Fix bridge anchor when bridge is also the top surface (#6654)

Fixes #6642

Cherry picked from b133579126
Huge thanks for their excellent work!

![image](https://github.com/user-attachments/assets/8fc054bb-68da-4f8f-82bd-943bcf0b80c0)
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SoftFever 2024-09-07 16:23:44 +08:00 committed by GitHub
commit 4e25217927
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3 changed files with 313 additions and 208 deletions

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@ -139,201 +139,286 @@ static ExPolygons fill_surfaces_extract_expolygons(Surfaces &surfaces, std::init
return out;
}
// Extract bridging surfaces from "surfaces", expand them into "shells" using expansion_params,
// detect bridges.
// Trim "shells" by the expanded bridges.
Surfaces expand_bridges_detect_orientations(
Surfaces &surfaces,
ExPolygons &shells,
const Algorithm::RegionExpansionParameters &expansion_params_into_solid_infill,
ExPolygons &sparse,
const Algorithm::RegionExpansionParameters &expansion_params_into_sparse_infill,
const float closing_radius)
struct ExpansionZone
{
using namespace Slic3r::Algorithm;
ExPolygons expolygons;
Algorithm::RegionExpansionParameters parameters;
bool expanded_into = false;
};
double thickness;
ExPolygons bridges_ex = fill_surfaces_extract_expolygons(surfaces, {stBottomBridge}, thickness);
if (bridges_ex.empty())
return {};
// Cache for detecting bridge orientation and merging regions with overlapping expansions.
struct Bridge {
ExPolygon expolygon;
uint32_t group_id;
std::vector<Algorithm::RegionExpansionEx>::const_iterator bridge_expansion_begin;
std::optional<double> angle{std::nullopt};
};
// Calculate bridge anchors and their expansions in their respective shell region.
WaveSeeds bridge_anchors = wave_seeds(bridges_ex, shells, expansion_params_into_solid_infill.tiny_expansion, true);
std::vector<RegionExpansionEx> bridge_expansions = propagate_waves_ex(bridge_anchors, shells, expansion_params_into_solid_infill);
bool expanded_into_shells = ! bridge_expansions.empty();
bool expanded_into_sparse = false;
{
WaveSeeds bridge_anchors_sparse = wave_seeds(bridges_ex, sparse, expansion_params_into_sparse_infill.tiny_expansion, true);
std::vector<RegionExpansionEx> bridge_expansions_sparse = propagate_waves_ex(bridge_anchors_sparse, sparse, expansion_params_into_sparse_infill);
if (! bridge_expansions_sparse.empty()) {
expanded_into_sparse = true;
for (WaveSeed &seed : bridge_anchors_sparse)
seed.boundary += uint32_t(shells.size());
for (RegionExpansionEx &expansion : bridge_expansions_sparse)
expansion.boundary_id += uint32_t(shells.size());
append(bridge_anchors, std::move(bridge_anchors_sparse));
append(bridge_expansions, std::move(bridge_expansions_sparse));
}
// Group the bridge surfaces by overlaps.
uint32_t group_id(std::vector<Bridge> &bridges, uint32_t src_id) {
uint32_t group_id = bridges[src_id].group_id;
while (group_id != src_id) {
src_id = group_id;
group_id = bridges[src_id].group_id;
}
bridges[src_id].group_id = group_id;
return group_id;
};
// Cache for detecting bridge orientation and merging regions with overlapping expansions.
struct Bridge {
ExPolygon expolygon;
uint32_t group_id;
std::vector<RegionExpansionEx>::const_iterator bridge_expansion_begin;
double angle = -1;
};
std::vector<Bridge> bridges;
std::vector<Bridge> get_grouped_bridges(
ExPolygons&& bridge_expolygons,
const std::vector<Algorithm::RegionExpansionEx>& bridge_expansions
) {
using namespace Algorithm;
std::vector<Bridge> result;
{
bridges.reserve(bridges_ex.size());
result.reserve(bridge_expansions.size());
uint32_t group_id = 0;
for (ExPolygon &ex : bridges_ex)
bridges.push_back({ std::move(ex), group_id ++, bridge_expansions.end() });
bridges_ex.clear();
using std::move_iterator;
for (ExPolygon& expolygon : bridge_expolygons)
result.push_back({ std::move(expolygon), group_id ++, bridge_expansions.end() });
}
// Group the bridge surfaces by overlaps.
