package Slic3r::Print; use Moo; use Math::ConvexHull 1.0.4 qw(convex_hull); use Slic3r::Geometry qw(X Y Z PI scale unscale move_points); use Slic3r::Geometry::Clipper qw(diff_ex union_ex offset JT_ROUND); has 'objects' => (is => 'rw', default => sub {[]}); has 'copies' => (is => 'rw', default => sub {[]}); # obj_idx => [copies...] has 'total_x_length' => (is => 'rw'); # including duplicates has 'total_y_length' => (is => 'rw'); # including duplicates has 'total_extrusion_length' => (is => 'rw'); # ordered collection of extrusion paths to build skirt loops has 'skirt' => ( is => 'rw', #isa => 'ArrayRef[Slic3r::ExtrusionLoop]', default => sub { [] }, ); sub add_object_from_mesh { my $self = shift; my ($mesh) = @_; $mesh->rotate($Slic3r::rotate); $mesh->scale($Slic3r::scale / $Slic3r::scaling_factor); $mesh->align_to_origin; # initialize print object my @size = $mesh->size; my $object = Slic3r::Print::Object->new( x_length => $size[X], y_length => $size[Y], ); # process facets { my $apply_lines = sub { my $lines = shift; foreach my $layer_id (keys %$lines) { my $layer = $object->layer($layer_id); $layer->add_line($_) for @{ $lines->{$layer_id} }; } }; Slic3r::parallelize( disable => ($#{$mesh->facets} < 500), # don't parallelize when too few facets items => [ 0..$#{$mesh->facets} ], thread_cb => sub { my $q = shift; my $result_lines = {}; while (defined (my $facet_id = $q->dequeue)) { my $lines = $mesh->slice_facet($object, $facet_id); foreach my $layer_id (keys %$lines) { $result_lines->{$layer_id} ||= []; push @{ $result_lines->{$layer_id} }, @{ $lines->{$layer_id} }; } } return $result_lines; }, collect_cb => sub { $apply_lines->($_[0]); }, no_threads_cb => sub { for (0..$#{$mesh->facets}) { my $lines = $mesh->slice_facet($object, $_); $apply_lines->($lines); } }, ); } die "Invalid input file\n" if !@{$object->layers}; # remove last layer if empty # (we might have created it because of the $max_layer = ... + 1 code below) pop @{$object->layers} if !@{$object->layers->[-1]->surfaces} && !@{$object->layers->[-1]->lines}; foreach my $layer (@{ $object->layers }) { Slic3r::debugf "Making surfaces for layer %d (slice z = %f):\n", $layer->id, unscale $layer->slice_z if $Slic3r::debug; # layer currently has many lines representing intersections of # model facets with the layer plane. there may also be lines # that we need to ignore (for example, when two non-horizontal # facets share a common edge on our plane, we get a single line; # however that line has no meaning for our layer as it's enclosed # inside a closed polyline) # build surfaces from sparse lines $layer->make_surfaces($mesh->make_loops($layer)); # free memory $layer->lines(undef); } # detect slicing errors my $warning_thrown = 0; for my $i (0 .. $#{$object->layers}) { my $layer = $object->layers->[$i]; next unless $layer->slicing_errors; if (!$warning_thrown) { warn "The model has overlapping or self-intersecting facets. I tried to repair it, " . "however you might want to check the results or repair the input file and retry.\n"; $warning_thrown = 1; } # try to repair the layer surfaces by merging all contours and all holes from # neighbor layers Slic3r::debugf "Attempting to repair layer %d\n", $i; my (@upper_surfaces, @lower_surfaces); for (my $j = $i+1; $j <= $#{$object->layers}; $j++) { if (!$object->layers->[$j]->slicing_errors) { @upper_surfaces = @{$object->layers->[$j]->slices}; last; } } for (my $j = $i-1; $j >= 0; $j--) { if (!