Merge pull request #2780 from Noisyfox:bugfix/amd-png
Fix PNG build plate texture not rendering on AMD GPUs
This commit is contained in:
commit
93f62a47f5
6 changed files with 360 additions and 168 deletions
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@ -1 +1 @@
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Upstream source: https://github.com/memononen/nanosvg/tree/c1f6e209c16b18b46aa9f45d7e619acf42c29726
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Upstream source: https://github.com/fltk/nanosvg/archive/abcd277ea45e9098bed752cf9c6875b533c0892f.zip
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@ -72,6 +72,7 @@ extern "C" {
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*/
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enum NSVGpaintType {
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NSVG_PAINT_UNDEF = -1,
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NSVG_PAINT_NONE = 0,
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NSVG_PAINT_COLOR = 1,
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NSVG_PAINT_LINEAR_GRADIENT = 2,
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@ -119,7 +120,7 @@ typedef struct NSVGgradient {
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} NSVGgradient;
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typedef struct NSVGpaint {
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char type;
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signed char type;
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union {
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unsigned int color;
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NSVGgradient* gradient;
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@ -143,14 +144,17 @@ typedef struct NSVGshape
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float opacity; // Opacity of the shape.
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float strokeWidth; // Stroke width (scaled).
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float strokeDashOffset; // Stroke dash offset (scaled).
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float strokeDashArray[8]; // Stroke dash array (scaled).
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char strokeDashCount; // Number of dash values in dash array.
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float strokeDashArray[8]; // Stroke dash array (scaled).
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char strokeDashCount; // Number of dash values in dash array.
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char strokeLineJoin; // Stroke join type.
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char strokeLineCap; // Stroke cap type.
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float miterLimit; // Miter limit
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char fillRule; // Fill rule, see NSVGfillRule.
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unsigned char flags; // Logical or of NSVG_FLAGS_* flags
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float bounds[4]; // Tight bounding box of the shape [minx,miny,maxx,maxy].
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char fillGradient[64]; // Optional 'id' of fill gradient
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char strokeGradient[64]; // Optional 'id' of stroke gradient
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float xform[6]; // Root transformation for fill/stroke gradient
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NSVGpath* paths; // Linked list of paths in the image.
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struct NSVGshape* next; // Pointer to next shape, or NULL if last element.
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} NSVGshape;
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@ -181,16 +185,13 @@ void nsvgDelete(NSVGimage* image);
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#endif
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#endif
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#endif // NANOSVG_H
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#ifdef NANOSVG_IMPLEMENTATION
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#include <string.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <math.h>
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#include <boost/algorithm/string/replace.hpp>
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#define NSVG_PI (3.14159265358979323846264338327f)
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#define NSVG_KAPPA90 (0.5522847493f) // Length proportional to radius of a cubic bezier handle for 90deg arcs.
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@ -227,11 +228,6 @@ static int nsvg__isdigit(char c)
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return c >= '0' && c <= '9';
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}
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static int nsvg__isnum(char c)
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{
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return strchr("0123456789+-.eE", c) != 0;
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}
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static NSVG_INLINE float nsvg__minf(float a, float b) { return a < b ? a : b; }
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static NSVG_INLINE float nsvg__maxf(float a, float b) { return a > b ? a : b; }
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@ -402,7 +398,7 @@ typedef struct NSVGgradientData
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{
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char id[64];
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char ref[64];
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char type;
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signed char type;
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union {
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NSVGlinearData linear;
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NSVGradialData radial;
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@ -618,7 +614,7 @@ static void nsvg__curveBounds(float* bounds, float* curve)
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}
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}
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static NSVGparser* nsvg__createParser()
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static NSVGparser* nsvg__createParser(void)
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{
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NSVGparser* p;
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p = (NSVGparser*)malloc(sizeof(NSVGparser));
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@ -738,9 +734,11 @@ static void nsvg__lineTo(NSVGparser* p, float x, float y)
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static void nsvg__cubicBezTo(NSVGparser* p, float cpx1, float cpy1, float cpx2, float cpy2, float x, float y)
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{
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nsvg__addPoint(p, cpx1, cpy1);
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nsvg__addPoint(p, cpx2, cpy2);
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nsvg__addPoint(p, x, y);
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if (p->npts > 0) {
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nsvg__addPoint(p, cpx1, cpy1);
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nsvg__addPoint(p, cpx2, cpy2);
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nsvg__addPoint(p, x, y);
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}
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}
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static NSVGattrib* nsvg__getAttr(NSVGparser* p)
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@ -810,7 +808,9 @@ static float nsvg__convertToPixels(NSVGparser* p, NSVGcoordinate c, float orig,
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static NSVGgradientData* nsvg__findGradientData(NSVGparser* p, const char* id)
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{
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NSVGgradientData* grad = p->gradients;
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while (grad) {
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if (id == NULL || *id == '\0')
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return NULL;
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while (grad != NULL) {
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if (strcmp(grad->id, id) == 0)
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return grad;
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grad = grad->next;
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@ -818,28 +818,34 @@ static NSVGgradientData* nsvg__findGradientData(NSVGparser* p, const char* id)
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return NULL;
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}
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static NSVGgradient* nsvg__createGradient(NSVGparser* p, const char* id, const float* localBounds, char* paintType)
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static NSVGgradient* nsvg__createGradient(NSVGparser* p, const char* id, const float* localBounds, float *xform, signed char* paintType)
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{
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NSVGattrib* attr = nsvg__getAttr(p);
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NSVGgradientData* data = NULL;
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NSVGgradientData* ref = NULL;
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NSVGgradientStop* stops = NULL;
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NSVGgradient* grad;
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float ox, oy, sw, sh, sl;
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int nstops = 0;
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int refIter;
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data = nsvg__findGradientData(p, id);
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if (data == NULL) return NULL;
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// TODO: use ref to fill in all unset values too.
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ref = data;
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refIter = 0;
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while (ref != NULL) {
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NSVGgradientData* nextRef = NULL;
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if (stops == NULL && ref->stops != NULL) {
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stops = ref->stops;
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nstops = ref->nstops;
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break;
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}
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ref = nsvg__findGradientData(p, ref->ref);
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nextRef = nsvg__findGradientData(p, ref->ref);
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if (nextRef == ref) break; // prevent infite loops on malformed data
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ref = nextRef;
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refIter++;
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if (refIter > 32) break; // prevent infite loops on malformed data
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}
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if (stops == NULL) return NULL;
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@ -888,7 +894,7 @@ static NSVGgradient* nsvg__createGradient(NSVGparser* p, const char* id, const f
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}
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nsvg__xformMultiply(grad->xform, data->xform);
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nsvg__xformMultiply(grad->xform, attr->xform);
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nsvg__xformMultiply(grad->xform, xform);
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grad->spread = data->spread;
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memcpy(grad->stops, stops, nstops*sizeof(NSVGgradientStop));
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@ -952,6 +958,9 @@ static void nsvg__addShape(NSVGparser* p)
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memset(shape, 0, sizeof(NSVGshape));
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memcpy(shape->id, attr->id, sizeof shape->id);
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memcpy(shape->fillGradient, attr->fillGradient, sizeof shape->fillGradient);
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memcpy(shape->strokeGradient, attr->strokeGradient, sizeof shape->strokeGradient);
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memcpy(shape->xform, attr->xform, sizeof shape->xform);
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scale = nsvg__getAverageScale(attr->xform);
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shape->strokeWidth = attr->strokeWidth * scale;
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shape->strokeDashOffset = attr->strokeDashOffset * scale;
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@ -987,13 +996,7 @@ static void nsvg__addShape(NSVGparser* p)
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shape->fill.color = attr->fillColor;
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shape->fill.color |= (unsigned int)(attr->fillOpacity*255) << 24;
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} else if (attr->hasFill == 2) {
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float inv[6], localBounds[4];
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nsvg__xformInverse(inv, attr->xform);
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nsvg__getLocalBounds(localBounds, shape, inv);
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shape->fill.gradient = nsvg__createGradient(p, attr->fillGradient, localBounds, &shape->fill.type);
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if (shape->fill.gradient == NULL) {
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shape->fill.type = NSVG_PAINT_NONE;
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}
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shape->fill.type = NSVG_PAINT_UNDEF;
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}
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// Set stroke
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@ -1004,12 +1007,7 @@ static void nsvg__addShape(NSVGparser* p)
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shape->stroke.color = attr->strokeColor;
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shape->stroke.color |= (unsigned int)(attr->strokeOpacity*255) << 24;
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} else if (attr->hasStroke == 2) {
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float inv[6], localBounds[4];
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nsvg__xformInverse(inv, attr->xform);
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nsvg__getLocalBounds(localBounds, shape, inv);
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shape->stroke.gradient = nsvg__createGradient(p, attr->strokeGradient, localBounds, &shape->stroke.type);
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if (shape->stroke.gradient == NULL)
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shape->stroke.type = NSVG_PAINT_NONE;
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shape->stroke.type = NSVG_PAINT_UNDEF;
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}
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// Set flags
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@ -1042,6 +1040,10 @@ static void nsvg__addPath(NSVGparser* p, char closed)
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if (closed)
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nsvg__lineTo(p, p->pts[0], p->pts[1]);
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// Expect 1 + N*3 points (N = number of cubic bezier segments).
