Ported ModelObject::split() to XS
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334086d605
commit
a5df9fb795
4 changed files with 48 additions and 52 deletions
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@ -259,45 +259,6 @@ sub add_instance {
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}
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}
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sub split_object {
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my ($self) = @_;
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if (@{$self->volumes} > 1) {
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# We can't split meshes if there's more than one volume, because
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# we can't group the resulting meshes by object afterwards
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my $o = $self->model->_add_object($self);
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return [$o];
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}
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my @new_objects = ();
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my $volume = $self->volumes->[0];
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foreach my $mesh (@{$volume->mesh->split}) {
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$mesh->repair;
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push @new_objects, my $new_object = $self->model->add_object(
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input_file => $self->input_file,
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config => $self->config->clone,
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layer_height_ranges => $self->layer_height_ranges, # TODO: this needs to be cloned
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origin_translation => $self->origin_translation,
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);
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$new_object->add_volume(
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mesh => $mesh,
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name => $volume->name,
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material_id => $volume->material_id,
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config => $volume->config,
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);
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# add one instance per original instance
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$new_object->add_instance(
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offset => Slic3r::Pointf->new(@{$_->offset}),
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rotation => $_->rotation,
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scaling_factor => $_->scaling_factor,
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) for @{ $self->instances };
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}
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return [@new_objects];
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}
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sub rotate {
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my ($self, $angle, $axis) = @_;
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@ -44,9 +44,9 @@ Model::add_object()
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}
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ModelObject*
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Model::add_object(const ModelObject &other)
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Model::add_object(const ModelObject &other, bool copy_volumes)
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{
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ModelObject* new_object = new ModelObject(this, other);
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ModelObject* new_object = new ModelObject(this, other, copy_volumes);
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this->objects.push_back(new_object);
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return new_object;
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}
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@ -269,7 +269,7 @@ ModelObject::ModelObject(Model *model)
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: model(model)
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{}
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ModelObject::ModelObject(Model *model, const ModelObject &other)
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ModelObject::ModelObject(Model *model, const ModelObject &other, bool copy_volumes)
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: model(model),
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name(other.name),
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input_file(other.input_file),
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@ -281,11 +281,12 @@ ModelObject::ModelObject(Model *model, const ModelObject &other)
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_bounding_box(other._bounding_box),
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_bounding_box_valid(other._bounding_box_valid)
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{
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this->volumes.reserve(other.volumes.size());
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for (ModelVolumePtrs::const_iterator i = other.volumes.begin(); i != other.volumes.end(); ++i)
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this->add_volume(**i);
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if (copy_volumes) {
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this->volumes.reserve(other.volumes.size());
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for (ModelVolumePtrs::const_iterator i = other.volumes.begin(); i != other.volumes.end(); ++i)
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this->add_volume(**i);
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}
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this->instances.reserve(other.instances.size());
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for (ModelInstancePtrs::const_iterator i = other.instances.begin(); i != other.instances.end(); ++i)
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this->add_instance(**i);
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@ -589,6 +590,34 @@ ModelObject::cut(coordf_t z, Model* model) const
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}
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}
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void
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ModelObject::split(ModelObjectPtrs* new_objects)
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{
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if (this->volumes.size() > 1) {
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// We can't split meshes if there's more than one volume, because
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// we can't group the resulting meshes by object afterwards
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new_objects->push_back(this);
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return;
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}
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ModelVolume* volume = this->volumes.front();
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TriangleMeshPtrs meshptrs = volume->mesh.split();
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for (TriangleMeshPtrs::iterator mesh = meshptrs.begin(); mesh != meshptrs.end(); ++mesh) {
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(*mesh)->repair();
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ModelObject* new_object = this->model->add_object(*this, false);
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ModelVolume* new_volume = new_object->add_volume(**mesh);
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new_volume->name = volume->name;
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new_volume->config = volume->config;
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new_volume->modifier = volume->modifier;
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new_volume->material_id(volume->material_id());
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new_objects->push_back(new_object);
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}
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return;
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}
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#ifdef SLIC3RXS
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REGISTER_CLASS(ModelObject, "Model::Object");
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#endif
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@ -39,7 +39,7 @@ class Model
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void swap(Model &other);
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~Model();
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ModelObject* add_object();
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ModelObject* add_object(const ModelObject &other);
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ModelObject* add_object(const ModelObject &other, bool copy_volumes = true);
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void delete_object(size_t idx);
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void clear_objects();
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@ -60,7 +60,6 @@ class Model
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void translate(coordf_t x, coordf_t y, coordf_t z);
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void mesh(TriangleMesh* mesh) const;
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void raw_mesh(TriangleMesh* mesh) const;
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// void split_meshes();
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// std::string get_material_name(t_model_material_id material_id);
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@ -133,13 +132,14 @@ class ModelObject
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size_t facets_count() const;
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bool needed_repair() const;
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void cut(coordf_t z, Model* model) const;
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void split(ModelObjectPtrs* new_objects);
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void update_bounding_box(); // this is a private method but we expose it until we need to expose it via XS
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private:
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Model* model;
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ModelObject(Model *model);
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ModelObject(Model *model, const ModelObject &other);
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ModelObject(Model *model, const ModelObject &other, bool copy_volumes = true);
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ModelObject& operator= (ModelObject other);
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void swap(ModelObject &other);
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~ModelObject();
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@ -14,8 +14,8 @@
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%code%{ RETVAL = THIS; %};
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%name{_add_object} Ref<ModelObject> add_object();
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Ref<ModelObject> _add_object_clone(ModelObject* other)
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%code%{ RETVAL = THIS->add_object(*other); %};
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Ref<ModelObject> _add_object_clone(ModelObject* other, bool copy_volumes = true)
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%code%{ RETVAL = THIS->add_object(*other, copy_volumes); %};
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void delete_object(size_t idx);
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void clear_objects();
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size_t objects_count()
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@ -206,6 +206,12 @@ ModelMaterial::attributes()
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RETVAL = new Model();
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THIS->cut(z, RETVAL);
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%};
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ModelObjectPtrs* split_object()
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%code%{
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RETVAL = new ModelObjectPtrs(); // leak?
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THIS->split(RETVAL);
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%};
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};
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