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144 lines
4.7 KiB
C++
144 lines
4.7 KiB
C++
#ifndef slic3r_ClipperZUtils_hpp_
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#define slic3r_ClipperZUtils_hpp_
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#include <numeric>
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#include <vector>
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#include <clipper/clipper_z.hpp>
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#include <libslic3r/Point.hpp>
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#include <libslic3r/ExPolygon.hpp>
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namespace Slic3r {
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namespace ClipperZUtils {
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using ZPoint = ClipperLib_Z::IntPoint;
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using ZPoints = ClipperLib_Z::Path;
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using ZPath = ClipperLib_Z::Path;
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using ZPaths = ClipperLib_Z::Paths;
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inline bool zpoint_lower(const ZPoint &l, const ZPoint &r)
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{
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return l.x() < r.x() || (l.x() == r.x() && (l.y() < r.y() || (l.y() == r.y() && l.z() < r.z())));
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}
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// Convert a single path to path with a given Z coordinate.
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// If Open, then duplicate the first point at the end.
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template<bool Open = false>
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inline ZPath to_zpath(const Points &path, coord_t z)
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{
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ZPath out;
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if (! path.empty()) {
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out.reserve((path.size() + Open) ? 1 : 0);
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for (const Point &p : path)
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out.emplace_back(p.x(), p.y(), z);
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if (Open)
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out.emplace_back(out.front());
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}
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return out;
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}
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// Convert multiple paths to paths with a given Z coordinate.
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// If Open, then duplicate the first point of each path at its end.
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template<bool Open = false>
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inline ZPaths to_zpaths(const VecOfPoints &paths, coord_t z)
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{
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ZPaths out;
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out.reserve(paths.size());
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for (const Points &path : paths)
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out.emplace_back(to_zpath<Open>(path, z));
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return out;
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}
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// Convert multiple expolygons into z-paths with Z specified by an index of the source expolygon
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// offsetted by base_index.
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// If Open, then duplicate the first point of each path at its end.
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template<bool Open = false>
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inline ZPaths expolygons_to_zpaths(const ExPolygons &src, coord_t &base_idx)
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{
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ZPaths out;
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out.reserve(std::accumulate(src.begin(), src.end(), size_t(0),
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[](const size_t acc, const ExPolygon &expoly) { return acc + expoly.num_contours(); }));
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for (const ExPolygon &expoly : src) {
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out.emplace_back(to_zpath<Open>(expoly.contour.points, base_idx));
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for (const Polygon &hole : expoly.holes)
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out.emplace_back(to_zpath<Open>(hole.points, base_idx));
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++ base_idx;
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}
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return out;
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}
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// Convert a single path to path with a given Z coordinate.
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// If Open, then duplicate the first point at the end.
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template<bool Open = false>
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inline Points from_zpath(const ZPoints &path)
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{
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Points out;
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if (! path.empty()) {
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out.reserve((path.size() + Open) ? 1 : 0);
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for (const ZPoint &p : path)
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out.emplace_back(p.x(), p.y());
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if (Open)
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out.emplace_back(out.front());
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}
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return out;
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}
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// Convert multiple paths to paths with a given Z coordinate.
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// If Open, then duplicate the first point of each path at its end.
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template<bool Open = false>
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inline void from_zpaths(const ZPaths &paths, VecOfPoints &out)
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{
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out.reserve(out.size() + paths.size());
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for (const ZPoints &path : paths)
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out.emplace_back(from_zpath<Open>(path));
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}
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template<bool Open = false>
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inline VecOfPoints from_zpaths(const ZPaths &paths)
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{
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VecOfPoints out;
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from_zpaths(paths, out);
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return out;
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}
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class ClipperZIntersectionVisitor {
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public:
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using Intersection = std::pair<coord_t, coord_t>;
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using Intersections = std::vector<Intersection>;
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ClipperZIntersectionVisitor(Intersections &intersections) : m_intersections(intersections) {}
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void reset() { m_intersections.clear(); }
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void operator()(const ZPoint &e1bot, const ZPoint &e1top, const ZPoint &e2bot, const ZPoint &e2top, ZPoint &pt) {
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coord_t srcs[4]{ e1bot.z(), e1top.z(), e2bot.z(), e2top.z() };
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coord_t *begin = srcs;
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coord_t *end = srcs + 4;
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//FIXME bubble sort manually?
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std::sort(begin, end);
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end = std::unique(begin, end);
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if (begin + 1 == end) {
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// Self intersection may happen on source contour. Just copy the Z value.
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pt.z() = *begin;
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} else {
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assert(begin + 2 == end);
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if (begin + 2 <= end) {
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// store a -1 based negative index into the "intersections" vector here.
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m_intersections.emplace_back(srcs[0], srcs[1]);
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pt.z() = -coord_t(m_intersections.size());
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}
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}
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}
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ClipperLib_Z::ZFillCallback clipper_callback() {
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return [this](const ZPoint &e1bot, const ZPoint &e1top,
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const ZPoint &e2bot, const ZPoint &e2top, ZPoint &pt)
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{ return (*this)(e1bot, e1top, e2bot, e2top, pt); };
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}
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const std::vector<std::pair<coord_t, coord_t>>& intersections() const { return m_intersections; }
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private:
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std::vector<std::pair<coord_t, coord_t>> &m_intersections;
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};
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} // namespace ClipperZUtils
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} // namespace Slic3r
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#endif // slic3r_ClipperZUtils_hpp_
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