Another fix to the preview shell (#2821)

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Noisyfox 2023-11-22 23:21:34 +08:00 committed by GitHub
parent a085ac6e32
commit a6163a1550
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@ -4038,7 +4038,7 @@ void GCodeViewer::render_shells()
shader->start_using(); shader->start_using();
shader->set_uniform("emission_factor", 0.1f); shader->set_uniform("emission_factor", 0.1f);
const Camera& camera = wxGetApp().plater()->get_camera(); const Camera& camera = wxGetApp().plater()->get_camera();
m_shells.volumes.render(GLVolumeCollection::ERenderType::Transparent, true, camera.get_view_matrix(), camera.get_projection_matrix()); m_shells.volumes.render(GLVolumeCollection::ERenderType::Transparent, false, camera.get_view_matrix(), camera.get_projection_matrix());
shader->set_uniform("emission_factor", 0.0f); shader->set_uniform("emission_factor", 0.0f);
shader->stop_using(); shader->stop_using();