Refactored ToolOrdering to a class,
layers with print_z closer than EPSILON are merged and printed together.
This commit is contained in:
parent
aad9f61bad
commit
ca590cb559
3 changed files with 200 additions and 163 deletions
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@ -406,28 +406,28 @@ bool GCode::do_export(FILE *file, Print &print)
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// Get optimal tool ordering to minimize tool switches of a multi-exruder print.
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// For a print by objects, find the 1st printing object.
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std::vector<ToolOrdering::LayerTools> tool_ordering;
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unsigned int initial_extruder_id = (unsigned int)-1;
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unsigned int final_extruder_id = (unsigned int)-1;
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size_t initial_print_object_id = 0;
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ToolOrdering tool_ordering;
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unsigned int initial_extruder_id = (unsigned int)-1;
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unsigned int final_extruder_id = (unsigned int)-1;
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size_t initial_print_object_id = 0;
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if (print.config.complete_objects.value) {
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// Find the 1st printing object, find its tool ordering and the initial extruder ID.
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for (; initial_print_object_id < print.objects.size(); ++initial_print_object_id) {
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tool_ordering = ToolOrdering::tool_ordering(*print.objects[initial_print_object_id], initial_extruder_id);
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if ((initial_extruder_id = ToolOrdering::first_extruder(tool_ordering)) != (unsigned int)-1)
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tool_ordering = ToolOrdering(*print.objects[initial_print_object_id], initial_extruder_id);
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if ((initial_extruder_id = tool_ordering.first_extruder()) != (unsigned int)-1)
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break;
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}
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} else {
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// Find tool ordering for all the objects at once, and the initial extruder ID.
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tool_ordering = ToolOrdering::tool_ordering(print, initial_extruder_id);
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initial_extruder_id = ToolOrdering::first_extruder(tool_ordering);
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tool_ordering = ToolOrdering(print, initial_extruder_id);
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initial_extruder_id = tool_ordering.first_extruder();
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}
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if (initial_extruder_id == (unsigned int)-1) {
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// Nothing to print!
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initial_extruder_id = 0;
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final_extruder_id = 0;
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} else {
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final_extruder_id = ToolOrdering::last_extruder(tool_ordering);
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final_extruder_id = tool_ordering.last_extruder();
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assert(final_extruder_id != (unsigned int)-1);
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}
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@ -510,13 +510,13 @@ bool GCode::do_export(FILE *file, Print &print)
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// Get optimal tool ordering to minimize tool switches of a multi-exruder print.
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if (object_id != initial_print_object_id || © != object._shifted_copies.data()) {
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// Don't initialize for the first object and first copy.
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tool_ordering = ToolOrdering::tool_ordering(object, final_extruder_id);
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unsigned int new_extruder_id = ToolOrdering::first_extruder(tool_ordering);
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tool_ordering = ToolOrdering(object, final_extruder_id);
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unsigned int new_extruder_id = tool_ordering.first_extruder();
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if (new_extruder_id == (unsigned int)-1)
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// Skip this object.
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continue;
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initial_extruder_id = new_extruder_id;
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final_extruder_id = ToolOrdering::last_extruder(tool_ordering);
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final_extruder_id = tool_ordering.last_extruder();
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assert(final_extruder_id != (unsigned int)-1);
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}
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this->set_origin(unscale(copy.x), unscale(copy.y));
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@ -555,9 +555,7 @@ bool GCode::do_export(FILE *file, Print &print)
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-- idx_object_layer;
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}
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}
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auto it_layer_tools = std::lower_bound(tool_ordering.begin(), tool_ordering.end(), ToolOrdering::LayerTools(layer_to_print.layer()->print_z));
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assert(it_layer_tools != tool_ordering.end() && it_layer_tools->print_z == layer_to_print.layer()->print_z);
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this->process_layer(file, print, layers_to_print, *it_layer_tools, © - object._shifted_copies.data());
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this->process_layer(file, print, layers_to_print, tool_ordering.tools_for_layer(layer_to_print.layer()->print_z), © - object._shifted_copies.data());
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}
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write(file, this->filter(m_cooling_buffer->flush(), true));
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++ finished_objects;
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@ -601,22 +599,19 @@ bool GCode::do_export(FILE *file, Print &print)
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for (auto &layer : layers) {
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// layer.second is of type std::vector<LayerToPrint>,
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// wher the objects are sorted by their sorted order given by object_indices.