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if ((p->npts % 3) != 1)
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return;
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path = (NSVGpath*)malloc(sizeof(NSVGpath));
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if (path == NULL) goto error;
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memset(path, 0, sizeof(NSVGpath));
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@ -1090,7 +1092,7 @@ static double nsvg__atof(const char* s)
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char* cur = (char*)s;
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char* end = NULL;
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double res = 0.0, sign = 1.0;
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long long intPart = 0, fracPart = 0;
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double intPart = 0.0, fracPart = 0.0;
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char hasIntPart = 0, hasFracPart = 0;
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// Parse optional sign
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@ -1104,9 +1106,13 @@ static double nsvg__atof(const char* s)
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// Parse integer part
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if (nsvg__isdigit(*cur)) {
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// Parse digit sequence
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#ifdef _MSC_VER
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intPart = (double)_strtoi64(cur, &end, 10);
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#else
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intPart = (double)strtoll(cur, &end, 10);
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#endif
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if (cur != end) {
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res = (double)intPart;
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res = intPart;
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hasIntPart = 1;
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cur = end;
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}
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@ -1117,9 +1123,13 @@ static double nsvg__atof(const char* s)
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cur++; // Skip '.'
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if (nsvg__isdigit(*cur)) {
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// Parse digit sequence
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fracPart = strtoll(cur, &end, 10);
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#ifdef _MSC_VER
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fracPart = (double)_strtoi64(cur, &end, 10);
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#else
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fracPart = (double)strtoll(cur, &end, 10);
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#endif
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if (cur != end) {
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res += (double)fracPart / pow(10.0, (double)(end - cur));
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res += fracPart / pow(10.0, (double)(end - cur));
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hasFracPart = 1;
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cur = end;
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}
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@ -1132,11 +1142,11 @@ static double nsvg__atof(const char* s)
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// Parse optional exponent
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if (*cur == 'e' || *cur == 'E') {
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int expPart = 0;
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double expPart = 0.0;
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cur++; // skip 'E'
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expPart = strtol(cur, &end, 10); // Parse digit sequence with sign
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expPart = (double)strtol(cur, &end, 10); // Parse digit sequence with sign
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if (cur != end) {
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res *= pow(10.0, (double)expPart);
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res *= pow(10.0, expPart);
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}
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}
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@ -1170,7 +1180,7 @@ static const char* nsvg__parseNumber(const char* s, char* it, const int size)
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}
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}
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// exponent
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if (*s == 'e' || *s == 'E') {
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if ((*s == 'e' || *s == 'E') && (s[1] != 'm' && s[1] != 'x')) {
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if (i < last) it[i++] = *s;
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s++;
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if (*s == '-' || *s == '+') {
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@ -1187,6 +1197,19 @@ static const char* nsvg__parseNumber(const char* s, char* it, const int size)
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return s;
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}
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static const char* nsvg__getNextPathItemWhenArcFlag(const char* s, char* it)
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{
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it[0] = '\0';
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while (*s && (nsvg__isspace(*s) || *s == ',')) s++;
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if (!*s) return s;
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if (*s == '0' || *s == '1') {
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it[0] = *s++;
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it[1] = '\0';
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return s;
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}
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return s;
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}
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static const char* nsvg__getNextPathItem(const char* s, char* it)
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{
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it[0] = '\0';
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@ -1207,35 +1230,66 @@ static const char* nsvg__getNextPathItem(const char* s, char* it)
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static unsigned int nsvg__parseColorHex(const char* str)
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{
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unsigned int c = 0, r = 0, g = 0, b = 0;
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int n = 0;
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str++; // skip #
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// Calculate number of characters.
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while(str[n] && !nsvg__isspace(str[n]))
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n++;
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if (n == 6) {
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sscanf(str, "%x", &c);
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} else if (n == 3) {
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sscanf(str, "%x", &c);
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c = (c&0xf) | ((c&0xf0) << 4) | ((c&0xf00) << 8);
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c |= c<<4;
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}
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r = (c >> 16) & 0xff;
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g = (c >> 8) & 0xff;
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b = c & 0xff;
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return NSVG_RGB(r,g,b);
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unsigned int r=0, g=0, b=0;
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if (sscanf(str, "#%2x%2x%2x", &r, &g, &b) == 3 ) // 2 digit hex
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return NSVG_RGB(r, g, b);
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if (sscanf(str, "#%1x%1x%1x", &r, &g, &b) == 3 ) // 1 digit hex, e.g. #abc -> 0xccbbaa
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return NSVG_RGB(r*17, g*17, b*17); // same effect as (r<<4|r), (g<<4|g), ..
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return NSVG_RGB(128, 128, 128);
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}
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// Parse rgb color. The pointer 'str' must point at "rgb(" (4+ characters).
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// This function returns gray (rgb(128, 128, 128) == '#808080') on parse errors
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// for backwards compatibility. Note: other image viewers return black instead.
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static unsigned int nsvg__parseColorRGB(const char* str)
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{
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int r = -1, g = -1, b = -1;
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char s1[32]="", s2[32]="";
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sscanf(str + 4, "%d%[%%, \t]%d%[%%, \t]%d", &r, s1, &g, s2, &b);
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if (strchr(s1, '%')) {
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return NSVG_RGB((r*255)/100,(g*255)/100,(b*255)/100);
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} else {
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return NSVG_RGB(r,g,b);
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int i;
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unsigned int rgbi[3];
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float rgbf[3];
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// try decimal integers first
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if (sscanf(str, "rgb(%u, %u, %u)", &rgbi[0], &rgbi[1], &rgbi[2]) != 3) {
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// integers failed, try percent values (float, locale independent)
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const char delimiter[3] = {',', ',', ')'};
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str += 4; // skip "rgb("
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for (i = 0; i < 3; i++) {
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while (*str && (nsvg__isspace(*str))) str++; // skip leading spaces
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if (*str == '+') str++; // skip '+' (don't allow '-')
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if (!*str) break;
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rgbf[i] = nsvg__atof(str);
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// Note 1: it would be great if nsvg__atof() returned how many
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// bytes it consumed but it doesn't. We need to skip the number,
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// the '%' character, spaces, and the delimiter ',' or ')'.
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|
||||
// Note 2: The following code does not allow values like "33.%",
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// i.e. a decimal point w/o fractional part, but this is consistent
|
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// with other image viewers, e.g. firefox, chrome, eog, gimp.
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|
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while (*str && nsvg__isdigit(*str)) str++; // skip integer part
|
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if (*str == '.') {
|
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str++;
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if (!nsvg__isdigit(*str)) break; // error: no digit after '.'
