_speed(fast);
// gcode << move_to(Vec2d(start_x + m_length_short, y_pos + (num - 1) * m_space_y + 2), writer);
// gcode << writer.extrude_to_xy(Vec2d(start_x + m_length_short, y_pos + (num - 1) * m_space_y + 7), thin_e_per_mm * 7);
// gcode << move_to(Vec2d(start_x + m_length_short + m_length_long, y_pos + (num - 1) * m_space_y + 7), writer);
// gcode << writer.extrude_to_xy(Vec2d(start_x + m_length_short + m_length_long, y_pos + (num - 1) * m_space_y + 2), thin_e_per_mm * 7);
const auto box_start_x = start_x + m_length_short + m_length_long + m_length_short;
DrawBoxOptArgs default_box_opt_args(2, m_height_layer, m_line_width, fast);
default_box_opt_args.is_filled = true;
gcode << draw_box(writer, box_start_x, start_y - m_space_y,
number_spacing() * 8, (num + 1) * m_space_y, default_box_opt_args);
gcode << writer.travel_to_z(m_height_layer*2 + z_offset);
for (int i = 0; i < num; i += 2) {
gcode << draw_number(box_start_x + 3 + m_line_width, y_pos + i * m_space_y + m_space_y / 2, start_pa + i * step_pa, m_draw_digit_mode,
m_number_line_width, number_e_per_mm, 3600, writer);
}
}
return gcode.str();
}
void CalibPressureAdvanceLine::delta_modify_start(double &startx, double &starty, int count)
{
startx = -startx;
starty = -(count * m_space_y) / 2;
}
CalibPressureAdvancePattern::CalibPressureAdvancePattern(
const Calib_Params &params, const DynamicPrintConfig &config, bool is_bbl_machine, Model &model, const Vec3d &origin)
: m_params(params),CalibPressureAdvance(config)
{
this->m_draw_digit_mode = DrawDigitMode::Bottom_To_Top;
refresh_setup(config, is_bbl_machine, model, origin);
}
double CalibPressureAdvancePattern::flow_val() const
{
double flow_mult = m_config.option<ConfigOptionFloats>("filament_flow_ratio")->get_at(0);
double nozzle_diameter = m_config.option<ConfigOptionFloats>("nozzle_diameter")->get_at(0);
double line_width = m_config.get_abs_value("line_width", nozzle_diameter);
double layer_height = m_config.get_abs_value("layer_height");
double speed = m_config.opt_float("outer_wall_speed");
Flow pattern_line = Flow(line_width, layer_height, m_config.option<ConfigOptionFloats>("nozzle_diameter")->get_at(0));
return speed * pattern_line.mm3_per_mm() * flow_mult;
};
void CalibPressureAdvancePattern::generate_custom_gcodes(const DynamicPrintConfig &config,
bool is_bbl_machine,
Model &model,
const Vec3d &origin)
{
std::stringstream gcode;
gcode << "; start pressure advance pattern for layer\n";
refresh_setup(config, is_bbl_machine, model, origin);
gcode << move_to(Vec2d(m_starting_point.x(), m_starting_point.y()), m_writer, "Move to start XY position");
gcode << m_writer.travel_to_z(height_first_layer() + height_z_offset(), "Move to start Z position");
gcode << m_writer.set_pressure_advance(m_params.start);
const DrawBoxOptArgs default_box_opt_args(wall_count(), height_first_layer(), line_width_first_layer(),
speed_adjust(speed_first_layer()));
// create anchoring frame
gcode << draw_box(m_writer, m_starting_point.x(), m_starting_point.y(), print_size_x(), frame_size_y(), default_box_opt_args);
// create tab for numbers
DrawBoxOptArgs draw_box_opt_args = default_box_opt_args;
draw_box_opt_args.is_filled = true;
draw_box_opt_args.num_perimeters = wall_count();
gcode << draw_box(m_writer, m_starting_point.x(), m_starting_point.y() + frame_size_y() + line_spacing_first_layer(),
print_size_x(),
max_numbering_height() + line_spacing_first_layer() + m_glyph_padding_vertical * 2, draw_box_opt_args);
std::vector<CustomGCode::Item> gcode_items;
const int num_patterns = get_num_patterns(); // "cache" for use in loops
const double zhop_config_value = m_config.option<ConfigOptionFloats>("z_hop")->get_at(0);
// draw pressure advance pattern
for (int i = 0; i < m_num_layers; ++i) {
const double layer_height = height_first_layer() + height_z_offset() + (i * height_layer());
const double zhop_height = layer_height + zhop_config_value;
if (i > 0) {
gcode << "; end pressure advance pattern for layer\n";
CustomGCode::Item item;
item.print_z = height_first_layer() + (i - 1) * height_layer();
item.type = CustomGCode::Type::Custom;
item.extra = gcode.str();
gcode_items.push_back(item);
gcode = std::stringstream(); // reset for next layer contents
gcode << "; start pressure advance pattern for layer\n";
gcode << m_writer.travel_to_z(layer_height, "Move to layer height");
gcode << m_writer.reset_e();
}
// line numbering
if (i == 1) {
m_number_len = max_numbering_length();
