Fixed crashing-bug after language changing (detected under Debug)
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@ -56,6 +56,7 @@
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#include "../Utils/PresetUpdater.hpp"
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#include "../Utils/PresetUpdater.hpp"
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#include "../Config/Snapshot.hpp"
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#include "../Config/Snapshot.hpp"
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#include "3DScene.hpp"
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namespace Slic3r { namespace GUI {
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namespace Slic3r { namespace GUI {
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@ -378,6 +379,7 @@ void add_config_menu(wxMenuBar *menu, int event_preferences_changed, int event_l
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save_language();
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save_language();
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show_info(g_wxTabPanel, _(L("Application will be restarted")), _(L("Attention!")));
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show_info(g_wxTabPanel, _(L("Application will be restarted")), _(L("Attention!")));
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if (event_language_change > 0) {
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if (event_language_change > 0) {
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_3DScene::remove_all_canvases();// remove all canvas before recreate GUI
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wxCommandEvent event(event_language_change);
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wxCommandEvent event(event_language_change);
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g_wxApp->ProcessEvent(event);
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g_wxApp->ProcessEvent(event);
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}
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}
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