auto group_id = [&bridges](uint32_t src_id) {
uint32_t group_id = bridges[src_id].group_id;
while (group_id != src_id) {
src_id = group_id;
group_id = bridges[src_id].group_id;
}
bridges[src_id].group_id = group_id;
return group_id;
};
{
// Detect overlaps of bridge anchors inside their respective shell regions.
// bridge_expansions are sorted by boundary id and source id.
for (auto expansion_iterator = bridge_expansions.begin(); expansion_iterator != bridge_expansions.end();) {
auto boundary_region_begin = expansion_iterator;
auto boundary_region_end = std::find_if(
next(expansion_iterator),
bridge_expansions.end(),
[&](const RegionExpansionEx& expansion){
return expansion.boundary_id != expansion_iterator->boundary_id;
}
);
// Cache of bboxes per expansion boundary.
std::vector<BoundingBox> bboxes;
// Detect overlaps of bridge anchors inside their respective shell regions.
// bridge_expansions are sorted by boundary id and source id.
for (auto it = bridge_expansions.begin(); it != bridge_expansions.end();) {
// For each boundary region:
auto it_begin = it;
auto it_end = std::next(it_begin);
for (; it_end != bridge_expansions.end() && it_end->boundary_id == it_begin->boundary_id; ++ it_end) ;
bboxes.clear();
bboxes.reserve(it_end - it_begin);
for (auto it2 = it_begin; it2 != it_end; ++ it2)
bboxes.emplace_back(get_extents(it2->expolygon.contour));
// For each bridge anchor of the current source:
for (; it != it_end; ++ it) {
// A grup id for this bridge.
for (auto it2 = std::next(it); it2 != it_end; ++ it2)
if (it->src_id != it2->src_id &&
bboxes[it - it_begin].overlap(bboxes[it2 - it_begin]) &&
// One may ignore holes, they are irrelevant for intersection test.
! intersection(it->expolygon.contour, it2->expolygon.contour).empty()) {
// The two bridge regions intersect. Give them the same (lower) group id.
uint32_t id = group_id(it->src_id);
uint32_t id2 = group_id(it2->src_id);
if (id < id2)
bridges[id2].group_id = id;
else
bridges[id].group_id = id2;
}
std::vector<BoundingBox> bounding_boxes;
bounding_boxes.reserve(std::distance(boundary_region_begin, boundary_region_end));
std::transform(
boundary_region_begin,
boundary_region_end,
std::back_inserter(bounding_boxes),
[](const RegionExpansionEx& expansion){
return get_extents(expansion.expolygon.contour);
}
);
// For each bridge anchor of the current source:
for (;expansion_iterator != boundary_region_end; ++expansion_iterator) {
auto candidate_iterator = std::next(expansion_iterator);
for (;candidate_iterator != boundary_region_end; ++candidate_iterator) {
const BoundingBox& current_bounding_box{
bounding_boxes[expansion_iterator - boundary_region_begin]
};
const BoundingBox& candidate_bounding_box{
bounding_boxes[candidate_iterator - boundary_region_begin]
};
if (
expansion_iterator->src_id != candidate_iterator->src_id
&& current_bounding_box.overlap(candidate_bounding_box)
// One may ignore holes, they are irrelevant for intersection test.
&& !intersection(expansion_iterator->expolygon.contour, candidate_iterator->expolygon.contour).empty()
) {
// The two bridge regions intersect. Give them the same (lower) group id.
uint32_t id = group_id(result, expansion_iterator->src_id);
uint32_t id2 = group_id(result, candidate_iterator->src_id);
if (id < id2)
result[id2].group_id = id;
else
result[id].group_id = id2;
}
}
}
}
return result;
}
// Detect bridge directions.
