Follow-up of d54548367a -> Reintroduce GLCanvas3D::m_old_size to avoid unneeded calls to render()

This commit is contained in:
enricoturri1966 2021-05-20 14:42:40 +02:00
parent ef9004cee4
commit 2bd3e018b1
3 changed files with 25 additions and 1 deletions

View file

@ -4527,6 +4527,14 @@ void GLCanvas3D::_resize(unsigned int w, unsigned int h)
if (m_canvas == nullptr && m_context == nullptr)
return;
#if ENABLE_SCROLLABLE_LEGEND
const std::array<unsigned int, 2> new_size = { w, h };
if (m_old_size == new_size)
return;
m_old_size = new_size;
#endif // ENABLE_SCROLLABLE_LEGEND
auto *imgui = wxGetApp().imgui();
imgui->set_display_size(static_cast<float>(w), static_cast<float>(h));
const float font_size = 1.5f * wxGetApp().em_unit();

View file

@ -425,6 +425,10 @@ private:
Model* m_model;
BackgroundSlicingProcess *m_process;
#if ENABLE_SCROLLABLE_LEGEND
std::array<unsigned int, 2> m_old_size{ 0, 0 };
#endif // ENABLE_SCROLLABLE_LEGEND
// Screen is only refreshed from the OnIdle handler if it is dirty.
bool m_dirty;
bool m_initialized;
@ -733,6 +737,10 @@ public:
#endif
}
#if ENABLE_SCROLLABLE_LEGEND
void reset_old_size() { m_old_size = { 0, 0 }; }
#endif // ENABLE_SCROLLABLE_LEGEND
private:
bool _is_shown_on_screen() const;

View file

@ -3437,8 +3437,12 @@ void Plater::priv::set_current_panel(wxPanel* panel)
// sets the canvas as dirty to force a render at the 1st idle event (wxWidgets IsShownOnScreen() is buggy and cannot be used reliably)
view3D->set_as_dirty();
#if ENABLE_SCROLLABLE_LEGEND
// reset cached size to force a resize on next call to render() to keep imgui in synch with canvas size
view3D->get_canvas3d()->reset_old_size();
#endif // ENABLE_SCROLLABLE_LEGEND
view_toolbar.select_item("3D");
if(notification_manager != nullptr)
if (notification_manager != nullptr)
notification_manager->set_in_preview(false);
}
else if (current_panel == preview) {
@ -3457,6 +3461,10 @@ void Plater::priv::set_current_panel(wxPanel* panel)
preview->reload_print(true);
preview->set_as_dirty();
#if ENABLE_SCROLLABLE_LEGEND
// reset cached size to force a resize on next call to render() to keep imgui in synch with canvas size
preview->get_canvas3d()->reset_old_size();
#endif // ENABLE_SCROLLABLE_LEGEND
view_toolbar.select_item("Preview");
if (notification_manager != nullptr)
notification_manager->set_in_preview(true);