Better naming of gui controls

This commit is contained in:
tamasmeszaros 2021-03-31 15:21:22 +02:00
parent 649dfca8d6
commit 1663787b96
2 changed files with 2 additions and 2 deletions

View file

@ -548,7 +548,7 @@ GLGizmoRotate3D::RotoptimzeWindow::RotoptimzeWindow(ImGuiWrapper * imgui,
}
int citem = state.method_id;
if (ImGui::Combo(_L("Choose method").c_str(), &citem, options, methods_cnt) ) {
if (ImGui::Combo(_L("Choose goal").c_str(), &citem, options, methods_cnt) ) {
state.method_id = citem;
wxGetApp().app_config->set("sla_auto_rotate", "method_id", std::to_string(state.method_id));
}

View file

@ -18,7 +18,7 @@ class RotoptimizeJob : public PlaterJob
struct FindMethod { std::string name; FindFn findfn; };
static inline const FindMethod Methods[] = {
{ L("Best misalignment"), sla::find_best_misalignment_rotation },
{ L("Best surface quality"), sla::find_best_misalignment_rotation },
{ L("Least supports"), sla::find_least_supports_rotation },
// Just a min area bounding box that is done for all methods anyway.
{ L("Z axis only"), nullptr }