{
std::sort(bridge_anchors.begin(), bridge_anchors.end(), Algorithm::lower_by_src_and_boundary);
auto it_bridge_anchor = bridge_anchors.begin();
Lines lines;
void detect_bridge_directions(
const Algorithm::WaveSeeds& bridge_anchors,
std::vector<Bridge>& bridges,
const std::vector<ExpansionZone>& expansion_zones
) {
if (expansion_zones.empty()) {
throw std::runtime_error("At least one expansion zone must exist!");
}
auto it_bridge_anchor = bridge_anchors.begin();
for (uint32_t bridge_id = 0; bridge_id < uint32_t(bridges.size()); ++ bridge_id) {
Bridge &bridge = bridges[bridge_id];
Polygons anchor_areas;
for (uint32_t bridge_id = 0; bridge_id < uint32_t(bridges.size()); ++ bridge_id) {
Bridge &bridge = bridges[bridge_id];
// lines.clear();
anchor_areas.clear();
int32_t last_anchor_id = -1;
for (; it_bridge_anchor != bridge_anchors.end() && it_bridge_anchor->src == bridge_id; ++ it_bridge_anchor) {
if (last_anchor_id != int(it_bridge_anchor->boundary)) {
last_anchor_id = int(it_bridge_anchor->boundary);
append(anchor_areas, to_polygons(last_anchor_id < int32_t(shells.size()) ? shells[last_anchor_id] : sparse[last_anchor_id - int32_t(shells.size())]));
int32_t last_anchor_id = -1;
for (; it_bridge_anchor != bridge_anchors.end() && it_bridge_anchor->src == bridge_id; ++ it_bridge_anchor) {
if (last_anchor_id != int(it_bridge_anchor->boundary)) {
last_anchor_id = int(it_bridge_anchor->boundary);
unsigned start_index{};
unsigned end_index{};
for (const ExpansionZone& expansion_zone: expansion_zones) {
end_index += expansion_zone.expolygons.size();
if (last_anchor_id < static_cast<int64_t>(end_index)) {
append(anchor_areas, to_polygons(expansion_zone.expolygons[last_anchor_id - start_index]));
break;
}
start_index += expansion_zone.expolygons.size();
}
// if (Points &polyline = it_bridge_anchor->path; polyline.size() >= 2) {
// reserve_more_power_of_2(lines, polyline.size() - 1);
// for (size_t i = 1; i < polyline.size(); ++ i)
// lines.push_back({ polyline[i - 1], polyline[1] });
// }
}
lines = to_lines(diff_pl(to_polylines(bridge.expolygon), expand(anchor_areas, float(SCALED_EPSILON))));
auto [bridging_dir, unsupported_dist] = detect_bridging_direction(lines, to_polygons(bridge.expolygon));
bridge.angle = M_PI + std::atan2(bridging_dir.y(), bridging_dir.x());
#if 0
}
Lines lines{to_lines(diff_pl(to_polylines(bridge.expolygon), expand(anchor_areas, float(SCALED_EPSILON))))};
auto [bridging_dir, unsupported_dist] = detect_bridging_direction(lines, to_polygons(bridge.expolygon));
bridge.angle = M_PI + std::atan2(bridging_dir.y(), bridging_dir.x());
if constexpr (false) {
coordf_t stroke_width = scale_(0.06);
BoundingBox bbox = get_extents(anchor_areas);
bbox.merge(get_extents(bridge.expolygon));
bbox.offset(scale_(1.));
::Slic3r::SVG
svg(debug_out_path(("bridge" + std::to_string(bridge.angle) + "_" /* + std::to_string(this->layer()->bottom_z())*/).c_str()),
svg(debug_out_path(("bridge" + std::to_string(*bridge.angle) + "_" /* + std::to_string(this->layer()->bottom_z())*/).c_str()),
bbox);
svg.draw(bridge.expolygon, "cyan");
svg.draw(lines, "green", stroke_width);
svg.draw(anchor_areas, "red");
#endif
}
}
}
Surfaces merge_bridges(
std::vector<Bridge>& bridges,
const std::vector<Algorithm::RegionExpansionEx>& bridge_expansions,
const float closing_radius
) {
for (auto it = bridge_expansions.begin(); it != bridge_expansions.end(); ) {
bridges[it->src_id].bridge_expansion_begin = it;
uint32_t src_id = it->src_id;
for (++ it; it != bridge_expansions.end() && it->src_id == src_id; ++ it) ;
}
Surfaces result;
for (uint32_t bridge_id = 0; bridge_id < uint32_t(bridges.size()); ++ bridge_id) {
if (group_id(bridges, bridge_id) == bridge_id) {
// Head of the group.