gcode << m_writer.set_pressure_advance(m_params.start);
double number_e_per_mm = e_per_mm(line_width(), height_layer(),
m_config.option<ConfigOptionFloats>("nozzle_diameter")->get_at(0),
m_config.option<ConfigOptionFloats>("filament_diameter")->get_at(0),
m_config.option<ConfigOptionFloats>("filament_flow_ratio")->get_at(0));
// glyph on every other line
for (int j = 0; j < num_patterns; j += 2) {
gcode << draw_number(glyph_start_x(j), m_starting_point.y() + frame_size_y() + m_glyph_padding_vertical + line_width(),
m_params.start + (j * m_params.step), m_draw_digit_mode, line_width(), number_e_per_mm,
speed_first_layer(), m_writer);
}
// flow value
int line_num = num_patterns + 2;
gcode << draw_number(glyph_start_x(line_num), m_starting_point.y() + frame_size_y() + m_glyph_padding_vertical + line_width(),
flow_val(), m_draw_digit_mode, line_width(), number_e_per_mm,
speed_first_layer(), m_writer);
// acceleration
line_num = num_patterns + 4;
gcode << draw_number(glyph_start_x(line_num), m_starting_point.y() + frame_size_y() + m_glyph_padding_vertical + line_width(),
m_config.opt_float("default_acceleration"), m_draw_digit_mode, line_width(), number_e_per_mm,
speed_first_layer(), m_writer);
}
double to_x = m_starting_point.x() + pattern_shift();
double to_y = m_starting_point.y();
double side_length = m_wall_side_length;
// shrink first layer to fit inside frame
if (i == 0) {
double shrink = (line_spacing_first_layer() * (wall_count() - 1) + (line_width_first_layer() * (1 - m_encroachment))) /
std::sin(to_radians(m_corner_angle) / 2);
side_length = m_wall_side_length - shrink;
to_x += shrink * std::sin(to_radians(90) - to_radians(m_corner_angle) / 2);
to_y += line_spacing_first_layer() * (wall_count() - 1) + (line_width_first_layer() * (1 - m_encroachment));
}
double initial_x = to_x;
double initial_y = to_y;
gcode << move_to(Vec2d(to_x, to_y), m_writer, "Move to pattern start",zhop_height,layer_height);
for (int j = 0; j < num_patterns; ++j) {
// increment pressure advance
gcode << m_writer.set_pressure_advance(m_params.start + (j * m_params.step));
for (int k = 0; k < wall_count(); ++k) {
to_x += std::cos(to_radians(m_corner_angle) / 2) * side_length;
to_y += std::sin(to_radians(m_corner_angle) / 2) * side_length;
auto draw_line_arg_height = i == 0 ? height_first_layer() : height_layer();
auto draw_line_arg_line_width = line_width(); // don't use line_width_first_layer so results are consistent across all layers
auto draw_line_arg_speed = i == 0 ? speed_adjust(speed_first_layer()) : speed_adjust(speed_perimeter());
auto draw_line_arg_comment = "Print pattern wall";
gcode << draw_line(m_writer, Vec2d(to_x, to_y), draw_line_arg_line_width, draw_line_arg_height, draw_line_arg_speed, draw_line_arg_comment);
to_x -= std::cos(to_radians(m_corner_angle) / 2) * side_length;
to_y += std::sin(to_radians(m_corner_angle) / 2) * side_length;
gcode << draw_line(m_writer, Vec2d(to_x, to_y), draw_line_arg_line_width, draw_line_arg_height, draw_line_arg_speed, draw_line_arg_comment);
to_y = initial_y;
if (k != wall_count() - 1) {
// perimeters not done yet. move to next perimeter
to_x += line_spacing_angle();
gcode << move_to(Vec2d(to_x, to_y), m_writer, "Move to start next pattern wall", zhop_height, layer_height); // Call move to command with XY as well as z hop and layer height to invoke and undo z lift
} else if (j != num_patterns - 1) {
// patterns not done yet. move to next pattern
to_x += m_pattern_spacing + line_width();
gcode << move_to(Vec2d(to_x, to_y), m_writer, "Move to next pattern", zhop_height, layer_height); // Call move to command with XY as well as z hop and layer height to invoke and undo z lift
} else if (i != m_num_layers - 1) {
// layers not done yet. move back to start
to_x = initial_x;
gcode << move_to(Vec2d(to_x, to_y), m_writer, "Move back to start position", zhop_height, layer_height); // Call move to command with XY as well as z hop and layer height to invoke and undo z lift
gcode << m_writer.reset_e(); // reset extruder before printing placeholder cube to avoid over extrusion
} else {
// everything done
}
}
}
}
gcode << m_writer.set_pressure_advance(m_params.start);
gcode << "; end pressure advance pattern for layer\n";
CustomGCode::Item item;
item.print_z = max_layer_z();
item.type = CustomGCode::Type::Custom;
item.extra = gcode.str();
gcode_items.push_back(item);
CustomGCode::Info info;
info.mode = CustomGCode::Mode::SingleExtruder;
info.gcodes = gcode_items;
