Tech ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT - Modified ImGuiWrapper::slider_float() to create a compound widget where an additional button can be used to set the keyboard focus into the slider to allow the user to type in the desired value

This commit is contained in:
enricoturri1966 2021-11-05 14:46:44 +01:00
parent c8ff0de27e
commit f7662682c8
11 changed files with 183 additions and 37 deletions

View file

@ -74,16 +74,25 @@
//====================
// 2.4.0.alpha4 techs
// 2.4.0.beta1 techs
//====================
#define ENABLE_2_4_0_ALPHA4 1
#define ENABLE_2_4_0_BETA1 1
// Enable rendering modifiers and similar objects always as transparent
#define ENABLE_MODIFIERS_ALWAYS_TRANSPARENT (1 && ENABLE_2_4_0_ALPHA4)
#define ENABLE_MODIFIERS_ALWAYS_TRANSPARENT (1 && ENABLE_2_4_0_BETA1)
// Enable the fix for the detection of the out of bed state for sinking objects
// and detection of out of bed using the bed perimeter
#define ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS (1 && ENABLE_2_4_0_ALPHA4)
#define ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS (1 && ENABLE_2_4_0_BETA1)
//====================
// 2.4.0.beta2 techs
//====================
#define ENABLE_2_4_0_BETA2 1
// Enable modified ImGuiWrapper::slider_float() to create a compound widget where
// an additional button can be used to set the keyboard focus into the slider
// to allow the user to type in the desired value
#define ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT (1 && ENABLE_2_4_0_BETA2)
#endif // _prusaslicer_technologies_h_

View file

@ -286,8 +286,12 @@ void GCodeViewer::SequentialView::Marker::render() const
if (width != last_window_width || length != last_text_length) {
last_window_width = width;
last_text_length = length;
#if ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
imgui.set_requires_extra_frame();
#else
wxGetApp().plater()->get_current_canvas3D()->set_as_dirty();
wxGetApp().plater()->get_current_canvas3D()->request_extra_frame();
#endif // ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
}
imgui.end();
@ -3379,8 +3383,12 @@ void GCodeViewer::render_legend(float& legend_height)
ImGui::PushStyleVar(ImGuiStyleVar_Alpha, 0.3333f);
// to avoid the tooltip to change size when moving the mouse
#if ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
imgui.set_requires_extra_frame();
#else
wxGetApp().plater()->get_current_canvas3D()->set_as_dirty();
wxGetApp().plater()->get_current_canvas3D()->request_extra_frame();
#endif // ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
}
}
@ -4115,8 +4123,12 @@ void GCodeViewer::render_legend(float& legend_height)
if (can_show_mode_button(mode)) {
if (imgui.button(label)) {
m_time_estimate_mode = mode;
#if ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
imgui.set_requires_extra_frame();
#else
wxGetApp().plater()->get_current_canvas3D()->set_as_dirty();
wxGetApp().plater()->get_current_canvas3D()->request_extra_frame();
#endif // ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
}
}
};