Polygons acc;
for (uint32_t bridge_id2 = bridge_id; bridge_id2 < uint32_t(bridges.size()); ++ bridge_id2)
if (group_id(bridges, bridge_id2) == bridge_id) {
append(acc, to_polygons(std::move(bridges[bridge_id2].expolygon)));
auto it_bridge_expansion = bridges[bridge_id2].bridge_expansion_begin;
assert(it_bridge_expansion == bridge_expansions.end() || it_bridge_expansion->src_id == bridge_id2);
for (; it_bridge_expansion != bridge_expansions.end() && it_bridge_expansion->src_id == bridge_id2; ++ it_bridge_expansion)
append(acc, to_polygons(it_bridge_expansion->expolygon));
}
//FIXME try to be smart and pick the best bridging angle for all?
if (!bridges[bridge_id].angle) {
assert(false && "Bridge angle must be pre-calculated!");
}
Surface templ{ stBottomBridge, {} };
templ.bridge_angle = bridges[bridge_id].angle ? *bridges[bridge_id].angle : -1;
//NOTE: The current regularization of the shells can create small unasigned regions in the object (E.G. benchy)
// without the following closing operation, those regions will stay unfilled and cause small holes in the expanded surface.
// look for narrow_ensure_vertical_wall_thickness_region_radius filter.
ExPolygons final = closing_ex(acc, closing_radius);
// without safety offset, artifacts are generated (GH #2494)
// union_safety_offset_ex(acc)
for (ExPolygon &ex : final)
result.emplace_back(templ, std::move(ex));
}
}
return result;
}
struct ExpansionResult {
Algorithm::WaveSeeds anchors;
std::vector<Algorithm::RegionExpansionEx> expansions;
};
ExpansionResult expand_expolygons(
const ExPolygons& expolygons,
std::vector<ExpansionZone>& expansion_zones
) {
using namespace Algorithm;
WaveSeeds bridge_anchors;
std::vector<RegionExpansionEx> bridge_expansions;
unsigned processed_bridges_count = 0;
for (ExpansionZone& expansion_zone : expansion_zones) {
WaveSeeds seeds{wave_seeds(
expolygons,
expansion_zone.expolygons,
expansion_zone.parameters.tiny_expansion,
true
)};
std::vector<RegionExpansionEx> expansions{propagate_waves_ex(
seeds,
expansion_zone.expolygons,
expansion_zone.parameters
)};
for (WaveSeed &seed : seeds)
seed.boundary += processed_bridges_count;
for (RegionExpansionEx &expansion : expansions)
expansion.boundary_id += processed_bridges_count;
expansion_zone.expanded_into = ! expansions.empty();
append(bridge_anchors, std::move(seeds));
append(bridge_expansions, std::move(expansions));
processed_bridges_count += expansion_zone.expolygons.size();
}
return {bridge_anchors, bridge_expansions};
}
// Extract bridging surfaces from "surfaces", expand them into "shells" using expansion_params,
// detect bridges.
// Trim "shells" by the expanded bridges.
Surfaces expand_bridges_detect_orientations(
Surfaces &surfaces,
std::vector<ExpansionZone>& expansion_zones,
const float closing_radius
)
{
using namespace Slic3r::Algorithm;
double thickness;
ExPolygons bridge_expolygons = fill_surfaces_extract_expolygons(surfaces, {stBottomBridge}, thickness);
if (bridge_expolygons.empty())
return {};
// Calculate bridge anchors and their expansions in their respective shell region.
