FIX: crash when delete volume in assemble view

Change-Id: I72d864a7580165ef6b079e97c2ec30e288152e62
(cherry picked from commit 8b06fe17e0a894c48a083a2a76fe69ea348a5d7a)
This commit is contained in:
zhimin.zeng 2022-12-21 09:42:50 +08:00 committed by Lane.Wei
parent fca338582b
commit 33002f8ae5
2 changed files with 4 additions and 1 deletions

View file

@ -695,6 +695,9 @@ void GLVolume::render(bool with_outline) const
break;
ModelObject* mo = model_objects[object_idx()];
if (volume_idx() >= mo->volumes.size())
break;
ModelVolume* mv = mo->volumes[volume_idx()];
if (mv->mmu_segmentation_facets.empty())
break;

View file

@ -27,7 +27,7 @@ class ModelConfig;
class ModelObject;
class ModelVolume;
class TriangleMesh;
class TextInfo;
struct TextInfo;
enum class ModelVolumeType : int;
// FIXME: broken build on mac os because of this is missing: