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1
4bbb1f4b63
orcaslicer
/
xs
History
bubnikv
4bbb1f4b63
Rewrote next_highest_power_of_2 as a template as OSX had issues with
...
the previous implementation.
2017-03-28 18:02:26 +02:00
..
lib
/Slic3r
Use OpenGL 2.0 shaders for the layer height rendering.
2017-03-20 12:05:20 +01:00
src
Rewrote next_highest_power_of_2 as a template as OSX had issues with
2017-03-28 18:02:26 +02:00
t
Adapted to the new ClipperUtils.hpp interface by @alexrj
2016-12-13 19:22:23 +01:00
xsp
Use OpenGL 2.0 shaders for the layer height rendering.
2017-03-20 12:05:20 +01:00
Build.PL
Documented the boost libraries required by Slic3r Prusa Edition
2017-03-23 16:28:23 +01:00
MANIFEST
Initial rewrite of the file accessors from Perl to C++.
2017-02-26 21:46:33 +01:00
MANIFEST.SKIP
Finished GCodeSender
2014-12-27 22:58:01 +01:00