View file

@ -722,8 +722,13 @@ void GLCanvas3D::Labels::render(const std::vector<const ModelInstance*>& sorted_
}
// force re-render while the windows gets to its final size (it takes several frames)
#if ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
if (ImGui::GetWindowContentRegionWidth() + 2.0f * ImGui::GetStyle().WindowPadding.x != ImGui::CalcWindowNextAutoFitSize(ImGui::GetCurrentWindow()).x)
imgui.set_requires_extra_frame();
#else
if (ImGui::GetWindowContentRegionWidth() + 2.0f * ImGui::GetStyle().WindowPadding.x != ImGui::CalcWindowNextAutoFitSize(ImGui::GetCurrentWindow()).x)
m_canvas.request_extra_frame();
#endif // ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
imgui.end();
ImGui::PopStyleColor();
@ -734,47 +739,48 @@ void GLCanvas3D::Labels::render(const std::vector<const ModelInstance*>& sorted_
void GLCanvas3D::Tooltip::set_text(const std::string& text)
{
// If the mouse is inside an ImGUI dialog, then the tooltip is suppressed.
const std::string &new_text = m_in_imgui ? std::string() : text;
if (m_text != new_text) {
if (m_text.empty())
m_start_time = std::chrono::steady_clock::now();
m_text = new_text;
}
m_text = m_in_imgui ? std::string() : text;
}
void GLCanvas3D::Tooltip::render(const Vec2d& mouse_position, GLCanvas3D& canvas) const
void GLCanvas3D::Tooltip::render(const Vec2d& mouse_position, GLCanvas3D& canvas)
{
static ImVec2 size(0.0f, 0.0f);
auto validate_position = [](const Vec2d& position, const GLCanvas3D& canvas, const ImVec2& wnd_size) {
Size cnv_size = canvas.get_canvas_size();
float x = std::clamp((float)position(0), 0.0f, (float)cnv_size.get_width() - wnd_size.x);
float y = std::clamp((float)position(1) + 16, 0.0f, (float)cnv_size.get_height() - wnd_size.y);
const Size cnv_size = canvas.get_canvas_size();
const float x = std::clamp((float)position.x(), 0.0f, (float)cnv_size.get_width() - wnd_size.x);
const float y = std::clamp((float)position.y() + 16.0f, 0.0f, (float)cnv_size.get_height() - wnd_size.y);
return Vec2f(x, y);
};
if (m_text.empty())
if (m_text.empty()) {
m_start_time = std::chrono::steady_clock::now();
return;
}
// draw the tooltip as hidden until the delay is expired
// use a value of alpha slightly different from 0.0f because newer imgui does not calculate properly the window size if alpha == 0.0f
float alpha = (std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::steady_clock::now() - m_start_time).count() < 500) ? 0.01f : 1.0f;
const float alpha = (std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::steady_clock::now() - m_start_time).count() < 500) ? 0.01f : 1.0f;
Vec2f position = validate_position(mouse_position, canvas, size);
const Vec2f position = validate_position(mouse_position, canvas, size);
ImGuiWrapper& imgui = *wxGetApp().imgui();
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);
ImGui::PushStyleVar(ImGuiStyleVar_Alpha, alpha);
imgui.set_next_window_pos(position(0), position(1), ImGuiCond_Always, 0.0f, 0.0f);
imgui.set_next_window_pos(position.x(), position.y(), ImGuiCond_Always, 0.0f, 0.0f);
imgui.begin(wxString("canvas_tooltip"), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoMouseInputs | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoFocusOnAppearing);
ImGui::BringWindowToDisplayFront(ImGui::GetCurrentWindow());
ImGui::TextUnformatted(m_text.c_str());
// force re-render while the windows gets to its final size (it may take several frames) or while hidden
#if ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
if (alpha < 1.0f || ImGui::GetWindowContentRegionWidth() + 2.0f * ImGui::GetStyle().WindowPadding.x != ImGui::CalcWindowNextAutoFitSize(ImGui::GetCurrentWindow()).x)
imgui.set_requires_extra_frame();
#else
if (alpha < 1.0f || ImGui::GetWindowContentRegionWidth() + 2.0f * ImGui::GetStyle().WindowPadding.x != ImGui::CalcWindowNextAutoFitSize(ImGui::GetCurrentWindow()).x)
canvas.request_extra_frame();
#endif // ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
size = ImGui::GetWindowSize();
@ -2250,14 +2256,29 @@ void GLCanvas3D::on_idle(wxIdleEvent& evt)
m_dirty |= wxGetApp().plater()->get_notification_manager()->update_notifications(*this);
auto gizmo = wxGetApp().plater()->canvas3D()->get_gizmos_manager().get_current();
if (gizmo != nullptr) m_dirty |= gizmo->update_items_state();
#if ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
// ImGuiWrapper::m_requires_extra_frame may have been set by a render made outside of the OnIdle mechanism
bool imgui_requires_extra_frame = wxGetApp().imgui()->requires_extra_frame();
m_dirty |= imgui_requires_extra_frame;
#endif // ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
if (!m_dirty)
return;
#if ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
// this needs to be done here.
// during the render launched by the refresh the value may be set again
wxGetApp().imgui()->reset_requires_extra_frame();
#endif // ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
_refresh_if_shown_on_screen();
#if ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
if (m_extra_frame_requested || mouse3d_controller_applied || imgui_requires_extra_frame || wxGetApp().imgui()->requires_extra_frame()) {
#else
if (m_extra_frame_requested || mouse3d_controller_applied) {
m_dirty = true;
#endif // ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
m_extra_frame_requested = false;
evt.RequestMore();
}