ExpansionResult expansion_result{expand_expolygons(
bridge_expolygons,
expansion_zones
)};
std::vector<Bridge> bridges{get_grouped_bridges(
std::move(bridge_expolygons),
expansion_result.expansions
)};
bridge_expolygons.clear();
std::sort(expansion_result.anchors.begin(), expansion_result.anchors.end(), Algorithm::lower_by_src_and_boundary);
detect_bridge_directions(expansion_result.anchors, bridges, expansion_zones);
// Merge the groups with the same group id, produce surfaces by merging source overhangs with their newly expanded anchors.
Surfaces out;
{
Polygons acc;
Surface templ{ stBottomBridge, {} };
std::sort(bridge_expansions.begin(), bridge_expansions.end(), [](auto &l, auto &r) {
return l.src_id < r.src_id || (l.src_id == r.src_id && l.boundary_id < r.boundary_id);
});
for (auto it = bridge_expansions.begin(); it != bridge_expansions.end(); ) {
bridges[it->src_id].bridge_expansion_begin = it;
uint32_t src_id = it->src_id;
for (++ it; it != bridge_expansions.end() && it->src_id == src_id; ++ it) ;
}
for (uint32_t bridge_id = 0; bridge_id < uint32_t(bridges.size()); ++ bridge_id)
if (group_id(bridge_id) == bridge_id) {
// Head of the group.
acc.clear();
for (uint32_t bridge_id2 = bridge_id; bridge_id2 < uint32_t(bridges.size()); ++ bridge_id2)
if (group_id(bridge_id2) == bridge_id) {
append(acc, to_polygons(std::move(bridges[bridge_id2].expolygon)));
auto it_bridge_expansion = bridges[bridge_id2].bridge_expansion_begin;
assert(it_bridge_expansion == bridge_expansions.end() || it_bridge_expansion->src_id == bridge_id2);
for (; it_bridge_expansion != bridge_expansions.end() && it_bridge_expansion->src_id == bridge_id2; ++ it_bridge_expansion)
append(acc, to_polygons(std::move(it_bridge_expansion->expolygon)));
}
//FIXME try to be smart and pick the best bridging angle for all?
templ.bridge_angle = bridges[bridge_id].angle;
//NOTE: The current regularization of the shells can create small unasigned regions in the object (E.G. benchy)
// without the following closing operation, those regions will stay unfilled and cause small holes in the expanded surface.
// look for narrow_ensure_vertical_wall_thickness_region_radius filter.
ExPolygons final = closing_ex(acc, closing_radius);
// without safety offset, artifacts are generated (GH #2494)
// union_safety_offset_ex(acc)
for (ExPolygon &ex : final)
out.emplace_back(templ, std::move(ex));
}
}
std::sort(expansion_result.expansions.begin(), expansion_result.expansions.end(), [](auto &l, auto &r) {
return l.src_id < r.src_id || (l.src_id == r.src_id && l.boundary_id < r.boundary_id);
});
Surfaces out{merge_bridges(bridges, expansion_result.expansions, closing_radius)};
// Clip by the expanded bridges.
if (expanded_into_shells)
shells = diff_ex(shells, out);
if (expanded_into_sparse)
sparse = diff_ex(sparse, out);
for (ExpansionZone& expansion_zone : expansion_zones)
if (expansion_zone.expanded_into)
expansion_zone.expolygons = diff_ex(expansion_zone.expolygons, out);
return out;
}
// Extract bridging surfaces from "surfaces", expand them into "shells" using expansion_params.
// Trim "shells" by the expanded bridges.
static Surfaces expand_merge_surfaces(
Surfaces &surfaces,
SurfaceType surface_type,
ExPolygons &shells,
const Algorithm::RegionExpansionParameters &expansion_params_into_solid_infill,
ExPolygons &sparse,
const Algorithm::RegionExpansionParameters &expansion_params_into_sparse_infill,
const float closing_radius,
const double bridge_angle = -1.)