$object->layers->[$j]->slicing_errors) { @lower_surfaces = @{$object->layers->[$j]->slices}; last; } } my $union = union_ex([ map $_->expolygon->contour, @upper_surfaces, @lower_surfaces, ]); my $diff = diff_ex( [ map @$_, @$union ], [ map $_->expolygon->holes, @upper_surfaces, @lower_surfaces, ], ); @{$layer->slices} = map Slic3r::Surface->new (expolygon => $_, surface_type => 'internal'), @$diff; } # remove empty layers from bottom while (@{$object->layers} && !@{$object->layers->[0]->slices} && !@{$object->layers->[0]->thin_walls}) { shift @{$object->layers}; for (my $i = 0; $i <= $#{$object->layers}; $i++) { $object->layers->[$i]->id($i); } } warn "No layers were detected. You might want to repair your STL file and retry.\n" if !@{$object->layers}; push @{$self->objects}, $object; return $object; } sub layer_count { my $self = shift; my $count = 0; foreach my $object (@{$self->objects}) { $count = @{$object->layers} if @{$object->layers} > $count; } return $count; } sub arrange_objects { my $self = shift; my $dist = scale $Slic3r::duplicate_distance; if ($Slic3r::duplicate_grid->[X] > 1 || $Slic3r::duplicate_grid->[Y] > 1) { if (@{$self->objects} > 1) { die "Grid duplication is not supported with multiple objects\n"; } my $object = $self->objects->[0]; $self->total_x_length($object->x_length * $Slic3r::duplicate_grid->[X] + $dist * ($Slic3r::duplicate_grid->[X] - 1)); $self->total_y_length($object->y_length * $Slic3r::duplicate_grid->[Y] + $dist * ($Slic3r::duplicate_grid->[Y] - 1)); # generate offsets for copies push @{$self->copies}, []; for my $x_copy (1..$Slic3r::duplicate_grid->[X]) { for my $y_copy (1..$Slic3r::duplicate_grid->[Y]) { push @{$self->copies->[0]}, [ ($object->x_length + $dist) * ($x_copy-1), ($object->y_length + $dist) * ($y_copy-1), ]; } } } elsif ($Slic3r::duplicate > 1 || @{$self->objects} > 1) { my $total_parts = @{$self->objects} * $Slic3r::duplicate; my $linint = sub { my ($value, $oldmin, $oldmax, $newmin, $newmax) = @_; return ($value - $oldmin) * ($newmax - $newmin) / ($oldmax - $oldmin) + $newmin; }; # use actual part size (the largest) plus separation distance (half on each side) in spacing algorithm my $partx = my $party = 0; foreach my $object (@{$self->objects}) { $partx = $object->x_length if $object->x_length > $partx; $party = $object->y_length if $object->y_length > $party; } $partx = unscale($partx) + $Slic3r::duplicate_distance; $party = unscale($party) + $Slic3r::duplicate_distance; # margin needed for the skirt my $skirt_margin; if ($Slic3r::skirts > 0) { $skirt_margin = ($Slic3r::flow_spacing * $Slic3r::skirts + $Slic3r::skirt_distance) * 2; } else { $skirt_margin = 0; } # this is how many cells we have available into which to put parts my $cellw = int(($Slic3r::bed_size->[X] - $skirt_margin + $Slic3r::duplicate_distance) / $partx); my $cellh = int(($Slic3r::bed_size->[Y] - $skirt_margin + $Slic3r::duplicate_distance) / $party); die "$total_parts parts won't fit in your print area!\n" if $total_parts > ($cellw * $cellh); # width and height of space used by cells my $w = $cellw * $partx; my $h = $cellh * $party; # left and right border positions of space used by cells my $l = ($Slic3r::bed_size->[X] - $w) / 2; my $r = $l + $w; # top and bottom border positions my $t = ($Slic3r::bed_size->[Y] - $h) / 2; my $b = $t + $h; # list of cells, sorted by distance from center my @cellsorder; # work out distance for all cells, sort into list for my $i (0..