parent
1dec3fe9cb
commit
0d20f13196
3 changed files with 35 additions and 40 deletions
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@ -233,11 +233,7 @@ bool Bed3D::set_shape(const Pointfs& printable_area, const double printable_heig
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//BBS: add part plate logic, apply position to bed shape
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BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(":current position {%1%,%2%}, new position {%3%, %4%}") % m_position.x() % m_position.y() % position.x() % position.y();
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BoundingBoxf bounding_box;
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for (const Vec2d& p : printable_area) {
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bounding_box.merge({ p(0), p(1)});
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}
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m_position = position - bounding_box.min;
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m_position = position;
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m_bed_shape = printable_area;
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if ((position(0) != 0) || (position(1) != 0)) {
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Pointfs new_bed_shape;
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@ -1718,40 +1718,39 @@ bool PartPlate::contain_instance_totally(int obj_id, int instance_id) const
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//check whether instance is outside the plate or not
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bool PartPlate::check_outside(int obj_id, int instance_id, BoundingBoxf3* bounding_box)
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{
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return m_plater->get_current_canvas3D()->check_volumes_outside_state();
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// bool outside = true;
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//
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// ModelObject* object = m_model->objects[obj_id];
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// ModelInstance* instance = object->instances[instance_id];
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//
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// BoundingBoxf3 instance_box = bounding_box? *bounding_box: object->instance_convex_hull_bounding_box(instance_id);
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// Polygon hull = instance->convex_hull_2d();
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// Vec3d up_point(m_origin.x() + m_width + Slic3r::BuildVolume::SceneEpsilon, m_origin.y() + m_depth + Slic3r::BuildVolume::SceneEpsilon, m_origin.z() + m_height + Slic3r::BuildVolume::SceneEpsilon);
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// Vec3d low_point(m_origin.x() - Slic3r::BuildVolume::SceneEpsilon, m_origin.y() - Slic3r::BuildVolume::SceneEpsilon, m_origin.z() - Slic3r::BuildVolume::SceneEpsilon);
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// BoundingBoxf3 plate_box(low_point, up_point);
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//
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// if (plate_box.contains(instance_box))
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// {
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// if (m_exclude_bounding_box.size() > 0)
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// {
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// int index;
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// for (index = 0; index < m_exclude_bounding_box.size(); index ++)
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// {
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// Polygon p = m_exclude_bounding_box[index].polygon(true); // instance convex hull is scaled, so we need to scale here
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// if (intersection({ p }, { hull }).empty() == false)
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// //if (m_exclude_bounding_box[index].intersects(instance_box))
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// {
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// break;
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// }
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// }
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// if (index >= m_exclude_bounding_box.size())
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// outside = false;
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// }
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// else
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// outside = false;
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// }
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//
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// return outside;
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bool outside = true;
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ModelObject* object = m_model->objects[obj_id];
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ModelInstance* instance = object->instances[instance_id];
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BoundingBoxf3 instance_box = bounding_box? *bounding_box: object->instance_convex_hull_bounding_box(instance_id);
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Polygon hull = instance->convex_hull_2d();
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Vec3d up_point(m_origin.x() + m_width + Slic3r::BuildVolume::SceneEpsilon, m_origin.y() + m_depth + Slic3r::BuildVolume::SceneEpsilon, m_origin.z() + m_height + Slic3r::BuildVolume::SceneEpsilon);
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Vec3d low_point(m_origin.x() - Slic3r::BuildVolume::SceneEpsilon, m_origin.y() - Slic3r::BuildVolume::SceneEpsilon, m_origin.z() - Slic3r::BuildVolume::SceneEpsilon);
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BoundingBoxf3 plate_box(low_point, up_point);
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if (plate_box.contains(instance_box))
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{
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if (m_exclude_bounding_box.size() > 0)
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{
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int index;
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for (index = 0; index < m_exclude_bounding_box.size(); index ++)
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{
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Polygon p = m_exclude_bounding_box[index].polygon(true); // instance convex hull is scaled, so we need to scale here
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if (intersection({ p }, { hull }).empty() == false)
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//if (m_exclude_bounding_box[index].intersects(instance_box))
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{
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break;
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}
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}
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if (index >= m_exclude_bounding_box.size())
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outside = false;
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}
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else
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outside = false;
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}
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return outside;
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}
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//judge whether instance is intesected with plate or not
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@ -7001,7 +7001,7 @@ void Plater::priv::set_bed_shape(const Pointfs& shape, const Pointfs& exclude_ar
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partplate_list.set_shapes(shape, exclude_areas, custom_texture, height_to_lid, height_to_rod);
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Vec2d new_shape_position = partplate_list.get_current_shape_position();
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// if (shape_position != new_shape_position)
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if (shape_position != new_shape_position)
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bed.set_shape(shape, printable_height, custom_model, force_as_custom, new_shape_position);
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}
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}
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