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auto it_layer_tools = std::lower_bound(tool_ordering.begin(), tool_ordering.end(), ToolOrdering::LayerTools(layer.first));
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assert(it_layer_tools != tool_ordering.end() && layer.first);
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if (it_layer_tools->has_wipe_tower && m_wipe_tower) {
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const ToolOrdering::LayerTools &layer_tools = tool_ordering.tools_for_layer(layer.first);
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if (layer_tools.has_wipe_tower && m_wipe_tower) {
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bool first_layer = layer.first == layers.begin()->first;
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auto it_layer_tools_next = it_layer_tools;
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++ it_layer_tools_next;
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m_wipe_tower->set_layer(
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layer.first,
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first_layer ?
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print.objects.front()->config.first_layer_height.get_abs_value(print.objects.front()->config.layer_height.value) :
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print.objects.front()->config.layer_height.value,
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it_layer_tools->wipe_tower_partitions,
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layer_tools.wipe_tower_partitions,
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first_layer,
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it_layer_tools->wipe_tower_partitions == 0 || (it_layer_tools_next == tool_ordering.end() || it_layer_tools_next->wipe_tower_partitions == 0));
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layer_tools.wipe_tower_partitions == 0 || (&layer_tools == &tool_ordering.back() || (&layer_tools + 1)->wipe_tower_partitions == 0));
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}
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this->process_layer(file, print, layer.second, *it_layer_tools, size_t(-1));
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this->process_layer(file, print, layer.second, layer_tools, size_t(-1));
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}
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write(file, this->filter(m_cooling_buffer->flush(), true));
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}
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@ -1,15 +1,113 @@
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#include "ToolOrdering.hpp"
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#include <assert.h>
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namespace Slic3r {
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namespace ToolOrdering {
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// For the use case when each object is printed separately
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// (print.config.complete_objects is true).
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ToolOrdering::ToolOrdering(const PrintObject &object, unsigned int first_extruder)
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{
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// Initialize the print layers for just a single object.
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{
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std::vector<coordf_t> zs;
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zs.reserve(zs.size() + object.layers.size() + object.support_layers.size());
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for (auto layer : object.layers)
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zs.emplace_back(layer->print_z);
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for (auto layer : object.support_layers)
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zs.emplace_back(layer->print_z);
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this->initialize_layers(zs);
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}
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// Collect extruders reuqired to print the layers.
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this->collect_extruders(object);
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// Reorder the extruders to minimize tool switches.
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this->reorder_extruders(first_extruder);
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this->fill_wipe_tower_partitions();
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}
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// For the use case when all objects are printed at once.
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// (print.config.complete_objects is false).
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ToolOrdering::ToolOrdering(const Print &print, unsigned int first_extruder)
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{
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// Initialize the print layers for all objects and all layers.
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{
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std::vector<coordf_t> zs;
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for (auto object : print.objects) {
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zs.reserve(zs.size() + object->layers.size() + object->support_layers.size());
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for (auto layer : object->layers)
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zs.emplace_back(layer->print_z);
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for (auto layer : object->support_layers)
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zs.emplace_back(layer->print_z);
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}
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this->initialize_layers(zs);
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}
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// Collect extruders reuqired to print the layers.
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for (auto object : print.objects)
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this->collect_extruders(*object);
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// Reorder the extruders to minimize tool switches.