model.plates_custom_gcodes[model.curr_plate_index] = info;
}
void CalibPressureAdvancePattern::set_start_offset(const Vec3d &offset)
{
m_starting_point = offset;
m_is_start_point_fixed = true;
}
Vec3d CalibPressureAdvancePattern::get_start_offset()
{
return m_starting_point;
}
void CalibPressureAdvancePattern::refresh_setup(const DynamicPrintConfig &config,
bool is_bbl_machine,
const Model &model,
const Vec3d &origin)
{
m_config = config;
m_config.apply(model.objects.front()->config.get(), true);
m_config.apply(model.objects.front()->volumes.front()->config.get(), true);
_refresh_starting_point(model);
_refresh_writer(is_bbl_machine, model, origin);
}
void CalibPressureAdvancePattern::_refresh_starting_point(const Model &model)
{
if (m_is_start_point_fixed)
return;
ModelObject *obj = model.objects.front();
BoundingBoxf3 bbox = obj->instance_bounding_box(*obj->instances.front(), false);
m_starting_point = Vec3d(bbox.min.x(), bbox.max.y(), 0);
m_starting_point.y() += m_handle_spacing;
}
void CalibPressureAdvancePattern::_refresh_writer(bool is_bbl_machine, const Model &model, const Vec3d &origin)
{
PrintConfig print_config;
print_config.apply(m_config, true);
m_writer.apply_print_config(print_config);
m_writer.set_xy_offset(origin(0), origin(1));
m_writer.set_is_bbl_machine(is_bbl_machine);
const unsigned int extruder_id = model.objects.front()->volumes.front()->extruder_id();
m_writer.set_extruders({extruder_id});
m_writer.set_extruder(extruder_id);
}
double CalibPressureAdvancePattern::object_size_x() const
{
return get_num_patterns() * ((wall_count() - 1) * line_spacing_angle()) +
(get_num_patterns() - 1) * (m_pattern_spacing + line_width()) + std::cos(to_radians(m_corner_angle) / 2) * m_wall_side_length +
line_spacing_first_layer() * wall_count();
}
double CalibPressureAdvancePattern::object_size_y() const
{
return 2 * (std::sin(to_radians(m_corner_angle) / 2) * m_wall_side_length) + max_numbering_height() + m_glyph_padding_vertical * 2 +
line_width_first_layer();
}
double CalibPressureAdvancePattern::glyph_start_x(int pattern_i) const
{
// note that pattern_i is zero-based!
// align glyph's start with first perimeter of specified pattern
double x =
// starting offset
m_starting_point.x() + pattern_shift() +
// width of pattern extrusions
pattern_i * (wall_count() - 1) * line_spacing_angle() + // center to center distance of extrusions
pattern_i * line_width() + // endcaps. center to end on either side = 1 line width
// space between each pattern
pattern_i * m_pattern_spacing;
// align to middle of pattern walls
x += wall_count() * line_spacing_angle() / 2;
// shift so glyph is centered on pattern
// m_digit_segment_len = half of X length of glyph
x -= (glyph_length_x() / 2);
return x;
}
double CalibPressureAdvancePattern::glyph_length_x() const
{
// half of line_width sticks out on each side
return line_width() + (2 * m_digit_segment_len);
}
double CalibPressureAdvancePattern::glyph_tab_max_x() const
{
// only every other glyph is shown, starting with 1
int num = get_num_patterns();
int max_num = (num % 2 == 0) ? num - 1 : num;
// padding at end should be same as padding at start
double padding = glyph_start_x(0) - m_starting_point.x();
return glyph_start_x(max_num - 1) + // glyph_start_x is zero-based
(glyph_length_x() - line_width() / 2) + padding;
}
size_t CalibPressureAdvancePattern::max_numbering_length() const
{
std::string::size_type most_characters = 0;
const int num_patterns = get_num_patterns();
// note: only every other number is printed
for (std::string::size_type i = 0; i < num_patterns; i += 2) {
std::string sNumber = convert_number_to_string(m_params.start + (i * m_params.step));
if (sNumber.length() > most_characters) {
most_characters = sNumber.length();
}
}
std::string sAccel = convert_number_to_string(m_config.opt_float("default_acceleration"));
most_characters = std::max(most_characters, sAccel.length());
/* don't actually check flow value: we'll print as many fractional digits as fits */
return std::min(most_characters, m_max_number_len);
}
double CalibPressureAdvancePattern::max_numbering_height() const
{
std::string::size_type num_characters = max_numbering_length();
return (num_characters * m_digit_segment_len) + ((num_characters - 1) * m_digit_gap_len);
}
double CalibPressureAdvancePattern::pattern_shift() const
{
return (wall_count() - 1) * line_spacing_first_layer() + line_width_first_layer() + m_glyph_padding_horizontal;
}
} // namespace Slic3r