Removed threshold to detect seams to be shown in preview

This commit is contained in:
enricoturri1966 2021-10-12 09:53:23 +02:00
parent b39eb7f222
commit e28ebf9386

View file

@ -2671,12 +2671,12 @@ void GCodeProcessor::process_G1(const GCodeReader::GCodeLine& line)
const Vec3f curr_pos(m_end_position[X], m_end_position[Y], m_end_position[Z]);
const Vec3f new_pos = m_result.moves.back().position - m_extruder_offsets[m_extruder_id];
const std::optional<Vec3f> first_vertex = m_seams_detector.get_first_vertex();
// the threshold value = 0.0625f == 0.25 * 0.25 is arbitrary, we may find some smarter condition later
if ((new_pos - *first_vertex).squaredNorm() < 0.0625f) {
// // the threshold value = 0.0625f == 0.25 * 0.25 is arbitrary, we may find some smarter condition later
// if ((new_pos - *first_vertex).squaredNorm() < 0.0625f) {
set_end_position(0.5f * (new_pos + *first_vertex));
store_move_vertex(EMoveType::Seam);
set_end_position(curr_pos);
}
// }
m_seams_detector.activate(false);
}