orcaslicer/src/libslic3r/ClipperZUtils.hpp
Robert Schiele 711ec0506b
Fix building errors when precompiled header support is disabled (#6879)
Here are more missing header files recently identified by building
without precompiled header support.
2024-09-23 19:26:18 +08:00

144 lines
4.7 KiB
C++

#ifndef slic3r_ClipperZUtils_hpp_
#define slic3r_ClipperZUtils_hpp_
#include <numeric>
#include <vector>
#include <clipper/clipper_z.hpp>
#include <libslic3r/Point.hpp>
#include <libslic3r/ExPolygon.hpp>
namespace Slic3r {
namespace ClipperZUtils {
using ZPoint = ClipperLib_Z::IntPoint;
using ZPoints = ClipperLib_Z::Path;
using ZPath = ClipperLib_Z::Path;
using ZPaths = ClipperLib_Z::Paths;
inline bool zpoint_lower(const ZPoint &l, const ZPoint &r)
{
return l.x() < r.x() || (l.x() == r.x() && (l.y() < r.y() || (l.y() == r.y() && l.z() < r.z())));
}
// Convert a single path to path with a given Z coordinate.
// If Open, then duplicate the first point at the end.
template<bool Open = false>
inline ZPath to_zpath(const Points &path, coord_t z)
{
ZPath out;
if (! path.empty()) {
out.reserve((path.size() + Open) ? 1 : 0);
for (const Point &p : path)
out.emplace_back(p.x(), p.y(), z);
if (Open)
out.emplace_back(out.front());
}
return out;
}
// Convert multiple paths to paths with a given Z coordinate.
// If Open, then duplicate the first point of each path at its end.
template<bool Open = false>
inline ZPaths to_zpaths(const VecOfPoints &paths, coord_t z)
{
ZPaths out;
out.reserve(paths.size());
for (const Points &path : paths)
out.emplace_back(to_zpath<Open>(path, z));
return out;
}
// Convert multiple expolygons into z-paths with Z specified by an index of the source expolygon
// offsetted by base_index.
// If Open, then duplicate the first point of each path at its end.
template<bool Open = false>
inline ZPaths expolygons_to_zpaths(const ExPolygons &src, coord_t &base_idx)
{
ZPaths out;
out.reserve(std::accumulate(src.begin(), src.end(), size_t(0),
[](const size_t acc, const ExPolygon &expoly) { return acc + expoly.num_contours(); }));
for (const ExPolygon &expoly : src) {
out.emplace_back(to_zpath<Open>(expoly.contour.points, base_idx));
for (const Polygon &hole : expoly.holes)
out.emplace_back(to_zpath<Open>(hole.points, base_idx));
++ base_idx;
}
return out;
}
// Convert a single path to path with a given Z coordinate.
// If Open, then duplicate the first point at the end.
template<bool Open = false>
inline Points from_zpath(const ZPoints &path)
{
Points out;
if (! path.empty()) {
out.reserve((path.size() + Open) ? 1 : 0);
for (const ZPoint &p : path)
out.emplace_back(p.x(), p.y());
if (Open)
out.emplace_back(out.front());
}
return out;
}
// Convert multiple paths to paths with a given Z coordinate.
// If Open, then duplicate the first point of each path at its end.
template<bool Open = false>
inline void from_zpaths(const ZPaths &paths, VecOfPoints &out)
{
out.reserve(out.size() + paths.size());
for (const ZPoints &path : paths)
out.emplace_back(from_zpath<Open>(path));
}
template<bool Open = false>
inline VecOfPoints from_zpaths(const ZPaths &paths)
{
VecOfPoints out;
from_zpaths(paths, out);
return out;
}
class ClipperZIntersectionVisitor {
public:
using Intersection = std::pair<coord_t, coord_t>;
using Intersections = std::vector<Intersection>;
ClipperZIntersectionVisitor(Intersections &intersections) : m_intersections(intersections) {}
void reset() { m_intersections.clear(); }
void operator()(const ZPoint &e1bot, const ZPoint &e1top, const ZPoint &e2bot, const ZPoint &e2top, ZPoint &pt) {
coord_t srcs[4]{ e1bot.z(), e1top.z(), e2bot.z(), e2top.z() };
coord_t *begin = srcs;
coord_t *end = srcs + 4;
//FIXME bubble sort manually?
std::sort(begin, end);
end = std::unique(begin, end);
if (begin + 1 == end) {
// Self intersection may happen on source contour. Just copy the Z value.
pt.z() = *begin;
} else {
assert(begin + 2 == end);
if (begin + 2 <= end) {
// store a -1 based negative index into the "intersections" vector here.
m_intersections.emplace_back(srcs[0], srcs[1]);
pt.z() = -coord_t(m_intersections.size());
}
}
}
ClipperLib_Z::ZFillCallback clipper_callback() {
return [this](const ZPoint &e1bot, const ZPoint &e1top,
const ZPoint &e2bot, const ZPoint &e2top, ZPoint &pt)
{ return (*this)(e1bot, e1top, e2bot, e2top, pt); };
}
const std::vector<std::pair<coord_t, coord_t>>& intersections() const { return m_intersections; }
private:
std::vector<std::pair<coord_t, coord_t>> &m_intersections;
};
} // namespace ClipperZUtils
} // namespace Slic3r
#endif // slic3r_ClipperZUtils_hpp_