Fixed build when tech ENABLE_NON_STATIC_CANVAS_MANAGER is disabled
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095062e371
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e886475fe7
2 changed files with 5 additions and 4 deletions
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@ -1824,14 +1824,12 @@ void GLCanvas3D::set_color_by(const std::string& value)
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m_color_by = value;
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m_color_by = value;
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}
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}
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#if ENABLE_NON_STATIC_CANVAS_MANAGER
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void GLCanvas3D::refresh_camera_scene_box()
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void GLCanvas3D::refresh_camera_scene_box()
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{
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{
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#if ENABLE_NON_STATIC_CANVAS_MANAGER
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wxGetApp().plater()->get_camera().set_scene_box(scene_bounding_box());
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wxGetApp().plater()->get_camera().set_scene_box(scene_bounding_box());
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#else
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m_camera.set_scene_box(scene_bounding_box());
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#endif // ENABLE_NON_STATIC_CANVAS_MANAGER
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}
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}
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#endif // ENABLE_NON_STATIC_CANVAS_MANAGER
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BoundingBoxf3 GLCanvas3D::volumes_bounding_box() const
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BoundingBoxf3 GLCanvas3D::volumes_bounding_box() const
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{
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{
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@ -16,6 +16,9 @@
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#include "GUI_ObjectLayers.hpp"
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#include "GUI_ObjectLayers.hpp"
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#include "GLSelectionRectangle.hpp"
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#include "GLSelectionRectangle.hpp"
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#include "MeshUtils.hpp"
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#include "MeshUtils.hpp"
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#if !ENABLE_NON_STATIC_CANVAS_MANAGER
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#include "Camera.hpp"
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#endif // !ENABLE_NON_STATIC_CANVAS_MANAGER
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#include <float.h>
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#include <float.h>
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