Surfaces expand_merge_surfaces(
Surfaces &surfaces,
SurfaceType surface_type,
std::vector<ExpansionZone>& expansion_zones,
const float closing_radius,
const double bridge_angle = -1
)
{
using namespace Slic3r::Algorithm;
@ -342,17 +427,17 @@ static Surfaces expand_merge_surfaces(
if (src.empty())
return {};
std::vector<RegionExpansion> expansions = propagate_waves(src, shells, expansion_params_into_solid_infill);
bool expanded_into_shells = !expansions.empty();
bool expanded_into_sparse = false;
{
std::vector<RegionExpansion> expansions2 = propagate_waves(src, sparse, expansion_params_into_sparse_infill);
if (! expansions2.empty()) {
expanded_into_sparse = true;
for (RegionExpansion &expansion : expansions2)
expansion.boundary_id += uint32_t(shells.size());
append(expansions, std::move(expansions2));
}
unsigned processed_expolygons_count = 0;
std::vector<RegionExpansion> expansions;
for (ExpansionZone& expansion_zone : expansion_zones) {
std::vector<RegionExpansion> zone_expansions = propagate_waves(src, expansion_zone.expolygons, expansion_zone.parameters);
expansion_zone.expanded_into = !zone_expansions.empty();
for (RegionExpansion &expansion : zone_expansions)
expansion.boundary_id += processed_expolygons_count;
processed_expolygons_count += expansion_zone.expolygons.size();
append(expansions, std::move(zone_expansions));
}
std::vector<ExPolygon> expanded = merge_expansions_into_expolygons(std::move(src), std::move(expansions));
@ -360,11 +445,10 @@ static Surfaces expand_merge_surfaces(
// without the following closing operation, those regions will stay unfilled and cause small holes in the expanded surface.
// look for narrow_ensure_vertical_wall_thickness_region_radius filter.
expanded = closing_ex(expanded, closing_radius);
// Trim the shells by the expanded expolygons.
if (expanded_into_shells)
shells = diff_ex(shells, expanded);
if (expanded_into_sparse)
sparse = diff_ex(sparse, expanded);
// Trim the zones by the expanded expolygons.
for (ExpansionZone& expansion_zone : expansion_zones)
if (expansion_zone.expanded_into)
expansion_zone.expolygons = diff_ex(expansion_zone.expolygons, expanded);
Surface templ{ surface_type, {} };
templ.bridge_angle = bridge_angle;
@ -403,7 +487,7 @@ void LayerRegion::process_external_surfaces(const Layer *lower_layer, const Poly
float expansion_bottom = expansion_top;
float expansion_bottom_bridge = expansion_top;
// Expand by waves of expansion_step size (expansion_step is scaled), but with no more steps than max_nr_expansion_steps.
const auto expansion_step = scaled<float>(0.1);
const float expansion_step = scaled<float>(0.1);
// Don't take more than max_nr_steps for small expansion_step.
static constexpr const size_t max_nr_expansion_steps = 5;
// Radius (with added epsilon) to absorb empty regions emering from regularization of ensuring, viz const float narrow_ensure_vertical_wall_thickness_region_radius = 0.5f * 0.65f * min_perimeter_infill_spacing;
@ -412,33 +496,33 @@ void LayerRegion::process_external_surfaces(const Layer *lower_layer, const Poly
// Expand the top / bottom / bridge surfaces into the shell thickness solid infills.