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this->reorder_extruders(first_extruder);
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this->fill_wipe_tower_partitions();
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}
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unsigned int ToolOrdering::first_extruder() const
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{
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for (const auto < : m_layer_tools)
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if (! lt.extruders.empty())
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return lt.extruders.front();
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return (unsigned int)-1;
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}
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unsigned int ToolOrdering::last_extruder() const
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{
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for (auto lt_it = m_layer_tools.rbegin(); lt_it != m_layer_tools.rend(); ++ lt_it)
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if (! lt_it->extruders.empty())
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return lt_it->extruders.back();
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return (unsigned int)-1;
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}
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ToolOrdering::LayerTools& ToolOrdering::tools_for_layer(coordf_t print_z)
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{
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auto it_layer_tools = std::lower_bound(m_layer_tools.begin(), m_layer_tools.end(), ToolOrdering::LayerTools(print_z - EPSILON));
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assert(it_layer_tools != m_layer_tools.end());
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coordf_t dist_min = std::abs(it_layer_tools->print_z - print_z);
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for (++ it_layer_tools; it_layer_tools != m_layer_tools.end(); ++it_layer_tools) {
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coordf_t d = std::abs(it_layer_tools->print_z - print_z);
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if (d >= dist_min)
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break;
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dist_min = d;
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}
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-- it_layer_tools;
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assert(dist_min < EPSILON);
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return *it_layer_tools;
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}
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void ToolOrdering::initialize_layers(std::vector<coordf_t> &zs)
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{
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sort_remove_duplicates(zs);
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// Merge numerically very close Z values.
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for (size_t i = 0; i < zs.size();) {
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// Find the last layer with roughly the same print_z.
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size_t j = i + 1;
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coordf_t zmax = zs[i] + EPSILON;
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for (; j < zs.size() && zs[j] <= zmax; ++ j) ;
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// Assign an average print_z to the set of layers with nearly equal print_z.
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m_layer_tools.emplace_back(LayerTools(0.5 * (zs[i] + zs[j-1])));
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i = j;
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}
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}
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// Collect extruders reuqired to print layers.
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static void collect_extruders(const PrintObject &object, std::vector<LayerTools> &layers)
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void ToolOrdering::collect_extruders(const PrintObject &object)
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{
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// Collect the support extruders.
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for (auto support_layer : object.support_layers) {
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auto it_layer = std::find(layers.begin(), layers.end(), LayerTools(support_layer->print_z));
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assert(it_layer != layers.end());
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LayerTools &layer_tools = this->tools_for_layer(support_layer->print_z);
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ExtrusionRole role = support_layer->support_fills.role();
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bool has_support = role == erMixed || role == erSupportMaterial;
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bool has_interface = role == erMixed || role == erSupportMaterialInterface;
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@ -24,16 +122,15 @@ static void collect_extruders(const PrintObject &object, std::vector<LayerTools>
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extruder_interface = extruder_support;
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}
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if (has_support)
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it_layer->extruders.push_back(extruder_support);
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layer_tools.extruders.push_back(extruder_support);
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if (has_interface)
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it_layer->extruders.push_back(extruder_interface);
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layer_tools.extruders.push_back(extruder_interface);
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if (has_support || has_interface)
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it_layer->has_support = true;
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layer_tools.has_support = true;
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}
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// Collect the object extruders.
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for (auto layer : object.layers) {
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auto it_layer = std::find(layers.begin(), layers.end(), LayerTools(layer->print_z));
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assert(it_layer != layers.end());
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LayerTools &layer_tools = this->tools_for_layer(layer->print_z);
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// What extruders are required to print this object layer?
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for (size_t region_id = 0; region_id < object.print()->regions.size(); ++ region_id) {
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const LayerRegion *layerm = layer->regions[region_id];
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@ -41,8 +138,8 @@ static void collect_extruders(const PrintObject &object, std::vector<LayerTools>
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continue;
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const PrintRegion ®ion = *object.print()->regions[region_id];
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if (! layerm->perimeters.entities.empty()) {
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it_layer->extruders.push_back(region.config.perimeter_extruder.value);
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it_layer->has_object = true;
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layer_tools.extruders.push_back(region.config.perimeter_extruder.value);
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layer_tools.has_object = true;
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}
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bool has_infill = false;
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bool has_solid_infill = false;
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@ -56,31 +153,31 @@ static void collect_extruders(const PrintObject &object, std::vector<LayerTools>
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has_infill = true;
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}
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if (has_solid_infill)
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it_layer->extruders.push_back(region.config.solid_infill_extruder);
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layer_tools.extruders.push_back(region.config.solid_infill_extruder);
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if (has_infill)
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it_layer->extruders.push_back(region.config.infill_extruder);
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layer_tools.extruders.push_back(region.config.infill_extruder);
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if (has_solid_infill || has_infill)
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it_layer->has_object = true;
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layer_tools.has_object = true;
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}
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}
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// Sort and remove duplicates
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for (LayerTools < : layers)
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for (LayerTools < : m_layer_tools)
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sort_remove_duplicates(lt.extruders);
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}
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// Reorder extruders to minimize layer changes.