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while (*str && nsvg__isdigit(*str)) str++; // skip fractional part
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}
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if (*str == '%') str++; else break;
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while (nsvg__isspace(*str)) str++;
|
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if (*str == delimiter[i]) str++;
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else break;
|
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}
|
||||
if (i == 3) {
|
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rgbi[0] = roundf(rgbf[0] * 2.55f);
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rgbi[1] = roundf(rgbf[1] * 2.55f);
|
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rgbi[2] = roundf(rgbf[2] * 2.55f);
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} else {
|
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rgbi[0] = rgbi[1] = rgbi[2] = 128;
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}
|
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}
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// clip values as the CSS spec requires
|
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for (i = 0; i < 3; i++) {
|
||||
if (rgbi[i] > 255) rgbi[i] = 255;
|
||||
}
|
||||
return NSVG_RGB(rgbi[0], rgbi[1], rgbi[2]);
|
||||
}
|
||||
|
||||
typedef struct NSVGNamedColor {
|
||||
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@ -1460,6 +1514,15 @@ static int nsvg__parseUnits(const char* units)
|
|||
return NSVG_UNITS_USER;
|
||||
}
|
||||
|
||||
static int nsvg__isCoordinate(const char* s)
|
||||
{
|
||||
// optional sign
|
||||
if (*s == '-' || *s == '+')
|
||||
s++;
|
||||
// must have at least one digit, or start by a dot
|
||||
return (nsvg__isdigit(*s) || *s == '.');
|
||||
}
|
||||
|
||||
static NSVGcoordinate nsvg__parseCoordinateRaw(const char* str)
|
||||
{
|
||||
NSVGcoordinate coord = {0, NSVG_UNITS_USER};
|
||||
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@ -1599,25 +1662,32 @@ static int nsvg__parseRotate(float* xform, const char* str)
|
|||
static void nsvg__parseTransform(float* xform, const char* str)
|
||||
{
|
||||
float t[6];
|
||||
int len;
|
||||
nsvg__xformIdentity(xform);
|
||||
while (*str)
|
||||
{
|
||||
if (strncmp(str, "matrix", 6) == 0)
|
||||
str += nsvg__parseMatrix(t, str);
|
||||
len = nsvg__parseMatrix(t, str);
|
||||
else if (strncmp(str, "translate", 9) == 0)
|
||||
str += nsvg__parseTranslate(t, str);
|
||||
len = nsvg__parseTranslate(t, str);
|
||||
else if (strncmp(str, "scale", 5) == 0)
|
||||
str += nsvg__parseScale(t, str);
|
||||
len = nsvg__parseScale(t, str);
|
||||
else if (strncmp(str, "rotate", 6) == 0)
|
||||
str += nsvg__parseRotate(t, str);
|
||||
len = nsvg__parseRotate(t, str);
|
||||
else if (strncmp(str, "skewX", 5) == 0)
|
||||
str += nsvg__parseSkewX(t, str);
|
||||
len = nsvg__parseSkewX(t, str);
|
||||
else if (strncmp(str, "skewY", 5) == 0)
|
||||
str += nsvg__parseSkewY(t, str);
|
||||
len = nsvg__parseSkewY(t, str);
|
||||
else{
|
||||
++str;
|
||||
continue;
|
||||
}
|
||||
if (len != 0) {
|
||||
str += len;
|
||||
} else {
|
||||
++str;
|
||||
continue;
|
||||
}
|
||||
|
||||
nsvg__xformPremultiply(xform, t);
|
||||
}
|
||||
|
@ -1627,9 +1697,9 @@ static void nsvg__parseUrl(char* id, const char* str)
|
|||
{
|
||||
int i = 0;
|
||||
str += 4; // "url(";
|
||||
if (*str == '#')
|
||||
if (*str && *str == '#')
|
||||
str++;
|
||||
while (i < 63 && *str != ')') {
|
||||
while (i < 63 && *str && *str != ')') {
|
||||
id[i] = *str++;
|
||||
i++;
|
||||
}
|
||||
|
@ -1878,8 +1948,11 @@ static int nsvg__getArgsPerElement(char cmd)
|
|||
case 'a':
|
||||
case 'A':
|
||||
return 7;
|
||||
case 'z':
|
||||
case 'Z':
|
||||
return 0;
|
||||
}
|
||||
return 0;
|
||||
return -1;
|
||||
}
|
||||
|
||||
static void nsvg__pathMoveTo(NSVGparser* p, float* cpx, float* cpy, float* args, int rel)
|
||||
|
@ -2160,7 +2233,12 @@ static void nsvg__pathArcTo(NSVGparser* p, float* cpx, float* cpy, float* args,
|
|||
// The loop assumes an iteration per end point (including start and end), this +1.
|
||||
ndivs = (int)(fabsf(da) / (NSVG_PI*0.5f) + 1.0f);
|
||||
hda = (da / (float)ndivs) / 2.0f;
|
||||
kappa = fabsf(4.0f / 3.0f * (1.0f - cosf(hda)) / sinf(hda));
|
||||
// Fix for ticket #179: division by 0: avoid cotangens around 0 (infinite)
|
||||
if ((hda < 1e-3f) && (hda > -1e-3f))
|
||||
hda *= 0.5f;
|
||||
else
|
||||
hda = (1.0f - cosf(hda)) / sinf(hda);
|
||||
kappa = fabsf(4.0f / 3.0f * hda);
|
||||
if (da < 0.0f)
|
||||
kappa = -kappa;
|
||||
|
||||
|
@ -2189,6 +2267,7 @@ static void nsvg__parsePath(NSVGparser* p, const char** attr)
|
|||
float args[10];
|
||||
int nargs;
|
||||
int rargs = 0;
|
||||
char initPoint;
|
||||
float cpx, cpy, cpx2, cpy2;
|
||||
const char* tmp[4];
|
||||
char closedFlag;
|
||||
|
@ -2211,13 +2290,18 @@ static void nsvg__parsePath(NSVGparser* p, const char** attr)
|
|||
nsvg__resetPath(p);
|
||||
cpx = 0; cpy = 0;
|
||||
cpx2 = 0; cpy2 = 0;
|
||||
initPoint = 0;
|
||||
closedFlag = 0;
|
||||
nargs = 0;
|
||||
|
||||
while (*s) {
|
||||
s = nsvg__getNextPathItem(s, item);
|
||||
item[0] = '\0';
|
||||
if ((cmd == 'A' || cmd == 'a') && (nargs == 3 || nargs == 4))
|
||||
s = nsvg__getNextPathItemWhenArcFlag(s, item);
|
||||
if (!*item)
|
||||
s = nsvg__getNextPathItem(s, item);
|
||||
if (!*item) break;
|
||||
if (nsvg__isnum(item[0])) {
|
||||
if (cmd != '\0' && nsvg__isCoordinate(item)) {
|
||||
if (nargs < 10)
|
||||
args[nargs++] = (float)nsvg__atof(item);
|
||||
if (nargs >= rargs) {
|
||||
|
@ -2230,6 +2314,7 @@ static void nsvg__parsePath(NSVGparser* p, const char** attr)
|
|||
cmd = (cmd == 'm') ? 'l' : 'L';
|
||||
rargs = nsvg__getArgsPerElement(cmd);
|
||||
cpx2 = cpx; cpy2 = cpy;
|
||||
initPoint = 1;
|
||||
break;
|
||||
case 'l':
|
||||
case 'L':
|
||||
|
@ -2279,7 +2364,6 @@ static void nsvg__parsePath(NSVGparser* p, const char** attr)
|
|||
}
|
||||
} else {
|
||||
cmd = item[0];
|
||||
rargs = nsvg__getArgsPerElement(cmd);
|
||||
if (cmd == 'M' || cmd == 'm') {
|
||||
// Commit path.
|
||||
if (p->npts > 0)
|
||||
|
@ -2288,7 +2372,11 @@ static void nsvg__parsePath(NSVGparser* p, const char** attr)
|
|||
nsvg__resetPath(p);
|
||||
closedFlag = 0;
|
||||
nargs = 0;
|
||||
} else if (cmd == 'Z' || cmd == 'z') {
|
||||
} else if (initPoint == 0) {
|
||||
// Do not allow other commands until initial point has been set (moveTo called once).
|
||||
cmd = '\0';
|
||||
}
|
||||
if (cmd == 'Z' || cmd == 'z') {
|
||||
closedFlag = 1;
|
||||
// Commit path.