double layer_thickness;
ExPolygons shells = union_ex(fill_surfaces_extract_expolygons(this->fill_surfaces.surfaces, { stInternalSolid }, layer_thickness));
ExPolygons sparse = union_ex(fill_surfaces_extract_expolygons(this->fill_surfaces.surfaces, { stInternal }, layer_thickness));
ExPolygons sparse = union_ex(fill_surfaces_extract_expolygons(this->fill_surfaces.surfaces, {stInternal}, layer_thickness));
ExPolygons top_expolygons = union_ex(fill_surfaces_extract_expolygons(this->fill_surfaces.surfaces, {stTop}, layer_thickness));
const auto expansion_params_into_sparse_infill = RegionExpansionParameters::build(expansion_min, expansion_step, max_nr_expansion_steps);
const auto expansion_params_into_solid_infill = RegionExpansionParameters::build(expansion_bottom_bridge, expansion_step, max_nr_expansion_steps);
std::vector<ExpansionZone> expansion_zones{
ExpansionZone{std::move(shells), expansion_params_into_solid_infill},
ExpansionZone{std::move(sparse), expansion_params_into_sparse_infill},
ExpansionZone{std::move(top_expolygons), expansion_params_into_solid_infill},
};
SurfaceCollection bridges;
const auto expansion_params_into_sparse_infill = RegionExpansionParameters::build(expansion_min, expansion_step, max_nr_expansion_steps);
{
BOOST_LOG_TRIVIAL(trace) << "Processing external surface, detecting bridges. layer" << this->layer()->print_z;
const double custom_angle = this->region().config().bridge_angle.value;
const auto expansion_params_into_solid_infill = RegionExpansionParameters::build(expansion_bottom_bridge, expansion_step, max_nr_expansion_steps);
bridges.surfaces = custom_angle > 0 ?
expand_merge_surfaces(this->fill_surfaces.surfaces, stBottomBridge, shells, expansion_params_into_solid_infill, sparse, expansion_params_into_sparse_infill, closing_radius, Geometry::deg2rad(custom_angle)) :
expand_bridges_detect_orientations(this->fill_surfaces.surfaces, shells, expansion_params_into_solid_infill, sparse, expansion_params_into_sparse_infill, closing_radius);
expand_merge_surfaces(this->fill_surfaces.surfaces, stBottomBridge, expansion_zones, closing_radius, Geometry::deg2rad(custom_angle)) :
expand_bridges_detect_orientations(this->fill_surfaces.surfaces, expansion_zones, closing_radius);
BOOST_LOG_TRIVIAL(trace) << "Processing external surface, detecting bridges - done";
#if 0
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
{
static int iRun = 0;
bridges.export_to_svg(debug_out_path("bridges-after-grouping-%d.svg", iRun++), true);
bridges.export_to_svg(debug_out_path("bridges-after-grouping-%d.svg", iRun++).c_str(), true);
}
#endif
}
Surfaces bottoms = expand_merge_surfaces(this->fill_surfaces.surfaces, stBottom, shells,
RegionExpansionParameters::build(expansion_bottom, expansion_step, max_nr_expansion_steps),
sparse, expansion_params_into_sparse_infill, closing_radius);
Surfaces tops = expand_merge_surfaces(this->fill_surfaces.surfaces, stTop, shells,
RegionExpansionParameters::build(expansion_top, expansion_step, max_nr_expansion_steps),
sparse, expansion_params_into_sparse_infill, closing_radius);
// turn too small internal regions into solid regions according to the user setting
if (!this->layer()->object()->print()->config().spiral_mode && this->region().config().sparse_infill_density.value > 0) {
// scaling an area requires two calls!