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static void reorder_extruders(std::vector<LayerTools> &layers, unsigned int last_extruder_id)
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void ToolOrdering::reorder_extruders(unsigned int last_extruder_id)
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{
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if (layers.empty())
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if (m_layer_tools.empty())
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return;
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if (last_extruder_id == (unsigned int)-1) {
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// The initial print extruder has not been decided yet.
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// Initialize the last_extruder_id with the first non-zero extruder id used for the print.
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last_extruder_id = 0;
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for (size_t i = 0; i < layers.size() && last_extruder_id == 0; ++ i) {
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const LayerTools < = layers[i];
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for (size_t i = 0; i < m_layer_tools.size() && last_extruder_id == 0; ++ i) {
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const LayerTools < = m_layer_tools[i];
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for (unsigned int extruder_id : lt.extruders)
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if (extruder_id > 0) {
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last_extruder_id = extruder_id;
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@ -94,7 +191,7 @@ static void reorder_extruders(std::vector<LayerTools> &layers, unsigned int last
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// 1 based index
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++ last_extruder_id;
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for (LayerTools < : layers) {
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for (LayerTools < : m_layer_tools) {
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if (lt.extruders.empty())
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continue;
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if (lt.extruders.size() == 1 && lt.extruders.front() == 0)
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}
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// Reindex the extruders, so they are zero based, not 1 based.
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for (LayerTools < : layers)
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for (LayerTools < : m_layer_tools)
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for (unsigned int &extruder_id : lt.extruders) {
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assert(extruder_id > 0);
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-- extruder_id;
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}
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}
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static void fill_wipe_tower_partitions(std::vector<LayerTools> &layers)
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void ToolOrdering::fill_wipe_tower_partitions()
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{
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if (layers.empty())
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if (m_layer_tools.empty())
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return;
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// Count the minimum number of tool changes per layer.
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size_t last_extruder = size_t(-1);
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for (LayerTools < : layers) {
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for (LayerTools < : m_layer_tools) {
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lt.wipe_tower_partitions = lt.extruders.size();
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if (! lt.extruders.empty()) {
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if (last_extruder == size_t(-1) || last_extruder == lt.extruders.front())
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}
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// Propagate the wipe tower partitions down to support the upper partitions by the lower partitions.
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for (int i = int(layers.size()) - 2; i >= 0; -- i)
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layers[i].wipe_tower_partitions = std::max(layers[i + 1].wipe_tower_partitions, layers[i].wipe_tower_partitions);
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for (int i = int(m_layer_tools.size()) - 2; i >= 0; -- i)
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m_layer_tools[i].wipe_tower_partitions = std::max(m_layer_tools[i + 1].wipe_tower_partitions, m_layer_tools[i].wipe_tower_partitions);
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//FIXME this is a hack to get the ball rolling.
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for (LayerTools < : layers)
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for (LayerTools < : m_layer_tools)
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lt.has_wipe_tower = lt.has_object;
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}
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// For the use case when each object is printed separately
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// (print.config.complete_objects is true).
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std::vector<LayerTools> tool_ordering(const PrintObject &object, unsigned int first_extruder)
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{
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// Initialize the print layers for just a single object.
