Fixed rendering of gizmo move for wipe tower
This commit is contained in:
parent
ce3eced0c4
commit
0bba116455
1 changed files with 5 additions and 3 deletions
|
@ -1292,9 +1292,11 @@ void GLGizmoMove3D::on_render(const GLCanvas3D::Selection& selection) const
|
|||
|
||||
// draw grabbers
|
||||
render_grabbers(box);
|
||||
render_grabber_extension(X, box, false);
|
||||
render_grabber_extension(Y, box, false);
|
||||
render_grabber_extension(Z, box, false);
|
||||
for (unsigned int i = 0; i < 3; ++i)
|
||||
{
|
||||
if (m_grabbers[i].enabled)
|
||||
render_grabber_extension((Axis)i, box, false);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue