FIX: crash when delete volume in assemble view
Change-Id: I72d864a7580165ef6b079e97c2ec30e288152e62 (cherry picked from commit 8b06fe17e0a894c48a083a2a76fe69ea348a5d7a)
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2 changed files with 4 additions and 1 deletions
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@ -695,6 +695,9 @@ void GLVolume::render(bool with_outline) const
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break;
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ModelObject* mo = model_objects[object_idx()];
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if (volume_idx() >= mo->volumes.size())
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break;
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ModelVolume* mv = mo->volumes[volume_idx()];
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if (mv->mmu_segmentation_facets.empty())
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break;
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@ -27,7 +27,7 @@ class ModelConfig;
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class ModelObject;
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class ModelVolume;
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class TriangleMesh;
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class TextInfo;
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struct TextInfo;
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enum class ModelVolumeType : int;
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// FIXME: broken build on mac os because of this is missing:
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