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std::vector<LayerTools> layers;
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{
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std::vector<coordf_t> zs;
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zs.reserve(zs.size() + object.layers.size() + object.support_layers.size());
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for (auto layer : object.layers)
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zs.emplace_back(layer->print_z);
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for (auto layer : object.support_layers)
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zs.emplace_back(layer->print_z);
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sort_remove_duplicates(zs);
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for (coordf_t z : zs)
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layers.emplace_back(LayerTools(z));
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}
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// Collect extruders reuqired to print the layers.
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collect_extruders(object, layers);
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// Reorder the extruders to minimize tool switches.
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reorder_extruders(layers, first_extruder);
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fill_wipe_tower_partitions(layers);
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return layers;
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}
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// For the use case when all objects are printed at once.
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// (print.config.complete_objects is false).
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std::vector<LayerTools> tool_ordering(const Print &print, unsigned int first_extruder)
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{
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// Initialize the print layers for all objects and all layers.
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std::vector<LayerTools> layers;
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{
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std::vector<coordf_t> zs;
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for (auto object : print.objects) {
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zs.reserve(zs.size() + object->layers.size() + object->support_layers.size());
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for (auto layer : object->layers)
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zs.emplace_back(layer->print_z);
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for (auto layer : object->support_layers)
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zs.emplace_back(layer->print_z);
|
||||
}
|
||||
sort_remove_duplicates(zs);
|
||||
for (coordf_t z : zs)
|
||||
layers.emplace_back(LayerTools(z));
|
||||
}
|
||||
|
||||
// Collect extruders reuqired to print the layers.
|
||||
for (auto object : print.objects)
|
||||
collect_extruders(*object, layers);
|
||||
|
||||
// Reorder the extruders to minimize tool switches.
|
||||
reorder_extruders(layers, first_extruder);
|
||||
|
||||
fill_wipe_tower_partitions(layers);
|
||||
return layers;
|
||||
}
|
||||
|
||||
unsigned int first_extruder(const std::vector<LayerTools> &layer_tools)
|
||||
{
|
||||
for (const auto < : layer_tools)
|
||||
if (! lt.extruders.empty())
|
||||
return lt.extruders.front();
|
||||
return (unsigned int)-1;
|
||||
}
|
||||
|
||||
unsigned int last_extruder(const std::vector<LayerTools> &layer_tools)
|
||||
{
|
||||
for (auto lt_it = layer_tools.rbegin(); lt_it != layer_tools.rend(); ++ lt_it)
|
||||
if (! lt_it->extruders.empty())
|
||||
return lt_it->extruders.back();
|
||||
return (unsigned int)-1;
|
||||
}
|
||||
|
||||
} // namespace ToolOrdering
|
||||
} // namespace Slic3r
|
||||
|
|
|
@ -7,49 +7,70 @@
|
|||
#include "Print.hpp"
|
||||
|
||||
namespace Slic3r {
|
||||
namespace ToolOrdering {
|
||||
|
||||
struct LayerTools
|
||||
class ToolOrdering
|
||||
{
|
||||
LayerTools(const coordf_t z) :
|
||||
print_z(z),
|
||||
has_object(false),
|
||||
has_support(false),
|
||||
has_wipe_tower(false),
|
||||
wipe_tower_partitions(0) {}
|
||||
public:
|
||||
struct LayerTools
|
||||
{
|
||||
LayerTools(const coordf_t z) :
|
||||
print_z(z),
|
||||
has_object(false),
|
||||
has_support(false),
|
||||
has_wipe_tower(false),
|
||||
wipe_tower_partitions(0) {}
|
||||
|
||||
bool operator< (const LayerTools &rhs) const { return print_z < rhs.print_z; }
|
||||
bool operator==(const LayerTools &rhs) const { return print_z == rhs.print_z; }
|
||||
bool operator< (const LayerTools &rhs) const { return print_z < rhs.print_z; }
|
||||
bool operator==(const LayerTools &rhs) const { return print_z == rhs.print_z; }
|
||||
|
||||
coordf_t print_z;
|
||||
bool has_object;
|
||||
bool has_support;
|
||||
// Zero based extruder IDs, ordered to minimize tool switches.