$cellw-1) { for my $j (0..$cellh-1) { my $cx = $linint->($i + 0.5, 0, $cellw, $l, $r); my $cy = $linint->($j + 0.5, 0, $cellh, $t, $b); my $xd = abs(($Slic3r::bed_size->[X] / 2) - $cx); my $yd = abs(($Slic3r::bed_size->[Y] / 2) - $cy); my $c = { location => [$cx, $cy], index => [$i, $j], distance => $xd * $xd + $yd * $yd - abs(($cellw / 2) - ($i + 0.5)), }; BINARYINSERTIONSORT: { my $index = $c->{distance}; my $low = 0; my $high = @cellsorder; while ($low < $high) { my $mid = ($low + (($high - $low) / 2)) | 0; my $midval = $cellsorder[$mid]->[0]; if ($midval < $index) { $low = $mid + 1; } elsif ($midval > $index) { $high = $mid; } else { splice @cellsorder, $mid, 0, [$index, $c]; last BINARYINSERTIONSORT; } } splice @cellsorder, $low, 0, [$index, $c]; } } } # the extents of cells actually used by objects my ($lx, $ty, $rx, $by) = (0, 0, 0, 0); # now find cells actually used by objects, map out the extents so we can position correctly for my $i (1..$total_parts) { my $c = $cellsorder[$i - 1]; my $cx = $c->[1]->{index}->[0]; my $cy = $c->[1]->{index}->[1]; if ($i == 1) { $lx = $rx = $cx; $ty = $by = $cy; } else { $rx = $cx if $cx > $rx; $lx = $cx if $cx < $lx; $by = $cy if $cy > $by; $ty = $cy if $cy < $ty; } } # now we actually place objects into cells, positioned such that the left and bottom borders are at 0 for (0..$#{$self->objects}) { my @copies = (); for (1..$Slic3r::duplicate) { my $c = shift @cellsorder; my $cx = $c->[1]->{index}->[0] - $lx; my $cy = $c->[1]->{index}->[1] - $ty; push @copies, [scale($cx * $partx), scale($cy * $party)]; } push @{$self->copies}, [@copies]; } # save size of area used $self->total_x_length(scale(($rx - $lx + 1) * $partx - $Slic3r::duplicate_distance)); $self->total_y_length(scale(($by - $ty + 1) * $party - $Slic3r::duplicate_distance)); } else { $self->total_x_length($self->objects->[0]->x_length); $self->total_y_length($self->objects->[0]->y_length); push @{$self->copies}, [[0, 0]]; } } sub max_length { my $self = shift; return ($self->total_x_length > $self->total_y_length) ? $self->total_x_length : $self->total_y_length; } sub make_skirt { my $self = shift; return unless $Slic3r::skirts > 0; # collect points from all layers contained in skirt height my $skirt_height = $Slic3r::skirt_height; $skirt_height = $self->layer_count if $skirt_height > $self->layer_count; my @points = (); foreach my $obj_idx (0 .. $#{$self->objects}) { my @layers = map $self->objects->[$obj_idx]->layer($_), 0..($skirt_height-1); my @layer_points = ( (map @$_, map @{$_->expolygon}, map @{$_->slices}, @layers), (map @$_, map @{$_->thin_walls}, @layers), (map @{$_->polyline}, map @{$_->support_fills->paths}, grep $_->support_fills, @layers), ); push @points, map move_points($_, @layer_points), @{$self->copies->[$obj_idx]}; } return if @points < 3; # at least three points required for a convex hull # find out convex hull my $convex_hull = convex_hull(\@points); # draw outlines from outside to inside my @skirt = (); for (my $i = $Slic3r::skirts - 1; $i >= 0; $i--) { my $distance = scale ($Slic3r::skirt_distance + ($Slic3r::flow_spacing * $i)); my $outline = offset([$convex_hull], $distance, $Slic3r::scaling_factor * 100, JT_ROUND); push @skirt, Slic3r::ExtrusionLoop->new( polygon => Slic3r::Polygon->new(@{$outline->[0]}), role => 'skirt', ); } push @{$self->skirt}, @skirt; } sub