FIX: modify the text position

Change-Id: Id0d23b0d15d57a0cbc8eb5c9eb0e685d600f31eb
(cherry picked from commit bf229251c758279be8876756576257fd609b44dd)
This commit is contained in:
zhimin.zeng 2022-10-28 18:12:23 +08:00 committed by Lane.Wei
parent 687476bc27
commit 7b437d4f58

View file

@ -2076,7 +2076,7 @@ void ObjectList::load_mesh_part(const TriangleMesh& mesh, const wxString& name,
ModelVolume* mv = mo->add_volume(mesh);
Vec3d instance_bbox = mo->mesh().bounding_box().size();
Vec3d offset = mv->get_offset() + Vec3d(0, 0, instance_bbox[2] / 2);
Vec3d offset = Vec3d(0, 0, instance_bbox[2] / 2);
mv->set_offset(offset);
mv->name = name.ToStdString();