View file

@ -390,7 +390,7 @@ class GLCanvas3D
public:
bool is_empty() const { return m_text.empty(); }
void set_text(const std::string& text);
void render(const Vec2d& mouse_position, GLCanvas3D& canvas) const;
void render(const Vec2d& mouse_position, GLCanvas3D& canvas);
// Indicates that the mouse is inside an ImGUI dialog, therefore the tooltip should be suppressed.
void set_in_imgui(bool b) { m_in_imgui = b; }
bool is_in_imgui() const { return m_in_imgui; }

View file

@ -167,7 +167,11 @@ void GLGizmoCut::on_render_input_window(float x, float y, float bottom_limit)
ImGui::SetWindowPos(ImVec2(x, y), ImGuiCond_Always);
if (last_h != win_h || last_y != y) {
// ask canvas for another frame to render the window in the correct position
#if ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
m_imgui->set_requires_extra_frame();
#else
m_parent.request_extra_frame();
#endif // ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
if (last_h != win_h)
last_h = win_h;
if (last_y != y)

View file

@ -170,7 +170,13 @@ void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_l
float slider_start_position = std::max(position_before_text_y, position_after_text_y - slider_height);
ImGui::SetCursorPosY(slider_start_position);
#if ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
wxString tooltip = format_wxstr(_L("Preselects faces by overhang angle. It is possible to restrict paintable facets to only preselected faces when "
"the option \"%1%\" is enabled."), m_desc["on_overhangs_only"]);
if (m_imgui->slider_float("##angle_threshold_deg", &m_highlight_by_angle_threshold_deg, 0.f, 90.f, format_str.data(), 1.0f, true, tooltip)) {
#else
if (m_imgui->slider_float("##angle_threshold_deg", &m_highlight_by_angle_threshold_deg, 0.f, 90.f, format_str.data())) {
#endif // ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
m_parent.set_slope_normal_angle(90.f - m_highlight_by_angle_threshold_deg);
if (! m_parent.is_using_slope()) {
m_parent.use_slope(true);
@ -182,9 +188,11 @@ void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_l
ImGui::SetCursorPosY(std::max(position_before_text_y + slider_height, position_after_text_y));
const float max_tooltip_width = ImGui::GetFontSize() * 20.0f;
#if !ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
if (ImGui::IsItemHovered())
m_imgui->tooltip(format_wxstr(_L("Preselects faces by overhang angle. It is possible to restrict paintable facets to only preselected faces when "
"the option \"%1%\" is enabled."), m_desc["on_overhangs_only"]), max_tooltip_width);
#endif // !ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
m_imgui->disabled_begin(m_highlight_by_angle_threshold_deg == 0.f);
ImGui::NewLine();
@ -267,9 +275,13 @@ void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_l
m_imgui->text(m_desc.at("cursor_size"));
ImGui::SameLine(sliders_left_width);
ImGui::PushItemWidth(window_width - sliders_left_width);
#if ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
m_imgui->slider_float("##cursor_radius", &m_cursor_radius, CursorRadiusMin, CursorRadiusMax, "%.2f", 1.0f, true, _L("Alt + Mouse wheel"));
#else
m_imgui->slider_float("##cursor_radius", &m_cursor_radius, CursorRadiusMin, CursorRadiusMax, "%.2f");
if (ImGui::IsItemHovered())
m_imgui->tooltip(_L("Alt + Mouse wheel"), max_tooltip_width);
#endif // ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
m_imgui->checkbox(m_desc["split_triangles"], m_triangle_splitting_enabled);
@ -284,14 +296,20 @@ void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_l
ImGui::SameLine(sliders_left_width);
ImGui::PushItemWidth(window_width - sliders_left_width);
#if ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
if (m_imgui->slider_float("##smart_fill_angle", &m_smart_fill_angle, SmartFillAngleMin, SmartFillAngleMax, format_str.data(), 1.0f, true, _L("Alt + Mouse wheel")))
#else
if (m_imgui->slider_float("##smart_fill_angle", &m_smart_fill_angle, SmartFillAngleMin, SmartFillAngleMax, format_str.data()))
#endif // ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
for (auto &triangle_selector : m_triangle_selectors) {
triangle_selector->seed_fill_unselect_all_triangles();
triangle_selector->request_update_render_data();
}
#if !ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
if (ImGui::IsItemHovered())
m_imgui->tooltip(_L("Alt + Mouse wheel"), max_tooltip_width);
#endif // !ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
}
ImGui::Separator();
@ -310,11 +328,16 @@ void GLGizmoFdmSupports::on_render_input_window(float x, float y, float bottom_l
ImGui::SameLine(sliders_left_width);
ImGui::PushItemWidth(window_width - sliders_left_width);
auto clp_dist = float(m_c->object_clipper()->get_position());
#if ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
if (m_imgui->slider_float("##clp_dist", &clp_dist, 0.f, 1.f, "%.2f", 1.0f, true, _L("Ctrl + Mouse wheel")))
m_c->object_clipper()->set_position(clp_dist, true);
#else
if (m_imgui->slider_float("##clp_dist", &clp_dist, 0.f, 1.f, "%.2f"))
m_c->object_clipper()->set_position(clp_dist, true);
if (ImGui::IsItemHovered())
m_imgui->tooltip(_L("Ctrl + Mouse wheel"), max_tooltip_width);
#endif // ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
ImGui::Separator();
if (m_imgui->button(m_desc.at("remove_all"))) {