@ -453,22 +537,40 @@ void LayerRegion::process_external_surfaces(const Layer *lower_layer, const Poly
}), sparse.end());
if (!small_regions.empty()) {
shells = union_ex(shells, small_regions);
expansion_zones[0].expolygons = union_ex(expansion_zones[0].expolygons, small_regions);
}
}
// m_fill_surfaces.remove_types({ stBottomBridge, stBottom, stTop, stInternal, stInternalSolid });
this->fill_surfaces.remove_types({stTop});
{
Surface top_templ(stTop, {});
top_templ.thickness = layer_thickness;
this->fill_surfaces.append(std::move(expansion_zones.back().expolygons), top_templ);
}
expansion_zones.pop_back();
expansion_zones.at(0).parameters = RegionExpansionParameters::build(expansion_bottom, expansion_step, max_nr_expansion_steps);
Surfaces bottoms = expand_merge_surfaces(this->fill_surfaces.surfaces, stBottom, expansion_zones, closing_radius);
expansion_zones.at(0).parameters = RegionExpansionParameters::build(expansion_top, expansion_step, max_nr_expansion_steps);
Surfaces tops = expand_merge_surfaces(this->fill_surfaces.surfaces, stTop, expansion_zones, closing_radius);
// this->fill_surfaces.remove_types({ stBottomBridge, stBottom, stTop, stInternal, stInternalSolid });
this->fill_surfaces.clear();
reserve_more(this->fill_surfaces.surfaces, shells.size() + sparse.size() + bridges.size() + bottoms.size() + tops.size());
unsigned zones_expolygons_count = 0;
for (const ExpansionZone& zone : expansion_zones)
zones_expolygons_count += zone.expolygons.size();
reserve_more(this->fill_surfaces.surfaces, zones_expolygons_count + bridges.size() + bottoms.size() + tops.size());
{
Surface solid_templ(stInternalSolid, {});
solid_templ.thickness = layer_thickness;
this->fill_surfaces.append(std::move(shells), solid_templ);
this->fill_surfaces.append(std::move(expansion_zones[0].expolygons), solid_templ);
}
{
Surface sparse_templ(stInternal, {});
sparse_templ.thickness = layer_thickness;
this->fill_surfaces.append(std::move(sparse), sparse_templ);
this->fill_surfaces.append(std::move(expansion_zones[1].expolygons), sparse_templ);
}
this->fill_surfaces.append(std::move(bridges.surfaces));
this->fill_surfaces.append(std::move(bottoms));

View file

@ -447,17 +447,6 @@ void PrintObject::prepare_infill()
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
// Debugging output.
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
for (size_t region_id = 0; region_id < this->num_printing_regions(); ++ region_id) {
for (const Layer *layer : m_layers) {
LayerRegion *layerm = layer->m_regions[region_id];
layerm->export_region_slices_to_svg_debug("3_process_external_surfaces-final");
layerm->export_region_fill_surfaces_to_svg_debug("3_process_external_surfaces-final");
} // for each layer
} // for each region
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
// Detect, which fill surfaces are near external layers.
// They will be split in internal and internal-solid surfaces.
// The purpose is to add a configurable number of solid layers to support the TOP surfaces
@ -469,6 +458,16 @@ void PrintObject::prepare_infill()
this->discover_horizontal_shells();
m_print->throw_if_canceled();
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
for (size_t region_id = 0; region_id < this->num_printing_regions(); ++ region_id) {
for (const Layer *layer : m_layers) {
LayerRegion *layerm = layer->m_regions[region_id];
layerm->export_region_slices_to_svg_debug("5_discover_horizontal_shells-final");
layerm->export_region_fill_surfaces_to_svg_debug("5_discover_horizontal_shells-final");
} // for each layer
} // for each region
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
// this will detect bridges and reverse bridges
// and rearrange top/bottom/internal surfaces
// It produces enlarged overlapping bridging areas.
@ -481,12 +480,13 @@ void PrintObject::prepare_infill()
this->process_external_surfaces();
m_print->throw_if_canceled();
// Debugging output.
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
for (size_t region_id = 0; region_id < this->num_printing_regions(); ++ region_id) {
for (const Layer *layer : m_layers) {
LayerRegion *layerm = layer->m_regions[region_id];
layerm->export_region_slices_to_svg_debug("7_discover_horizontal_shells-final");
layerm->export_region_fill_surfaces_to_svg_debug("7_discover_horizontal_shells-final");
layerm->export_region_slices_to_svg_debug("7_process_external_surfaces-final");
layerm->export_region_fill_surfaces_to_svg_debug("7_process_external_surfaces-final");
} // for each layer
} // for each region
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */

View file

@ -301,6 +301,9 @@ std::string debug_out_path(const char *name, ...)
static constexpr const char *SLIC3R_DEBUG_OUT_PATH_PREFIX = "out/";
if (! debug_out_path_called.exchange(true)) {
std::string path = boost::filesystem::system_complete(SLIC3R_DEBUG_OUT_PATH_PREFIX).string();
if (!boost::filesystem::exists(path)) {
boost::filesystem::create_directory(path);
}
printf("Debugging output files will be written to %s\n", path.c_str());
}
char buffer[2048];