* Upgrade wxWidgets to 3.2.1
Based on prusa3d/PrusaSlicer@9a7e024
Co-authored-by: tamasmeszaros <meszaros.q@gmail.com>
* Implement BitmapCache
* update wxExtensions while keeping legacy items
* update dc.DrawBitmap calls to use get_bitmap
* Fix GetSize/Width/Height calls
* update BitmapComboBox
* fix ifndef in wxExtensions.hpp
* update my todos to OcraftyoneTODO
* Get to a compilable state
Everything seems to be working (including the plater). I am not seeing any graphical issues
* fix extruder color icons
* fix crash on opening support tab
* remove GetBmpSize method from DropDown.cpp
* Update TextInput to use bitmap bundles
* update a TODO after testing
* fix the rendering of the icons on combobox
* fix a few todos
* fix WipeTowerDialog.cpp
* Overhaul WipeTowerDialog
Removed simple version of the dialog since BBS removed the functionality but left the code.
Center the table (only seen when the table is smaller than the minimum size of the dialog)
Fix issue where editing a value causes the m_min_flush_label to change colors slightly
Fix an issue where changing a value or running an auto calc changes the disabled value from "-" to "0"
* update a few todos
* Update some todos
* Show dropdown when editing is started
* Update NanoSVG.cmake
Update NanoSVG to work with PR #2780
* Dim the icon on ComboBox when disabled
* solve ObjectDataViewModel todos
leaving colPrint and colEditing cases alone as it does not seem to impact anything
* Update names in wxExtensions
-Rename msw_rescale to sys_color_changed
-Replace GetBmpSize, GetBmpWidth, GetBmpHeight with renamed version (same name without "Bmp")
Both of these changes were also made by PrusaSlicer.
Original Commit: Prusa3D/PrusaSlicer@066b567
Co-authored-by: YuSanka <yusanka@gmail.com>
* update BitmapCache::from_svg
disable finding bundle in the cache to match load_svg
update to match values used in load_svg
* Update ScalableButton
change the signature and remove functions/vars pertaining to a default bmp
fix TODOs in ScalableButton
Original Commit: Prusa3D/PrusaSlicer@066b567
Co-authored-by: YuSanka <yusanka@gmail.com>
* fix up some more todos in wxExtensions
* update ScalableBitmap to use bmp bundles
use wxBitmapBundle by default
add flag to use old scaled bitmap function (specifically to solve issue with advanced toggle)
* attempt to fix macos deps build
* fix ubuntu build
* Revert "attempt to fix macos deps build"
Mistakenly made change to wrong file
This reverts commit d9c20b51216db1d409aeb0420d9d901000ad1b00.
* update wxWidgets patch
an attempt to fix macOS build
* Remove duplicate variable from OrcaSlicer.cpp
* Fix macOS build issue
* Fix blank DataViewItem being added to objects list
* Filament ComboBox editor updates
-Add show drop down feature to ObjectTable
-Call finish editing when ComboBox is closed in ObjectList
* remove Apple specific declarations missed during refactor
* delete old wxWidgets patch
* fix ubuntu seg fault
* include patch from #2926
* update patch to include wxWidgets/wxWidgets@991a74c
* fix deps not compiling on Windows
* update WipeTowerDialog
relocates the recalculate button back to its previous position
changes the wording of the tip message label
add spacing below the matrix
* finish patching wxWidgets
from prusa3d/PrusaSlicer@f8477d1 and prusa3d/PrusaSlicer@066b567
Co-authored-by: YuSanka <yusanka@gmail.com>
* fix combobox crash
* revert outside plate changes
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Co-authored-by: tamasmeszaros <meszaros.q@gmail.com>
Co-authored-by: YuSanka <yusanka@gmail.com>
* Changed wxWidgets to use forked version with patch applied to 3.1.5, rather than patching at build. Updated boost to 1.78 for VS2022 support, and fixed boost compat issue.
* Boost update to 1.78 only for Windows, fixed wxWidgets re-patching issue for Windows, corrected wxWidgets webview nuget hash.
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Co-authored-by: SoftFever <softfeverever@gmail.com>
Each time the dependency build was run, previously, the build system
attempted to patch wxWidgets after checking it out from Git. The problem,
of course, is that if this happened once, it would not succeed a second
time, so the only workaround was to blow away the wxWidgets source tree.
The real solution to this is to create a BBL fork of wxWidgets (or to
upstream the changes...). But for now, we add a file to determine whether
the patch has taken place already, and if it's there, we don't apply the
patch again. This will mean that all kinds of exciting things happen if you
change Git revisions of wxWidgets or the patch changes (in those cases,
you'll have to blow away the build), but at least this makes it possible to
build twice in the same repository in the best case.
To update an existing checkout, run:
$ touch deps/build/dep_wxWidgets-prefix/src/dep_wxWidgets/WXWIDGETS_PATCHED
* deps/wxWidgets: Disable EGL for wxGLCanvas
To work around <https://github.com/supermerill/SuperSlicer/issues/1093>.
* Fix USE_GLCANVAS_EGL=OFF for only Linux Builds
* Add -r flag to BuildLinux.sh to skip ram check
* Add support for AppImage build in containers.
* Add GitHub Action Workflow to Build AppImage
* Update AppImage-Builder to use upload-artifact v3
Co-authored-by: Zhaofeng Li <hello@zhaofeng.li>