|
||||
std::vector<unsigned int> extruders;
|
||||
// Will there be anything extruded on this layer for the wipe tower?
|
||||
// Due to the support layers possibly interleaving the object layers,
|
||||
// wipe tower will be disabled for some support only layers.
|
||||
bool has_wipe_tower;
|
||||
// Number of wipe tower partitions to support the required number of tool switches
|
||||
// and to support the wipe tower partitions above this one.
|
||||
size_t wipe_tower_partitions;
|
||||
coordf_t print_z;
|
||||
bool has_object;
|
||||
bool has_support;
|
||||
// Zero based extruder IDs, ordered to minimize tool switches.
|
||||
std::vector<unsigned int> extruders;
|
||||
// Will there be anything extruded on this layer for the wipe tower?
|
||||
// Due to the support layers possibly interleaving the object layers,
|
||||
// wipe tower will be disabled for some support only layers.
|
||||
bool has_wipe_tower;
|
||||
// Number of wipe tower partitions to support the required number of tool switches
|
||||
// and to support the wipe tower partitions above this one.
|
||||
size_t wipe_tower_partitions;
|
||||
};
|
||||
|
||||
ToolOrdering() {}
|
||||
|
||||
// For the use case when each object is printed separately
|
||||
// (print.config.complete_objects is true).
|
||||
ToolOrdering(const PrintObject &object, unsigned int first_extruder = (unsigned int)-1);
|
||||
|
||||
// For the use case when all objects are printed at once.
|
||||
// (print.config.complete_objects is false).
|
||||
ToolOrdering(const Print &print, unsigned int first_extruder = (unsigned int)-1);
|
||||
|
||||
// Get the first extruder printing the layer_tools, returns -1 if there is no layer printed.
|
||||
unsigned int first_extruder() const;
|
||||
|
||||
// Get the first extruder printing the layer_tools, returns -1 if there is no layer printed.
|
||||
unsigned int last_extruder() const;
|
||||
|
||||
// Find LayerTools with the closest print_z.
|
||||
LayerTools& tools_for_layer(coordf_t print_z);
|
||||
const LayerTools& tools_for_layer(coordf_t print_z) const
|
||||
{ return *const_cast<const LayerTools*>(&const_cast<const ToolOrdering*>(this)->tools_for_layer(print_z)); }
|
||||
|
||||
const LayerTools& front() const { return m_layer_tools.front(); }
|
||||
const LayerTools& back() const { return m_layer_tools.back(); }
|
||||
bool empty() const { return m_layer_tools.empty(); }
|
||||
|
||||
private:
|
||||
void initialize_layers(std::vector<coordf_t> &zs);
|
||||
void collect_extruders(const PrintObject &object);
|
||||
void reorder_extruders(unsigned int last_extruder_id);
|
||||
void fill_wipe_tower_partitions();
|
||||
|
||||
std::vector<LayerTools> m_layer_tools;
|
||||
};
|
||||
|
||||
// For the use case when each object is printed separately
|
||||
// (print.config.complete_objects is true).
|
||||
extern std::vector<LayerTools> tool_ordering(const PrintObject &object, unsigned int first_extruder = (unsigned int)-1);
|
||||
|
||||
// For the use case when all objects are printed at once.
|
||||
// (print.config.complete_objects is false).
|
||||
extern std::vector<LayerTools> tool_ordering(const Print &print, unsigned int first_extruder = (unsigned int)-1);
|
||||
|
||||
// Get the first extruder printing the layer_tools, returns -1 if there is no layer printed.
|
||||
extern unsigned int first_extruder(const std::vector<LayerTools> &layer_tools);
|
||||
|
||||
// Get the first extruder printing the layer_tools, returns -1 if there is no layer printed.
|
||||
extern unsigned int last_extruder(const std::vector<LayerTools> &layer_tools);
|
||||
|
||||
} // namespace ToolOrdering
|
||||
} // namespace SLic3r
|
||||
|
||||
#endif /* slic3r_ToolOrdering_hpp_ */
|
||||
|
|
Loading…
Reference in a new issue