export_gcode { my $self = shift; my ($file) = @_; # open output gcode file open my $fh, ">", $file or die "Failed to open $file for writing\n"; # write some information my @lt = localtime; printf $fh "; generated by Slic3r $Slic3r::VERSION on %02d-%02d-%02d at %02d:%02d:%02d\n\n", $lt[5] + 1900, $lt[4]+1, $lt[3], $lt[2], $lt[1], $lt[0]; print $fh "; $_\n" foreach split /\R/, $Slic3r::notes; print $fh "\n" if $Slic3r::notes; for (qw(layer_height perimeters solid_layers fill_density nozzle_diameter filament_diameter extrusion_multiplier perimeter_speed infill_speed travel_speed extrusion_width_ratio scale)) { printf $fh "; %s = %s\n", $_, Slic3r::Config->get($_); } printf $fh "; single wall width = %.2fmm\n", $Slic3r::flow_width; print $fh "\n"; # write start commands to file printf $fh "M%s %s%d ; set bed temperature\n", ($Slic3r::gcode_flavor eq 'makerbot' ? '109' : '190'), ($Slic3r::gcode_flavor eq 'mach3' ? 'P' : 'S'), $Slic3r::first_layer_bed_temperature if $Slic3r::first_layer_bed_temperature && $Slic3r::start_gcode !~ /M190/i; printf $fh "M104 %s%d ; set temperature\n", ($Slic3r::gcode_flavor eq 'mach3' ? 'P' : 'S'), $Slic3r::first_layer_temperature if $Slic3r::first_layer_temperature; printf $fh "%s\n", Slic3r::Config->replace_options($Slic3r::start_gcode); printf $fh "M109 %s%d ; wait for temperature to be reached\n", ($Slic3r::gcode_flavor eq 'mach3' ? 'P' : 'S'), $Slic3r::first_layer_temperature if $Slic3r::first_layer_temperature && $Slic3r::gcode_flavor ne 'makerbot' && $Slic3r::start_gcode !~ /M109/i; print $fh "G90 ; use absolute coordinates\n"; print $fh "G21 ; set units to millimeters\n"; if ($Slic3r::gcode_flavor =~ /^(?:reprap|teacup)$/) { printf $fh "G92 %s0 ; reset extrusion distance\n", $Slic3r::extrusion_axis if $Slic3r::extrusion_axis; if ($Slic3r::gcode_flavor =~ /^(?:reprap|makerbot)$/) { if ($Slic3r::use_relative_e_distances) { print $fh "M83 ; use relative distances for extrusion\n"; } else { print $fh "M82 ; use absolute distances for extrusion\n"; } } } # calculate X,Y shift to center print around specified origin my @shift = ( $Slic3r::print_center->[X] - (unscale $self->total_x_length / 2), $Slic3r::print_center->[Y] - (unscale $self->total_y_length / 2), ); # set up our extruder object my $extruder = Slic3r::Extruder->new; my $min_print_speed = 60 * $Slic3r::min_print_speed; my $dec = $extruder->dec; if ($Slic3r::support_material && $Slic3r::support_material_tool > 0) { print $fh $extruder->set_tool(0); } print $fh $extruder->set_fan(0, 1) if $Slic3r::cooling && $Slic3r::disable_fan_first_layers; # write gcode commands layer by layer my @layers = (); # [ $obj_idx, $layer ] for my $layer_id (0..$self->layer_count) { push @layers, map [ $_, $self->objects->[$_]->layers->[$layer_id] ], 0..$#{$self->objects}; } foreach my $obj_layer (grep $_->[1], @layers) { my ($obj_idx, $layer) = @$obj_layer; if ($layer->id == 1) { printf $fh "M104 %s%d ; set temperature\n", ($Slic3r::gcode_flavor eq 'mach3' ? 'P' : 'S'), $Slic3r::temperature if $Slic3r::temperature && $Slic3r::temperature != $Slic3r::first_layer_temperature; printf $fh "M140 %s%d ; set bed temperature\n", ($Slic3r::gcode_flavor eq 'mach3' ? 'P' : 'S'), $Slic3r::bed_temperature if $Slic3r::bed_temperature && $Slic3r::bed_temperature != $Slic3r::first_layer_bed_temperature; } # go to layer my $layer_gcode = $extruder->change_layer($layer); $extruder->elapsed_time(0); # extrude skirt $extruder->shift_x($shift[X]); $extruder->shift_y($shift[Y]); $layer_gcode .