|
||||
if (p->npts > 0) {
|
||||
|
@ -2304,6 +2392,12 @@ static void nsvg__parsePath(NSVGparser* p, const char** attr)
|
|||
closedFlag = 0;
|
||||
nargs = 0;
|
||||
}
|
||||
rargs = nsvg__getArgsPerElement(cmd);
|
||||
if (rargs == -1) {
|
||||
// Command not recognized
|
||||
cmd = '\0';
|
||||
rargs = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
// Commit path.
|
||||
|
@ -2550,7 +2644,7 @@ static void nsvg__parseSVG(NSVGparser* p, const char** attr)
|
|||
}
|
||||
}
|
||||
|
||||
static void nsvg__parseGradient(NSVGparser* p, const char** attr, char type)
|
||||
static void nsvg__parseGradient(NSVGparser* p, const char** attr, signed char type)
|
||||
{
|
||||
int i;
|
||||
NSVGgradientData* grad = (NSVGgradientData*)malloc(sizeof(NSVGgradientData));
|
||||
|
@ -2875,6 +2969,36 @@ static void nsvg__scaleToViewbox(NSVGparser* p, const char* units)
|
|||
}
|
||||
}
|
||||
|
||||
static void nsvg__createGradients(NSVGparser* p)
|
||||
{
|
||||
NSVGshape* shape;
|
||||
|
||||
for (shape = p->image->shapes; shape != NULL; shape = shape->next) {
|
||||
if (shape->fill.type == NSVG_PAINT_UNDEF) {
|
||||
if (shape->fillGradient[0] != '\0') {
|
||||
float inv[6], localBounds[4];
|
||||
nsvg__xformInverse(inv, shape->xform);
|
||||
nsvg__getLocalBounds(localBounds, shape, inv);
|
||||
shape->fill.gradient = nsvg__createGradient(p, shape->fillGradient, localBounds, shape->xform, &shape->fill.type);
|
||||
}
|
||||
if (shape->fill.type == NSVG_PAINT_UNDEF) {
|
||||
shape->fill.type = NSVG_PAINT_NONE;
|
||||
}
|
||||
}
|
||||
if (shape->stroke.type == NSVG_PAINT_UNDEF) {
|
||||
if (shape->strokeGradient[0] != '\0') {
|
||||
float inv[6], localBounds[4];
|
||||
nsvg__xformInverse(inv, shape->xform);
|
||||
nsvg__getLocalBounds(localBounds, shape, inv);
|
||||
shape->stroke.gradient = nsvg__createGradient(p, shape->strokeGradient, localBounds, shape->xform, &shape->stroke.type);
|
||||
}
|
||||
if (shape->stroke.type == NSVG_PAINT_UNDEF) {
|
||||
shape->stroke.type = NSVG_PAINT_NONE;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
NSVGimage* nsvgParse(char* input, const char* units, float dpi)
|
||||
{
|
||||
NSVGparser* p;
|
||||
|
@ -2888,6 +3012,9 @@ NSVGimage* nsvgParse(char* input, const char* units, float dpi)
|
|||
|
||||
nsvg__parseXML(input, nsvg__startElement, nsvg__endElement, nsvg__content, p);
|
||||
|
||||
// Create gradients after all definitions have been parsed
|
||||
nsvg__createGradients(p);
|
||||
|
||||
// Scale to viewBox
|
||||
nsvg__scaleToViewbox(p, units);
|
||||
|
||||
|
@ -2899,8 +3026,6 @@ NSVGimage* nsvgParse(char* input, const char* units, float dpi)
|
|||
return ret;
|
||||
}
|
||||
|
||||
#include <boost/nowide/cstdio.hpp>
|
||||
|
||||
NSVGimage* nsvgParseFromFile(const char* filename, const char* units, float dpi)
|
||||
{
|
||||
FILE* fp = NULL;
|
||||
|
@ -2908,8 +3033,8 @@ NSVGimage* nsvgParseFromFile(const char* filename, const char* units, float dpi)
|
|||
char* data = NULL;
|
||||
NSVGimage* image = NULL;
|
||||
|
||||
fp = boost::nowide::fopen(filename, "rb");
|
||||
if (!fp) goto error;
|
||||
fp = fopen(filename, "rb");
|
||||
if (!fp) goto error;
|
||||
fseek(fp, 0, SEEK_END);
|
||||
size = ftell(fp);
|
||||
fseek(fp, 0, SEEK_SET);
|
||||
|
@ -2918,9 +3043,9 @@ NSVGimage* nsvgParseFromFile(const char* filename, const char* units, float dpi)
|
|||
if (fread(data, 1, size, fp) != size) goto error;
|
||||
data[size] = '\0'; // Must be null terminated.
|
||||
fclose(fp);
|
||||
|
||||
image = nsvgParse(data, units, dpi);
|
||||
free(data);
|
||||
|
||||
return image;
|
||||
|
||||
error:
|
||||
|
@ -2976,4 +3101,6 @@ void nsvgDelete(NSVGimage* image)
|
|||
free(image);
|
||||
}
|
||||
|
||||
#endif
|
||||
#endif // NANOSVG_IMPLEMENTATION
|
||||
|
||||
#endif // NANOSVG_H
|
||||
|
|
|
@ -22,9 +22,17 @@
|
|||
*
|
||||
*/
|
||||
|
||||
/* Modified by FLTK to support non-square X,Y axes scaling.
|
||||
*
|
||||
* Added: nsvgRasterizeXY()
|
||||
*/
|
||||
|
||||
|
||||
#ifndef NANOSVGRAST_H
|
||||
#define NANOSVGRAST_H
|
||||
|
||||
#include "nanosvg.h"
|
||||
|
||||
#ifndef NANOSVGRAST_CPLUSPLUS
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
|
@ -44,16 +52,19 @@ typedef struct NSVGrasterizer NSVGrasterizer;
|
|||
unsigned char* img = malloc(w*h*4);
|
||||
// Rasterize
|
||||
nsvgRasterize(rast, image, 0,0,1, img, w, h, w*4);
|
||||
|
||||
// For non-square X,Y scaling, use
|
||||
nsvgRasterizeXY(rast, image, 0,0,1,1, img, w, h, w*4);
|
||||
*/
|
||||
|
||||
// Allocated rasterizer context.
|
||||
NSVGrasterizer* nsvgCreateRasterizer();
|
||||
NSVGrasterizer* nsvgCreateRasterizer(void);
|
||||
|
||||
// Rasterizes SVG image, returns RGBA image (non-premultiplied alpha)
|
||||
// r - pointer to rasterizer context
|
||||
// image - pointer to image to rasterize
|
||||
// tx,ty - image offset (applied after scaling)
|
||||
// scale - image scale
|
||||
// scale - image scale (assumes square aspect ratio)
|
||||
// dst - pointer to destination image data, 4 bytes per pixel (RGBA)
|
||||
// w - width of the image to render
|
||||
// h - height of the image to render
|
||||
|
@ -62,6 +73,12 @@ void nsvgRasterize(NSVGrasterizer* r,
|
|||
NSVGimage* image, float tx, float ty, float scale,
|
||||
unsigned char* dst, int w, int h, int stride);
|
||||
|
||||
// As above, but allow X and Y axes to scale independently for non-square aspects
|
||||
void nsvgRasterizeXY(NSVGrasterizer* r,
|
||||
NSVGimage* image, float tx, float ty,
|
||||
float sx, float sy,
|
||||
unsigned char* dst, int w, int h, int stride);
|
||||
|
||||
// Deletes rasterizer context.