View file

@ -441,9 +441,13 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
m_imgui->text(m_desc.at("cursor_size"));
ImGui::SameLine(sliders_width);
ImGui::PushItemWidth(window_width - sliders_width);
#if ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
m_imgui->slider_float("##cursor_radius", &m_cursor_radius, CursorRadiusMin, CursorRadiusMax, "%.2f", 1.0f, true, _L("Alt + Mouse wheel"));
#else
m_imgui->slider_float("##cursor_radius", &m_cursor_radius, CursorRadiusMin, CursorRadiusMax, "%.2f");
if (ImGui::IsItemHovered())
m_imgui->tooltip(_L("Alt + Mouse wheel"), max_tooltip_width);
#endif // ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
m_imgui->checkbox(m_desc["split_triangles"], m_triangle_splitting_enabled);
@ -460,14 +464,20 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
"placed after the number with no whitespace in between.");
ImGui::SameLine(sliders_width);
ImGui::PushItemWidth(window_width - sliders_width);
#if ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
if (m_imgui->slider_float("##smart_fill_angle", &m_smart_fill_angle, SmartFillAngleMin, SmartFillAngleMax, format_str.data(), 1.0f, true, _L("Alt + Mouse wheel")))
#else
if(m_imgui->slider_float("##smart_fill_angle", &m_smart_fill_angle, SmartFillAngleMin, SmartFillAngleMax, format_str.data()))
#endif // ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
for (auto &triangle_selector : m_triangle_selectors) {
triangle_selector->seed_fill_unselect_all_triangles();
triangle_selector->request_update_render_data();
}
#if !ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
if (ImGui::IsItemHovered())
m_imgui->tooltip(_L("Alt + Mouse wheel"), max_tooltip_width);
#endif // !ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
ImGui::Separator();
}
@ -484,11 +494,16 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
ImGui::SameLine(sliders_width);
ImGui::PushItemWidth(window_width - sliders_width);
auto clp_dist = float(m_c->object_clipper()->get_position());
#if ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
if (m_imgui->slider_float("##clp_dist", &clp_dist, 0.f, 1.f, "%.2f", 1.0f, true, _L("Ctrl + Mouse wheel")))
m_c->object_clipper()->set_position(clp_dist, true);
#else
if (m_imgui->slider_float("##clp_dist", &clp_dist, 0.f, 1.f, "%.2f"))
m_c->object_clipper()->set_position(clp_dist, true);
if (ImGui::IsItemHovered())
m_imgui->tooltip(_L("Ctrl + Mouse wheel"), max_tooltip_width);
#endif // ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
ImGui::Separator();
if (m_imgui->button(m_desc.at("remove_all"))) {

