Update Emboss font preview alignment (#8013)
* Fix style preview size per resolution (cherry picked from commit b67c4785f0d300b5615126ea1df1d518dd6d00b0) * Align font preview to left. (closer to font name) (cherry picked from commit eb9b8c0c2b112f0f7649e58f4f6d7977380b8442) --------- Co-authored-by: Filip Sykala - NTB T15p <Filip.Sykala@Prusa3D.cz>
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3 changed files with 8 additions and 7 deletions
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@ -3598,7 +3598,7 @@ GuiCfg create_gui_configuration()
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float space = line_height_with_spacing - line_height;
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const ImGuiStyle &style = ImGui::GetStyle();
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cfg.max_style_name_width = ImGui::CalcTextSize("Maximal font name, extended").x;
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cfg.max_style_name_width = ImGui::CalcTextSize("Maximal style name..").x;
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cfg.icon_width = static_cast<unsigned int>(std::ceil(line_height));
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// make size pair number
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@ -3692,11 +3692,11 @@ GuiCfg create_gui_configuration()
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// "Text is to object" + radio buttons
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cfg.height_of_volume_type_selector = separator_height + line_height_with_spacing + input_height;
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int max_style_image_width = static_cast<int>(std::round(cfg.max_style_name_width/2 - 2 * style.FramePadding.x));
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int max_style_image_width = static_cast<int>(std::round(cfg.max_style_name_width - 2 * style.FramePadding.x));
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int max_style_image_height = static_cast<int>(std::round(input_height));
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cfg.max_style_image_size = Vec2i32(max_style_image_width, line_height);
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cfg.face_name_size = Vec2i32(cfg.input_width, line_height_with_spacing);
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cfg.face_name_texture_offset_x = cfg.face_name_size.x() + space;
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cfg.face_name_texture_offset_x = cfg.face_name_size.x() + style.WindowPadding.x + space;
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cfg.max_tooltip_width = ImGui::GetFontSize() * 20.0f;
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@ -142,8 +142,9 @@ void CreateFontImageJob::finalize(bool canceled, std::exception_ptr &)
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glsafe(::glBindTexture(target, m_input.texture_id));
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GLsizei w = m_tex_size.x(), h = m_tex_size.y();
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GLint xoffset = m_input.size.x() - m_tex_size.x(), // arrange right
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yoffset = m_input.size.y() * m_input.index;
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GLint xoffset = 0; // align to left
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// GLint xoffset = m_input.size.x() - m_tex_size.x(); // align right
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GLint yoffset = m_input.size.y() * m_input.index;
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glsafe(::glTexSubImage2D(target, m_input.level, xoffset, yoffset, w, h,
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m_input.format, m_input.type, m_result.data()));
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@ -42,12 +42,12 @@ void CreateFontStyleImagesJob::process(Ctl &ctl)
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// create image description
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StyleManager::StyleImage &image = m_images[index];
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BoundingBox &bounding_box = image.bounding_box;
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for (ExPolygon &shape : shapes)
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for (const ExPolygon &shape : shapes)
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bounding_box.merge(BoundingBox(shape.contour.points));
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for (ExPolygon &shape : shapes) shape.translate(-bounding_box.min);
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// calculate conversion from FontPoint to screen pixels by size of font
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double scale = get_text_shape_scale(item.prop, *item.font.font_file);
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double scale = get_text_shape_scale(item.prop, *item.font.font_file) * m_input.ppm;
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scales[index] = scale;
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//double scale = font_prop.size_in_mm * SCALING_FACTOR;
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