|
||||
void nsvgDeleteRasterizer(NSVGrasterizer*);
|
||||
|
||||
|
@ -72,11 +89,11 @@ void nsvgDeleteRasterizer(NSVGrasterizer*);
|
|||
#endif
|
||||
#endif
|
||||
|
||||
#endif // NANOSVGRAST_H
|
||||
|
||||
#ifdef NANOSVGRAST_IMPLEMENTATION
|
||||
|
||||
#include <math.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#define NSVG__SUBSAMPLES 5
|
||||
#define NSVG__FIXSHIFT 10
|
||||
|
@ -112,7 +129,7 @@ typedef struct NSVGmemPage {
|
|||
} NSVGmemPage;
|
||||
|
||||
typedef struct NSVGcachedPaint {
|
||||
char type;
|
||||
signed char type;
|
||||
char spread;
|
||||
float xform[6];
|
||||
unsigned int colors[256];
|
||||
|
@ -148,7 +165,7 @@ struct NSVGrasterizer
|
|||
int width, height, stride;
|
||||
};
|
||||
|
||||
NSVGrasterizer* nsvgCreateRasterizer()
|
||||
NSVGrasterizer* nsvgCreateRasterizer(void)
|
||||
{
|
||||
NSVGrasterizer* r = (NSVGrasterizer*)malloc(sizeof(NSVGrasterizer));
|
||||
if (r == NULL) goto error;
|
||||
|
@ -368,7 +385,7 @@ static void nsvg__flattenCubicBez(NSVGrasterizer* r,
|
|||
nsvg__flattenCubicBez(r, x1234,y1234, x234,y234, x34,y34, x4,y4, level+1, type);
|
||||
}
|
||||
|
||||
static void nsvg__flattenShape(NSVGrasterizer* r, NSVGshape* shape, float scale)
|
||||
static void nsvg__flattenShape(NSVGrasterizer* r, NSVGshape* shape, float sx, float sy)
|
||||
{
|
||||
int i, j;
|
||||
NSVGpath* path;
|
||||
|
@ -376,13 +393,13 @@ static void nsvg__flattenShape(NSVGrasterizer* r, NSVGshape* shape, float scale)
|
|||
for (path = shape->paths; path != NULL; path = path->next) {
|
||||
r->npoints = 0;
|
||||
// Flatten path
|
||||
nsvg__addPathPoint(r, path->pts[0]*scale, path->pts[1]*scale, 0);
|
||||
nsvg__addPathPoint(r, path->pts[0]*sx, path->pts[1]*sy, 0);
|
||||
for (i = 0; i < path->npts-1; i += 3) {
|
||||
float* p = &path->pts[i*2];
|
||||
nsvg__flattenCubicBez(r, p[0]*scale,p[1]*scale, p[2]*scale,p[3]*scale, p[4]*scale,p[5]*scale, p[6]*scale,p[7]*scale, 0, 0);
|
||||
nsvg__flattenCubicBez(r, p[0]*sx,p[1]*sy, p[2]*sx,p[3]*sy, p[4]*sx,p[5]*sy, p[6]*sx,p[7]*sy, 0, 0);
|
||||
}
|
||||
// Close path
|
||||
nsvg__addPathPoint(r, path->pts[0]*scale, path->pts[1]*scale, 0);
|
||||
nsvg__addPathPoint(r, path->pts[0]*sx, path->pts[1]*sy, 0);
|
||||
// Build edges
|
||||
for (i = 0, j = r->npoints-1; i < r->npoints; j = i++)
|
||||
nsvg__addEdge(r, r->points[j].x, r->points[j].y, r->points[i].x, r->points[i].y);
|
||||
|
@ -732,7 +749,7 @@ static void nsvg__prepareStroke(NSVGrasterizer* r, float miterLimit, int lineJoi
|
|||
}
|
||||
}
|
||||
|
||||
static void nsvg__flattenShapeStroke(NSVGrasterizer* r, NSVGshape* shape, float scale)
|
||||
static void nsvg__flattenShapeStroke(NSVGrasterizer* r, NSVGshape* shape, float sx, float sy)
|
||||
{
|
||||
int i, j, closed;
|
||||
NSVGpath* path;
|
||||
|
@ -740,15 +757,16 @@ static void nsvg__flattenShapeStroke(NSVGrasterizer* r, NSVGshape* shape, float
|
|||
float miterLimit = shape->miterLimit;
|
||||
int lineJoin = shape->strokeLineJoin;
|
||||
int lineCap = shape->strokeLineCap;
|
||||
float lineWidth = shape->strokeWidth * scale;
|
||||
const float sw = (sx + sy) / 2; // average scaling factor
|
||||
const float lineWidth = shape->strokeWidth * sw; // FIXME (?)
|
||||
|
||||
for (path = shape->paths; path != NULL; path = path->next) {
|
||||
// Flatten path
|
||||
r->npoints = 0;
|
||||
nsvg__addPathPoint(r, path->pts[0]*scale, path->pts[1]*scale, NSVG_PT_CORNER);
|
||||
nsvg__addPathPoint(r, path->pts[0]*sx, path->pts[1]*sy, NSVG_PT_CORNER);
|
||||
for (i = 0; i < path->npts-1; i += 3) {
|
||||
float* p = &path->pts[i*2];
|
||||
nsvg__flattenCubicBez(r, p[0]*scale,p[1]*scale, p[2]*scale,p[3]*scale, p[4]*scale,p[5]*scale, p[6]*scale,p[7]*scale, 0, NSVG_PT_CORNER);
|
||||
nsvg__flattenCubicBez(r, p[0]*sx,p[1]*sy, p[2]*sx,p[3]*sy, p[4]*sx,p[5]*sy, p[6]*sx,p[7]*sy, 0, NSVG_PT_CORNER);
|
||||
}
|
||||
if (r->npoints < 2)
|
||||
continue;
|
||||
|
@ -794,7 +812,7 @@ static void nsvg__flattenShapeStroke(NSVGrasterizer* r, NSVGshape* shape, float
|
|||
dashOffset -= shape->strokeDashArray[idash];
|
||||
idash = (idash + 1) % shape->strokeDashCount;
|
||||
}
|
||||
dashLen = (shape->strokeDashArray[idash] - dashOffset) * scale;
|
||||
dashLen = (shape->strokeDashArray[idash] - dashOffset) * sw;
|
||||
|
||||
for (j = 1; j < r->npoints2; ) {
|
||||
float dx = r->points2[j].x - cur.x;
|
||||
|
@ -816,7 +834,7 @@ static void nsvg__flattenShapeStroke(NSVGrasterizer* r, NSVGshape* shape, float
|
|||
// Advance dash pattern
|
||||
dashState = !dashState;
|
||||
idash = (idash+1) % shape->strokeDashCount;
|
||||
dashLen = shape->strokeDashArray[idash] * scale;
|
||||
dashLen = shape->strokeDashArray[idash] * sw;
|
||||
// Restart
|
||||
cur.x = x;
|
||||
cur.y = y;
|
||||
|
@ -956,7 +974,7 @@ static float nsvg__clampf(float a, float mn, float mx) { return a < mn ? mn : (a
|
|||
|
||||
static unsigned int nsvg__RGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a)
|
||||
{
|
||||
return (r) | (g << 8) | (b << 16) | (a << 24);
|
||||
return ((unsigned int)r) | ((unsigned int)g << 8) | ((unsigned int)b << 16) | ((unsigned int)a << 24);
|
||||
}
|
||||
|
||||
static unsigned int nsvg__lerpRGBA(unsigned int c0, unsigned int c1, float u)
|
||||
|
@ -985,7 +1003,7 @@ static inline int nsvg__div255(int x)
|
|||
}
|
||||
|
||||
static void nsvg__scanlineSolid(unsigned char* dst, int count, unsigned char* cover, int x, int y,
|
||||
float tx, float ty, float scale, NSVGcachedPaint* cache)
|
||||
float tx, float ty, float sx, float sy, NSVGcachedPaint* cache)
|
||||
{
|
||||
|
||||
if (cache->type == NSVG_PAINT_COLOR) {
|
||||
|
@ -1026,9 +1044,9 @@ static void nsvg__scanlineSolid(unsigned char* dst, int count, unsigned char* co
|
|||
int i, cr, cg, cb, ca;
|
||||
unsigned int c;
|
||||
|
||||
fx = ((float)x - tx) / scale;
|
||||
fy = ((float)y - ty) / scale;
|
||||
dx = 1.0f / scale;
|
||||
fx = ((float)x - tx) / sx;
|
||||
fy = ((float)y - ty) / sy;
|
||||
dx = 1.0f / sx;
|
||||
|
||||
for (i = 0; i < count; i++) {
|
||||
int r,g,b,a,ia;
|
||||
|
@ -1071,9 +1089,9 @@ static void nsvg__scanlineSolid(unsigned char* dst, int count, unsigned char* co
|
|||
int i, cr, cg, cb, ca;
|
||||
unsigned int c;
|
||||
|
||||
fx = ((float)x - tx) / scale;
|
||||
fy = ((float)y - ty) / scale;
|
||||
dx = 1.0f / scale;
|
||||
fx = ((float)x - tx) / sx;
|
||||
fy = ((float)y - ty) / sy;