View file

@ -128,9 +128,13 @@ void GLGizmoSeam::on_render_input_window(float x, float y, float bottom_limit)
m_imgui->text(m_desc.at("cursor_size"));
ImGui::SameLine(sliders_width);
ImGui::PushItemWidth(window_width - sliders_width);
#if ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
m_imgui->slider_float("##cursor_radius", &m_cursor_radius, CursorRadiusMin, CursorRadiusMax, "%.2f", 1.0f, true, _L("Alt + Mouse wheel"));
#else
m_imgui->slider_float("##cursor_radius", &m_cursor_radius, CursorRadiusMin, CursorRadiusMax, "%.2f");
if (ImGui::IsItemHovered())
m_imgui->tooltip(_L("Alt + Mouse wheel"), max_tooltip_width);
#endif // ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
ImGui::AlignTextToFramePadding();
m_imgui->text(m_desc.at("cursor_type"));
@ -168,11 +172,16 @@ void GLGizmoSeam::on_render_input_window(float x, float y, float bottom_limit)
ImGui::SameLine(sliders_width);
ImGui::PushItemWidth(window_width - sliders_width);
auto clp_dist = float(m_c->object_clipper()->get_position());
#if ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
if (m_imgui->slider_float("##clp_dist", &clp_dist, 0.f, 1.f, "%.2f", 1.0f, true, _L("Ctrl + Mouse wheel")))
m_c->object_clipper()->set_position(clp_dist, true);
#else
if (m_imgui->slider_float("##clp_dist", &clp_dist, 0.f, 1.f, "%.2f"))
m_c->object_clipper()->set_position(clp_dist, true);
if (ImGui::IsItemHovered())
m_imgui->tooltip(_L("Ctrl + Mouse wheel"), max_tooltip_width);
#endif // ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
ImGui::Separator();
if (m_imgui->button(m_desc.at("remove_all"))) {

View file

@ -644,7 +644,11 @@ RENDER_AGAIN:
if ((last_h != win_h) || (last_y != y))
{
// ask canvas for another frame to render the window in the correct position
#if ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
m_imgui->set_requires_extra_frame();
#else
m_parent.request_extra_frame();
#endif // ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
if (last_h != win_h)
last_h = win_h;
if (last_y != y)

View file

@ -85,14 +85,6 @@ const ImVec4 ImGuiWrapper::COL_BUTTON_HOVERED = COL_ORANGE_LIGHT;
const ImVec4 ImGuiWrapper::COL_BUTTON_ACTIVE = ImGuiWrapper::COL_BUTTON_HOVERED;
ImGuiWrapper::ImGuiWrapper()
: m_glyph_ranges(nullptr)
, m_font_cjk(false)
, m_font_size(18.0)
, m_font_texture(0)
, m_style_scaling(1.0)
, m_mouse_buttons(0)
, m_disabled(false)
, m_new_frame_open(false)
{
ImGui::CreateContext();
@ -484,6 +476,47 @@ void ImGuiWrapper::tooltip(const wxString &label, float wrap_width)
ImGui::EndTooltip();
}
#if ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
bool ImGuiWrapper::slider_float(const char* label, float* v, float v_min, float v_max, const char* format/* = "%.3f"*/, float power/* = 1.0f*/, bool clamp /*= true*/, const wxString& tooltip /*= ""*/, bool show_edit_btn /*= true*/)
{
const float max_tooltip_width = ImGui::GetFontSize() * 20.0f;
bool ret = ImGui::SliderFloat(label, v, v_min, v_max, format, power);
if (!tooltip.empty() && ImGui::IsItemHovered())
this->tooltip(into_u8(tooltip).c_str(), max_tooltip_width);
if (clamp)
*v = std::clamp(*v, v_min, v_max);
if (show_edit_btn) {
const ImGuiStyle& style = ImGui::GetStyle();
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, { 1, style.ItemSpacing.y });
ImGui::SameLine();
const std::string btn_name = "..." + std::string(label);
if (ImGui::Button(btn_name.c_str())) {
ImGui::SetKeyboardFocusHere(-1);
this->set_requires_extra_frame();
}
if (ImGui::IsItemHovered())
this->tooltip(into_u8(_L("Edit")).c_str(), max_tooltip_width);
ImGui::PopStyleVar();
}
return ret;
}
bool ImGuiWrapper::slider_float(const std::string& label, float* v, float v_min, float v_max, const char* format/* = "%.3f"*/, float power/* = 1.0f*/, bool clamp /*= true*/, const wxString& tooltip /*= ""*/, bool show_edit_btn /*= true*/)
{
return this->slider_float(label.c_str(), v, v_min, v_max, format, power, clamp, tooltip, show_edit_btn);
}
bool ImGuiWrapper::slider_float(const wxString& label, float* v, float v_min, float v_max, const char* format/* = "%.3f"*/, float power/* = 1.0f*/, bool clamp /*= true*/, const wxString& tooltip /*= ""*/, bool show_edit_btn /*= true*/)
{
auto label_utf8 = into_u8(label);
return this->slider_float(label_utf8.c_str(), v, v_min, v_max, format, power, clamp, tooltip, show_edit_btn);
}
#else
bool ImGuiWrapper::slider_float(const char* label, float* v, float v_min, float v_max, const char* format/* = "%.3f"*/, float power/* = 1.0f*/, bool clamp /*= true*/)
{
bool ret = ImGui::SliderFloat(label, v, v_min, v_max, format, power);
@ -502,6 +535,7 @@ bool ImGuiWrapper::slider_float(const wxString& label, float* v, float v_min, fl
auto label_utf8 = into_u8(label);
return this->slider_float(label_utf8.c_str(), v, v_min, v_max, format, power, clamp);
}
#endif // ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
bool ImGuiWrapper::combo(const wxString& label, const std::vector<std::string>& options, int& selection)
{