= $extruder->set_acceleration($Slic3r::perimeter_acceleration); if ($layer->id < $Slic3r::skirt_height) { $layer_gcode .= $extruder->extrude_loop($_, 'skirt') for @{$self->skirt}; } for my $copy (@{ $self->copies->[$obj_idx] }) { # retract explicitely because changing the shift_[xy] properties below # won't always trigger the automatic retraction $layer_gcode .= $extruder->retract; $extruder->shift_x($shift[X] + unscale $copy->[X]); $extruder->shift_y($shift[Y] + unscale $copy->[Y]); # extrude perimeters $layer_gcode .= $extruder->extrude($_, 'perimeter') for @{ $layer->perimeters }; # extrude fills $layer_gcode .= $extruder->set_acceleration($Slic3r::infill_acceleration); for my $fill (@{ $layer->fills }) { $layer_gcode .= $extruder->extrude_path($_, 'fill') for $fill->shortest_path($extruder->last_pos); } # extrude support material if ($layer->support_fills) { $layer_gcode .= $extruder->set_tool($Slic3r::support_material_tool) if $Slic3r::support_material_tool > 0; $layer_gcode .= $extruder->extrude_path($_, 'support material') for $layer->support_fills->shortest_path($extruder->last_pos); $layer_gcode .= $extruder->set_tool(0) if $Slic3r::support_material_tool > 0; } } last if !$layer_gcode; my $fan_speed = $Slic3r::fan_always_on ? $Slic3r::min_fan_speed : 0; my $speed_factor = 1; if ($Slic3r::cooling) { my $layer_time = $extruder->elapsed_time; Slic3r::debugf "Layer %d estimated printing time: %d seconds\n", $layer->id, $layer_time; if ($layer_time < $Slic3r::slowdown_below_layer_time) { $fan_speed = $Slic3r::max_fan_speed; $speed_factor = $layer_time / $Slic3r::slowdown_below_layer_time; } elsif ($layer_time < $Slic3r::fan_below_layer_time) { $fan_speed = $Slic3r::max_fan_speed - ($Slic3r::max_fan_speed - $Slic3r::min_fan_speed) * ($layer_time - $Slic3r::slowdown_below_layer_time) / ($Slic3r::fan_below_layer_time - $Slic3r::slowdown_below_layer_time); #/ } Slic3r::debugf " fan = %d%%, speed = %d%%\n", $fan_speed, $speed_factor * 100; if ($speed_factor < 1) { $layer_gcode =~ s/^(?=.*? [XY])(?=.*? E)(G1 .*?F)(\d+(?:\.\d+)?)/ my $new_speed = $2 * $speed_factor; $1 . sprintf("%.${dec}f", $new_speed < $min_print_speed ? $min_print_speed : $new_speed) /gexm; } $fan_speed = 0 if $layer->id < $Slic3r::disable_fan_first_layers; } $layer_gcode = $extruder->set_fan($fan_speed) . $layer_gcode; # bridge fan speed if (!$Slic3r::cooling || $Slic3r::bridge_fan_speed == 0 || $layer->id < $Slic3r::disable_fan_first_layers) { $layer_gcode =~ s/^;_BRIDGE_FAN_(?:START|END)\n//gm; } else { $layer_gcode =~ s/^;_BRIDGE_FAN_START\n/ $extruder->set_fan($Slic3r::bridge_fan_speed, 1) /gmex; $layer_gcode =~ s/^;_BRIDGE_FAN_END\n/ $extruder->set_fan($fan_speed, 1) /gmex; } print $fh $layer_gcode; } # save statistic data $self->total_extrusion_length($extruder->total_extrusion_length); # write end commands to file print $fh $extruder->retract; print $fh $extruder->set_fan(0); print $fh "M501 ; reset acceleration\n" if $Slic3r::acceleration; printf $fh "%s\n", Slic3r::Config->replace_options($Slic3r::end_gcode); printf $fh "; filament used = %.1fmm (%.1fcm3)\n", $self->total_extrusion_length, $self->total_extrusion_volume; # close our gcode file close $fh; } sub total_extrusion_volume { my $self = shift; return $self->total_extrusion_length * ($Slic3r::filament_diameter**2) * PI/4 / 1000; } 1;