|
||||
dx = 1.0f / sx;
|
||||
|
||||
for (i = 0; i < count; i++) {
|
||||
int r,g,b,a,ia;
|
||||
|
@ -1112,7 +1130,7 @@ static void nsvg__scanlineSolid(unsigned char* dst, int count, unsigned char* co
|
|||
}
|
||||
}
|
||||
|
||||
static void nsvg__rasterizeSortedEdges(NSVGrasterizer *r, float tx, float ty, float scale, NSVGcachedPaint* cache, char fillRule)
|
||||
static void nsvg__rasterizeSortedEdges(NSVGrasterizer *r, float tx, float ty, float sx, float sy, NSVGcachedPaint* cache, char fillRule)
|
||||
{
|
||||
NSVGactiveEdge *active = NULL;
|
||||
int y, s;
|
||||
|
@ -1194,7 +1212,7 @@ static void nsvg__rasterizeSortedEdges(NSVGrasterizer *r, float tx, float ty, fl
|
|||
if (xmin < 0) xmin = 0;
|
||||
if (xmax > r->width-1) xmax = r->width-1;
|
||||
if (xmin <= xmax) {
|
||||
nsvg__scanlineSolid(&r->bitmap[y * r->stride] + xmin*4, xmax-xmin+1, &r->scanline[xmin], xmin, y, tx,ty, scale, cache);
|
||||
nsvg__scanlineSolid(&r->bitmap[y * r->stride] + xmin*4, xmax-xmin+1, &r->scanline[xmin], xmin, y, tx,ty, sx, sy, cache);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1362,8 +1380,9 @@ static void dumpEdges(NSVGrasterizer* r, const char* name)
|
|||
}
|
||||
*/
|
||||
|
||||
void nsvgRasterize(NSVGrasterizer* r,
|
||||
NSVGimage* image, float tx, float ty, float scale,
|
||||
void nsvgRasterizeXY(NSVGrasterizer* r,
|
||||
NSVGimage* image, float tx, float ty,
|
||||
float sx, float sy,
|
||||
unsigned char* dst, int w, int h, int stride)
|
||||
{
|
||||
NSVGshape *shape = NULL;
|
||||
|
@ -1394,7 +1413,7 @@ void nsvgRasterize(NSVGrasterizer* r,
|
|||
r->freelist = NULL;
|
||||
r->nedges = 0;
|
||||
|
||||
nsvg__flattenShape(r, shape, scale);
|
||||
nsvg__flattenShape(r, shape, sx, sy);
|
||||
|
||||
// Scale and translate edges
|
||||
for (i = 0; i < r->nedges; i++) {
|
||||
|
@ -1406,19 +1425,20 @@ void nsvgRasterize(NSVGrasterizer* r,
|
|||
}
|
||||
|
||||
// Rasterize edges
|
||||
qsort(r->edges, r->nedges, sizeof(NSVGedge), nsvg__cmpEdge);
|
||||
if (r->nedges != 0)
|
||||
qsort(r->edges, r->nedges, sizeof(NSVGedge), nsvg__cmpEdge);
|
||||
|
||||
// now, traverse the scanlines and find the intersections on each scanline, use non-zero rule
|
||||
nsvg__initPaint(&cache, &shape->fill, shape->opacity);
|
||||
|
||||
nsvg__rasterizeSortedEdges(r, tx,ty,scale, &cache, shape->fillRule);
|
||||
nsvg__rasterizeSortedEdges(r, tx,ty, sx, sy, &cache, shape->fillRule);
|
||||
}
|
||||
if (shape->stroke.type != NSVG_PAINT_NONE && (shape->strokeWidth * scale) > 0.01f) {
|
||||
if (shape->stroke.type != NSVG_PAINT_NONE && (shape->strokeWidth * sx) > 0.01f) {
|
||||
nsvg__resetPool(r);
|
||||
r->freelist = NULL;
|
||||
r->nedges = 0;
|
||||
|
||||
nsvg__flattenShapeStroke(r, shape, scale);
|
||||
nsvg__flattenShapeStroke(r, shape, sx, sy);
|
||||
|
||||
// dumpEdges(r, "edge.svg");
|
||||
|
||||
|
@ -1432,12 +1452,13 @@ void nsvgRasterize(NSVGrasterizer* r,
|
|||
}
|
||||
|
||||
// Rasterize edges
|
||||
qsort(r->edges, r->nedges, sizeof(NSVGedge), nsvg__cmpEdge);
|
||||
if (r->nedges != 0)
|
||||
qsort(r->edges, r->nedges, sizeof(NSVGedge), nsvg__cmpEdge);
|
||||
|
||||
// now, traverse the scanlines and find the intersections on each scanline, use non-zero rule
|
||||
nsvg__initPaint(&cache, &shape->stroke, shape->opacity);
|
||||
|
||||
nsvg__rasterizeSortedEdges(r, tx,ty,scale, &cache, NSVG_FILLRULE_NONZERO);
|
||||
nsvg__rasterizeSortedEdges(r, tx,ty,sx, sy, &cache, NSVG_FILLRULE_NONZERO);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1449,4 +1470,13 @@ void nsvgRasterize(NSVGrasterizer* r,
|
|||
r->stride = 0;
|
||||
}
|
||||
|
||||
#endif
|
||||
void nsvgRasterize(NSVGrasterizer* r,
|
||||
NSVGimage* image, float tx, float ty, float scale,
|
||||
unsigned char* dst, int w, int h, int stride)
|
||||
{
|
||||
nsvgRasterizeXY(r,image, tx, ty, scale, scale, dst, w, h, stride);
|
||||
}
|
||||
|
||||
#endif // NANOSVGRAST_IMPLEMENTATION
|
||||
|
||||
#endif // NANOSVGRAST_H
|
||||
|
|
|
@ -1,3 +1,7 @@
|
|||
///|/ Copyright (c) Prusa Research 2018 - 2023 Enrico Turri @enricoturri1966, Lukáš Hejl @hejllukas, Tomáš Mészáros @tamasmeszaros, Filip Sykala @Jony01, Vojtěch Bubník @bubnikv, Vojtěch Král @vojtechkral
|
||||
///|/
|
||||
///|/ PrusaSlicer is released under the terms of the AGPLv3 or higher
|
||||
///|/
|
||||
//BBS:add i18n
|
||||
#include "I18N.hpp"
|
||||
//BBS: add fstream for debug output
|
||||
|
@ -416,7 +420,7 @@ bool GLTexture::load_from_svg_files_as_sprites_array(const std::vector<std::stri
|
|||
glsafe(::glPixelStorei(GL_UNPACK_ALIGNMENT, 1));
|
||||
glsafe(::glGenTextures(1, &m_id));
|
||||
glsafe(::glBindTexture(GL_TEXTURE_2D, m_id));
|
||||
if (compress && GLEW_EXT_texture_compression_s3tc)
|
||||
if (compress && OpenGLManager::are_compressed_textures_supported())
|
||||
glsafe(::glTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, (GLsizei)m_width, (GLsizei)m_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, (const void*)data.data()));
|
||||
else
|
||||
glsafe(::glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, (GLsizei)m_width, (GLsizei)m_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, (const void*)data.data()));
|
||||
|
@ -534,7 +538,7 @@ bool GLTexture::generate_from_text(const std::string &text_str, wxFont &font, wx
|
|||
glsafe(::glPixelStorei(GL_UNPACK_ALIGNMENT, 1));
|
||||
glsafe(::glGenTextures(1, &m_id));
|
||||
glsafe(::glBindTexture(GL_TEXTURE_2D, (GLuint)m_id));
|
||||
if (GLEW_EXT_texture_compression_s3tc)
|
||||
if (OpenGLManager::are_compressed_textures_supported())
|
||||
glsafe(::glTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, (GLsizei)m_width, (GLsizei)m_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, (const void*)data.data()));
|
||||
else
|
||||
glsafe(::glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, (GLsizei)m_width, (GLsizei)m_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, (const void*)data.data()));
|
||||
|
@ -635,7 +639,7 @@ bool GLTexture::generate_texture_from_text(const std::string& text_str, wxFont&
|
|||
glsafe(::glPixelStorei(GL_UNPACK_ALIGNMENT, 1));
|
||||
glsafe(::glGenTextures(1, &m_id));
|
||||
glsafe(::glBindTexture(GL_TEXTURE_2D, (GLuint)m_id));
|
||||
if (GLEW_EXT_texture_compression_s3tc)
|
||||
if (OpenGLManager::are_compressed_textures_supported())
|
||||