View file

@ -22,15 +22,18 @@ namespace GUI {
class ImGuiWrapper
{
const ImWchar *m_glyph_ranges;
const ImWchar* m_glyph_ranges{ nullptr };
// Chinese, Japanese, Korean
bool m_font_cjk;
float m_font_size;
unsigned m_font_texture;
float m_style_scaling;
unsigned m_mouse_buttons;
bool m_disabled;
bool m_new_frame_open;
bool m_font_cjk{ false };
float m_font_size{ 18.0 };
unsigned m_font_texture{ 0 };
float m_style_scaling{ 1.0 };
unsigned m_mouse_buttons{ 0 };
bool m_disabled{ false };
bool m_new_frame_open{ false };
#if ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
bool m_requires_extra_frame{ false };
#endif // ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
std::string m_clipboard_text;
public:
@ -90,9 +93,15 @@ public:
void tooltip(const wxString &label, float wrap_width);
// Float sliders: Manually inserted values aren't clamped by ImGui.Using this wrapper function does (when clamp==true).
#if ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
bool slider_float(const char* label, float* v, float v_min, float v_max, const char* format = "%.3f", float power = 1.0f, bool clamp = true, const wxString& tooltip = "", bool show_edit_btn = true);
bool slider_float(const std::string& label, float* v, float v_min, float v_max, const char* format = "%.3f", float power = 1.0f, bool clamp = true, const wxString& tooltip = "", bool show_edit_btn = true);
bool slider_float(const wxString& label, float* v, float v_min, float v_max, const char* format = "%.3f", float power = 1.0f, bool clamp = true, const wxString& tooltip = "", bool show_edit_btn = true);
#else
bool slider_float(const char* label, float* v, float v_min, float v_max, const char* format = "%.3f", float power = 1.0f, bool clamp = true);
bool slider_float(const std::string& label, float* v, float v_min, float v_max, const char* format = "%.3f", float power = 1.0f, bool clamp = true);
bool slider_float(const wxString& label, float* v, float v_min, float v_max, const char* format = "%.3f", float power = 1.0f, bool clamp = true);
#endif // ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
bool combo(const wxString& label, const std::vector<std::string>& options, int& selection); // Use -1 to not mark any option as selected
bool undo_redo_list(const ImVec2& size, const bool is_undo, bool (*items_getter)(const bool, int, const char**), int& hovered, int& selected, int& mouse_wheel);
@ -108,6 +117,12 @@ public:
bool want_text_input() const;
bool want_any_input() const;
#if ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
bool requires_extra_frame() const { return m_requires_extra_frame; }
void set_requires_extra_frame() { m_requires_extra_frame = true; }
void reset_requires_extra_frame() { m_requires_extra_frame = false; }
#endif // ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
static const ImVec4 COL_GREY_DARK;
static const ImVec4 COL_GREY_LIGHT;
static const ImVec4 COL_ORANGE_DARK;