GLCanvas3D: Fix an assert in _set_current()
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1 changed files with 2 additions and 1 deletions
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@ -3299,8 +3299,9 @@ bool GLCanvas3D::_init_toolbar()
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bool GLCanvas3D::_set_current()
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bool GLCanvas3D::_set_current()
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{
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{
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if ((m_canvas != nullptr) && (m_context != nullptr))
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if (_is_shown_on_screen() && (m_context != nullptr)) {
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return m_canvas->SetCurrent(*m_context);
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return m_canvas->SetCurrent(*m_context);
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}
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return false;
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return false;
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}
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}
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