glsafe(::glTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, (GLsizei)m_width, (GLsizei)m_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, (const void*)data.data()));
|
||||
else
|
||||
glsafe(::glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, (GLsizei)m_width, (GLsizei)m_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, (const void*)data.data()));
|
||||
|
@ -695,9 +699,29 @@ void GLTexture::render_sub_texture(unsigned int tex_id, float left, float right,
|
|||
glsafe(::glDisable(GL_BLEND));
|
||||
}
|
||||
|
||||
static bool to_squared_power_of_two(const std::string& filename, int max_size_px, int& w, int& h)
|
||||
{
|
||||
auto is_power_of_two = [](int v) { return v != 0 && (v & (v - 1)) == 0; };
|
||||
auto upper_power_of_two = [](int v) { v--; v |= v >> 1; v |= v >> 2; v |= v >> 4; v |= v >> 8; v |= v >> 16; v++; return v; };
|
||||
|
||||
int new_w = std::max(w, h);
|
||||
if (!is_power_of_two(new_w))
|
||||
new_w = upper_power_of_two(new_w);
|
||||
|
||||
while (new_w > max_size_px) {
|
||||
new_w /= 2;
|
||||
}
|
||||
|
||||
const int new_h = new_w;
|
||||
const bool ret = (new_w != w || new_h != h);
|
||||
w = new_w;
|
||||
h = new_h;
|
||||
return ret;
|
||||
}
|
||||
|
||||
bool GLTexture::load_from_png(const std::string& filename, bool use_mipmaps, ECompressionType compression_type, bool apply_anisotropy)
|
||||
{
|
||||
bool compression_enabled = (compression_type != None) && GLEW_EXT_texture_compression_s3tc;
|
||||
const bool compression_enabled = (compression_type != None) && OpenGLManager::are_compressed_textures_supported();
|
||||
|
||||
// Load a PNG with an alpha channel.
|
||||
wxImage image;
|
||||
|
@ -711,6 +735,11 @@ bool GLTexture::load_from_png(const std::string& filename, bool use_mipmaps, ECo
|
|||
|
||||
bool requires_rescale = false;
|
||||
|
||||
if (use_mipmaps && compression_enabled && OpenGLManager::force_power_of_two_textures()) {
|
||||
if (to_squared_power_of_two(boost::filesystem::path(filename).filename().string(), OpenGLManager::get_gl_info().get_max_tex_size(), m_width, m_height))
|
||||
requires_rescale = true;
|
||||
}
|
||||
|
||||
if (compression_enabled && compression_type == MultiThreaded) {
|
||||
// the stb_dxt compression library seems to like only texture sizes which are a multiple of 4
|
||||
int width_rem = m_width % 4;
|
||||
|
@ -837,7 +866,7 @@ bool GLTexture::load_from_png(const std::string& filename, bool use_mipmaps, ECo
|
|||
|
||||
m_source = filename;
|
||||
|
||||
if (compression_enabled && compression_type == MultiThreaded)
|
||||
if (compression_type == MultiThreaded)
|
||||
// start asynchronous compression
|
||||
m_compressor.start_compressing();
|
||||
|
||||
|
@ -846,7 +875,7 @@ bool GLTexture::load_from_png(const std::string& filename, bool use_mipmaps, ECo
|
|||
|
||||
bool GLTexture::load_from_svg(const std::string& filename, bool use_mipmaps, bool compress, bool apply_anisotropy, unsigned int max_size_px)
|
||||
{
|
||||
bool compression_enabled = compress && GLEW_EXT_texture_compression_s3tc;
|
||||
const bool compression_enabled = compress && OpenGLManager::are_compressed_textures_supported();
|
||||
|
||||
NSVGimage* image = nsvgParseFromFile(filename.c_str(), "px", 96.0f);
|
||||
if (image == nullptr) {
|
||||
|
@ -854,11 +883,17 @@ bool GLTexture::load_from_svg(const std::string& filename, bool use_mipmaps, boo
|
|||
return false;
|
||||
}
|
||||
|
||||
float scale = (float)max_size_px / std::max(image->width, image->height);
|
||||
const float scale = (float)max_size_px / std::max(image->width, image->height);
|
||||
|
||||
m_width = (int)(scale * image->width);
|
||||
m_height = (int)(scale * image->height);
|
||||
|
||||
if (use_mipmaps && compression_enabled && OpenGLManager::force_power_of_two_textures())
|
||||
to_squared_power_of_two(boost::filesystem::path(filename).filename().string(), max_size_px, m_width, m_height);
|
||||
|
||||
float scale_w = (float)m_width / image->width;
|
||||
float scale_h = (float)m_height / image->height;
|
||||
|
||||
if (compression_enabled) {
|
||||
// the stb_dxt compression library seems to like only texture sizes which are a multiple of 4
|
||||
int width_rem = m_width % 4;
|
||||
|
@ -871,7 +906,7 @@ bool GLTexture::load_from_svg(const std::string& filename, bool use_mipmaps, boo
|
|||
m_height += (4 - height_rem);
|
||||
}
|
||||
|
||||
int n_pixels = m_width * m_height;
|
||||
const int n_pixels = m_width * m_height;
|
||||
|
||||
if (n_pixels <= 0) {
|
||||
reset();
|
||||
|
@ -888,7 +923,7 @@ bool GLTexture::load_from_svg(const std::string& filename, bool use_mipmaps, boo
|
|||
|
||||
// creates the temporary buffer only once, with max size, and reuse it for all the levels, if generating mipmaps
|
||||
std::vector<unsigned char> data(n_pixels * 4, 0);
|
||||
nsvgRasterize(rast, image, 0, 0, scale, data.data(), m_width, m_height, m_width * 4);
|
||||
nsvgRasterizeXY(rast, image, 0, 0, scale_w, scale_h, data.data(), m_width, m_height, m_width * 4);
|
||||
|
||||
// sends data to gpu
|
||||
glsafe(::glPixelStorei(GL_UNPACK_ALIGNMENT, 1));
|
||||
|
@ -910,7 +945,7 @@ bool GLTexture::load_from_svg(const std::string& filename, bool use_mipmaps, boo
|
|||
else
|
||||
glsafe(::glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, (GLsizei)m_width, (GLsizei)m_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, (const void*)data.data()));
|
||||
|
||||
if (use_mipmaps && OpenGLManager::use_manually_generated_mipmaps()) {
|
||||
if (use_mipmaps) {
|
||||
// we manually generate mipmaps because glGenerateMipmap() function is not reliable on all graphics cards
|
||||
int lod_w = m_width;
|
||||
int lod_h = m_height;
|
||||
|
@ -920,11 +955,12 @@ bool GLTexture::load_from_svg(const std::string& filename, bool use_mipmaps, boo
|
|||
|
||||
lod_w = std::max(lod_w / 2, 1);
|
||||
lod_h = std::max(lod_h / 2, 1);
|
||||
scale /= 2.0f;
|
||||
scale_w /= 2.0f;
|
||||
scale_h /= 2.0f;
|
||||
|
||||
data.resize(lod_w * lod_h * 4);
|
||||
|
||||
nsvgRasterize(rast, image, 0, 0, scale, data.data(), lod_w, lod_h, lod_w * 4);
|
||||
nsvgRasterizeXY(rast, image, 0, 0, scale_w, scale_h, data.data(), lod_w, lod_h, lod_w * 4);
|
||||
if (compression_enabled) {
|
||||
// initializes the texture on GPU
|
||||
glsafe(::glTexImage2D(GL_TEXTURE_2D, level, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, (GLsizei)lod_w, (GLsizei)lod_h, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0));
|
||||
|
@ -939,9 +975,8 @@ bool GLTexture::load_from_svg(const std::string& filename, bool use_mipmaps, boo
|
|||
glsafe(::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, level));
|
||||
glsafe(::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR));
|
||||
}
|
||||
} else if (use_mipmaps && !OpenGLManager::use_manually_generated_mipmaps()) {
|
||||
glGenerateMipmap(GL_TEXTURE_2D);
|
||||
} else {
|
||||
}
|
||||
else {
|
||||
glsafe(::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
|
||||
glsafe(::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0));
|
||||
}
|
||||
|
|
|
@ -1,3 +1,7 @@
|
|||
///|/ Copyright (c) Prusa Research 2018 - 2023 Enrico Turri @enricoturri1966, Oleksandra Iushchenko @YuSanka, Lukáš Matěna @lukasmatena, Lukáš Hejl @hejllukas, Vojtěch Bubník @bubnikv, Vojtěch Král @vojtechkral
|
||||
///|/
|
||||
///|/ PrusaSlicer is released under the terms of the AGPLv3 or higher
|
||||
///|/
|
||||
#include "libslic3r/libslic3r.h"
|
||||
#include "OpenGLManager.hpp"
|
||||
|
||||
|
@ -212,7 +216,7 @@ std::string OpenGLManager::GLInfo::to_string(bool for_github) const
|
|||
|
||||
OpenGLManager::GLInfo OpenGLManager::s_gl_info;
|
||||
bool OpenGLManager::s_compressed_textures_supported = false;
|
||||
bool OpenGLManager::m_use_manually_generated_mipmaps = true;
|
||||
bool OpenGLManager::s_force_power_of_two_textures = false;
|
||||
OpenGLManager::EMultisampleState OpenGLManager::s_multisample = OpenGLManager::EMultisampleState::Unknown;
|
||||
OpenGLManager::EFramebufferType OpenGLManager::s_framebuffers_type = OpenGLManager::EFramebufferType::Unknown;
|
||||
|
||||
|
@ -295,31 +299,22 @@ bool OpenGLManager::init_gl(bool popup_error)
|
|||
|
||||
#ifdef _WIN32
|
||||
// Since AMD driver version 22.7.1, there is probably some bug in the driver that causes the issue with the missing
|
||||
// texture of the bed. It seems that this issue only triggers when mipmaps are generated manually
|
||||
// (combined with a texture compression) and when mipmaps are generated through OpenGL glGenerateMipmap is working.
|
||||
// So, for newer drivers than 22.6.1, the last working driver version, we use mipmaps generated through OpenGL.
|
||||
if (const auto gl_info = OpenGLManager::get_gl_info(); boost::contains(gl_info.get_vendor(), "ATI Technologies Inc.")) {
|
||||
// WHQL drivers seem to have one more version number at the end besides non-WHQL drivers.
|
||||
// WHQL: 4.6.14800 Compatibility Profile Context 22.6.1 30.0.21023.1015
|
||||
// Non-WHQL: 4.6.0 Compatibility Profile Context 22.8.1.220810
|
||||
std::regex version_rgx(R"(Compatibility\sProfile\sContext\s(\d+)\.(\d+)\.(\d+))");
|
||||
if (std::smatch matches; std::regex_search(gl_info.get_version(), matches, version_rgx) && matches.size() == 4) {
|
||||
int version_major = std::stoi(matches[1].str());
|
||||
int version_minor = std::stoi(matches[2].str());
|
||||
int version_patch = std::stoi(matches[3].str());
|
||||
BOOST_LOG_TRIVIAL(debug) << "Found AMD driver version: " << version_major << "." << version_minor << "." << version_patch;
|
||||
|
||||
if (version_major > 22 || (version_major == 22 && version_minor > 6) || (version_major == 22 && version_minor == 6 && version_patch > 1)) {
|
||||
m_use_manually_generated_mipmaps = false;
|
||||
BOOST_LOG_TRIVIAL(debug) << "Mipmapping through OpenGL was enabled.";
|
||||
}
|
||||
} else {
|
||||
BOOST_LOG_TRIVIAL(error) << "Not recognized format of version.";
|
||||
}
|
||||
} else {
|
||||
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << "not AMD driver.";
|
||||
}
|
||||
#endif
|
||||
// texture of the bed (see: https://github.com/prusa3d/PrusaSlicer/issues/8417).
|
||||
// It seems that this issue only triggers when mipmaps are generated manually
|
||||
// (combined with a texture compression) with texture size not being power of two.
|
||||
// When mipmaps are generated through OpenGL function glGenerateMipmap() the driver works fine,
|
||||
// but the mipmap generation is quite slow on some machines.
|
||||
// There is no an easy way to detect the driver version without using Win32 API because the strings returned by OpenGL
|
||||
// have no standardized format, only some of them contain the driver version.
|
||||
// Until we do not know that driver will be fixed (if ever) we force the use of power of two textures on all cards
|
||||
// 1) containing the string 'Radeon' in the string returned by glGetString(GL_RENDERER)
|
||||
// 2) containing the string 'Custom' in the string returned by glGetString(GL_RENDERER)
|
||||
const auto& gl_info = OpenGLManager::get_gl_info();
|
||||
if (boost::contains(gl_info.get_vendor(), "ATI Technologies Inc.") &&
|
||||
(boost::contains(gl_info.get_renderer(), "Radeon") ||
|
||||
boost::contains(gl_info.get_renderer(), "Custom")))
|
||||
s_force_power_of_two_textures = true;
|
||||
#endif // _WIN32
|
||||
}
|
||||
|
||||
return true;
|
||||
|
|
|
@ -1,3 +1,7 @@
|
|||
///|/ Copyright (c) Prusa Research 2018 - 2023 Enrico Turri @enricoturri1966, Lukáš Matěna @lukasmatena, Lukáš Hejl @hejllukas, Vojtěch Bubník @bubnikv, Vojtěch Král @vojtechkral
|
||||
///|/
|
||||
///|/ PrusaSlicer is released under the terms of the AGPLv3 or higher
|
||||
///|/
|
||||
#ifndef slic3r_OpenGLManager_hpp_
|
||||
#define slic3r_OpenGLManager_hpp_
|
||||
|
||||
|
@ -83,10 +87,11 @@ private:
|
|||
static OSInfo s_os_info;
|
||||
#endif //__APPLE__
|
||||
static bool s_compressed_textures_supported;
|
||||
static bool s_force_power_of_two_textures;
|
||||
|
||||
static EMultisampleState s_multisample;
|
||||
static EFramebufferType s_framebuffers_type;
|
||||
|
||||
static bool m_use_manually_generated_mipmaps;
|
||||
public:
|
||||
OpenGLManager() = default;
|
||||
~OpenGLManager();
|
||||
|
@ -103,7 +108,7 @@ public:
|
|||
static EFramebufferType get_framebuffers_type() { return s_framebuffers_type; }
|
||||
static wxGLCanvas* create_wxglcanvas(wxWindow& parent);
|
||||
static const GLInfo& get_gl_info() { return s_gl_info; }
|
||||
static bool use_manually_generated_mipmaps() { return m_use_manually_generated_mipmaps; }
|
||||
static bool force_power_of_two_textures() { return s_force_power_of_two_textures; }
|
||||
|
||||
private:
|
||||
static void detect_multisample(int* attribList);
|
||||
|
|
Loading…
Reference in a new issue